Hey guys. While my favorite set on Daredevil so far is still Staff/SB, I had been planning to test out a condition build for the past 2 weeks now that Potent Poison has been buffed.
The result? It’s pretty kitten fun and good Keep in mind, it might not be perfected yet but so far, I have had really good results.
Here ya go.
This build has tons of evade potential, aoe condition application, and condition removal while still maintaining enough power to make your heartseeker and backstabs still threatening to players. The only thing it really lacks is group support but you still get Thrill of the Crime so at least that’s something.
The idea is of course to dodge and auto attack your enemy to death. You can also backstab and heartseeker under the right circumstances(mainly when fury is up) to deal some decent physical damage while your conditions tick, therefore applying even more pressure to your target. Though I’d recommend not to spam your death blossom too much as you want to alternate between Deathblossom and regular dodge to apply a wider variety of conditions with torment from Lotus Training and Poison from Dagger Training. Should you want to burst someone, a steal+CND+backstab+dodge+deathblossom+dodge will do quite a bit then you can proceed to auto attack and/or heartseeker as well as use signet of agility to regain your endurance or your two evade utilities should the fight be prolonged. Dodging and Deathblossom are your main source of damage but if things get intense you really want to time them a lot better as not only will enemies struggle to kill you while you’re being focused, but you will also be damaging them quite a bit while your team attempts to kill them. If things should get hot, Shadowstep is there to provide a quick escape which is definitely necessary sometimes. It’s also good for shadowstep stomping and of course condition removal.
Withdraw and Roll for Initiative are great with Daredevil as they allow you to still dodge while in stealth if it is necessary not to mention running trickster, also bolster your condition removal even more. Seeing as this is a condition spec and I am running Trickster, I chose to use Dagger Storm as well as this will allow you to kite more effectively and counter everything from Longbow Rangers to Hammer Revenants who can give this build a tough time. Not to mention that it also removes a condition and just offers more than the other elites for this build.
The Runes of the Traveler are optional but I chose these as I like having increased movement speed and they also buff your boons and conditions a fair amount in terms of boon and condition duration. The sigils are also optional but seeing as you can mainly only crit when fury is up, I felt that on HIT sigils would work much better. Ice and Frailty will help you apply more cover conditions as well as assist you in staying on a target with chill and increasing your physical and condition damage with vulnerability. Energy on Shortbow is mainly for defensive purposes.
Anyway, give it a shot, make changes if you want. Personally this has been a really fun build to use. It’s frustratingly annoying for enemies and entertaining for you as you watch your enemies melt before your graceful ballerina twirling and prancing.
(edited by Rain.9213)