~Glitch
Trapper Thief
~Glitch
‘______’ best of luck
there trap builds out there . just no one uses them
they are weak utility’s skills with long cool down
that decreases the thief’s survival in a really bad trade off …
i think people can jump over them :S …. correct me if i am wrong
but good luck helping a team with thief traps
the best u will do is in wvw vs some noobs in very small scale fights 1v1-1v2 tops
(edited by caveman.5840)
i agree the traps do seem a bit week but you dont think with a little time practice and modifying your play style that the trapper thief could become close to as effective as some of the more popular setups? i mean does it just comes down to the dmg and cooldown right? because shadow trap used right sounds like it could be really good! and i mean condi thief is strong no matter what utilities it uses right?
~Glitch
shadow trap is the only trap i give any credit … but it is buggy .
it does not all ways bring u to the person who walked over it :S
so i dont use it much
Good to know. Sounds like thieves need to rally to make traps work. I mean a lot of our teleport skills are buggy… period. The second there is the slightest change in ground plane you’re screwed. Would be nice for traps to work though. could def. mess with people and really change the way thief could be played. Diversity in builds is key to making a class fun to play!!!
~Glitch
make thief traps work ? .. ill pass
play trap ranger it u want to be a hunter
Noooooooooooo!!!!! i dont want to give in to the Ranger booming already happening! Plus i only WvW and ik how everyone gets fire in their eyes when they see an uplvl ranger in WvW lol! not worth the stress (no offense to any rangers out there but i always target you first and exterminate with extreme prejudice : P )
~Glitch
Resident Thief
whats wrong with ranger ?
it has all ways ben the hunter class with ok traps.
idk if i like the new patch … alot of mindless fire but that is nothing .
there was good rangers before this patch… they where rare ..
but dont start ranger hate because of one lil patch lol.
ranger was my 1st char almost sense launch
and trap thief is a joke
it is like trying to play thief with one weapon in your hand …. it is possible but … ‘_’ really
i want to see build diversity but they should not waste time on thief traps
unless they let us have them as f2 f3 f4 skills . then i would use traps XD lol
(edited by caveman.5840)
i agree the traps do seem a bit week but you dont think with a little time practice and modifying your play style that the trapper thief could become close to as effective as some of the more popular setups? i mean does it just comes down to the dmg and cooldown right? because shadow trap used right sounds like it could be really good! and i mean condi thief is strong no matter what utilities it uses right?
No…completely not viable…really just stupid useless skills…delete them just in case someone accidentally thinks they might be useful.
Low DPS, can jump over them….single target…long cooldown…useless effects…
Hi there,
I have een fooling around in wvw with something like this last night.
Tomy suprise it worked way better than expected, it was hilarious actually, especially in small and medium engagements this is a great idea for a support thief.
I fought some 1v1 aswell and there is way more pressure and sustain with this than I expected, the super speed is hilarious.
It is pretty easy aswell, a nice and easygoing alternative to the die hard builds.
I was very entertained even though I had no optimized gear and have not played those weapon sets in wvw for a long time.
(edited by Bazzoong.7145)
Hi there,
I have een fooling around in wvw with something like this last night.
Tomy suprise it worked way better than expected, it was hilarious actually, especially in small and medium engagements this is a great idea for a support thief.
I fought some 1v1 aswell and there is way more pressure and sustain with this than I expected, the super speed is hilarious.
It is pretty easy aswell, a nice and easygoing alternative to the die hard builds.
I was very entertained even though I had no optimized gear and have not played those weapon sets in wvw for a long time.
This looks like it could be pretty fun too! jumping over the trap should still trigger it. it should also have a small radius effect. both changes might make traps more viable.
~Glitch