(edited by Daviezero.5940)
Two Pistols, One Shortbow
Yeah i agree, we should have one pistol and two shortbows
Nah I think dual pistols would make just as much sense with multiple targets as the bow does, not more. it’s insanely hard to accurately fire pistols at two different targets at the same time. Actually, I’d call it pretty much impossible without a lot of set-up time.
Thief Pistol Reimagined.
P/P
“1” Pistol Blast. (0 Initative.)
Damages.
“1-2” Double Blast.
2x the damage of Pistol Blast, has a cast.
(Animation: The animation is, your constantly pulling down the hammer and firing off 2 shots like a cowboy.)
“1-3” Triple Blast!.
3x the damage of Pistol Blast, has a cast.
(Animation: The animation is, your constantly pulling down the hammer and firing off 3 shots like a cowboy.)
“2” Unload (3 Initative.)
(Basicly, move unload here.)
“3” Last Ditch Shot. (4 Initative.)
This is a high damage attack, it does little damage, but the less health you have, the more damage this attack does.
https://twitter.com/TalathionEQ2
Thief Pistol Reimagined.
P/P“1” Pistol Blast. (0 Initative.)
Damages.“1-2” Double Blast.
2x the damage of Pistol Blast, has a cast.
(Animation: The animation is, your constantly pulling down the hammer and firing off 2 shots like a cowboy.)“1-3” Triple Blast!.
3x the damage of Pistol Blast, has a cast.
(Animation: The animation is, your constantly pulling down the hammer and firing off 3 shots like a cowboy.)“2” Unload (3 Initative.)
(Basicly, move unload here.)“3” Last Ditch Shot. (4 Initative.)
This is a high damage attack, it does little damage, but the less health you have, the more damage this attack does.
So add more direct damage but remove all condition utility. No thanks. Also fairly off-topic, since he’s discussing the number of targets.
Still have Blind, Vulnerability is a warrior thing, P/P sucks for utility anyways, should be pure damage.
https://twitter.com/TalathionEQ2
Still have Blind, Vulnerability is a warrior thing, P/P sucks for utility anyways, should be pure damage.
Vulnerability is a warrior thing? What? I have to ask, are you trolling, or do you really… I mean… nevermind, I give up.
P/P is pretty much just lol. You either auto attack or you hit Unload. 2 is never used in PvP, 4 is hardly ever used, only to interrupt something that you can’t dodge out of or that troubles your team. 5 is too bloody expensive to bother using in PvP. You need initiative to stay mobile or to do damage, not to sit still with ranged weapons.
P/P is pretty much just lol. You either auto attack or you hit Unload. 2 is never used in PvP, 4 is hardly ever used, only to interrupt something that you can’t dodge out of or that troubles your team. 5 is too bloody expensive to bother using in PvP. You need initiative to stay mobile or to do damage, not to sit still with ranged weapons.
You obviously don’t know how to rock these. In a condition build double pistiols is amazing. And Black Powder is one of the best skills around. A Pulsing AoE Blind thats combo field is executed by every other skill in p/p to inflict blind. Meaning ranged blinds by shooting from within blackpowder. And Daze, if you dont love this ability. Doing it wrong. Unload is the only move i dont really care for. (If it dealt more dmg with more stacks of Bleed..) With Bleeds stacking to 7 or 8 through auto attack your target is ready to have some caltrops dropped on him and blossomed until 20+ stacks in short order. P/P is great.
Theres a trait that makes pistol shots bounce y’know
Rank 1X SneekyTheef (T), Wizzizard (M), Gerdierhn (G)
Builds:http://www.gw2builds.org/user/dangermonkey
P/P is pretty much just lol. You either auto attack or you hit Unload. 2 is never used in PvP, 4 is hardly ever used, only to interrupt something that you can’t dodge out of or that troubles your team. 5 is too bloody expensive to bother using in PvP. You need initiative to stay mobile or to do damage, not to sit still with ranged weapons.
You obviously don’t know how to rock these. In a condition build double pistiols is amazing. And Black Powder is one of the best skills around. A Pulsing AoE Blind thats combo field is executed by every other skill in p/p to inflict blind. Meaning ranged blinds by shooting from within blackpowder. And Daze, if you dont love this ability. Doing it wrong. Unload is the only move i dont really care for. (If it dealt more dmg with more stacks of Bleed..) With Bleeds stacking to 7 or 8 through auto attack your target is ready to have some caltrops dropped on him and blossomed until 20+ stacks in short order. P/P is great.
I’ve yet to see payers stupid enough to bother sitting in Black Powder’s tiny circle. And if you want to shoot through it you’re making yourself horribly stationary/predictable. And 7-8 bleeds? More like 5-6 on average due to the slow firing speed. That’s as much as P/D applies with 5→1. Shortbow applies 6 stacks with 6 initiative and allies you to kite instead of some silly blind.
Bursting > stacking condition damage in the average WvW fight. PvE is 10 times as easy with D/D or shortbow. sPvP is something I don’t care about. 4-5k per Unload is still good enough to kill almost everything. Daze? What are you even using this on? Stopping players from finishing allies? lol. It doesn’t stop anyone from moving and a dead target uses less skills than one that’s dazed for 0.5s. Interrupting is only good for a handful of channeled skills.
Theres a trait that makes pistol shots bounce y’know
Dont bother using it, 5% (1/20) chances is way too low. you’ll bounce one time per fight.
Ricochet is useless.
-It may be used to draw that neutral bird’s attention when you dont really need too.
-It will not tag side creature on big encounter since you need 2 attack to get credit. (those side creature will die before second attack from other player AOE)
bwillb.2165it’s insanely hard to accurately fire pistols at two different targets at the same time. Actually, I’d call it pretty much impossible without a lot of set-up time.
No love for The Shadow? You’ve never see Hard Boiled, or Face/Off, or any other John Woo Movie?
On that note, this is now a petition thread to have white doves fly around during the channel duration of Unload.
Thief Pistol Reimagined.
P/P“1” Pistol Blast. (0 Initative.)
Damages.“1-2” Double Blast.
2x the damage of Pistol Blast, has a cast.
(Animation: The animation is, your constantly pulling down the hammer and firing off 2 shots like a cowboy.)“1-3” Triple Blast!.
3x the damage of Pistol Blast, has a cast.
(Animation: The animation is, your constantly pulling down the hammer and firing off 3 shots like a cowboy.)“2” Unload (3 Initative.)
(Basicly, move unload here.)“3” Last Ditch Shot. (4 Initative.)
This is a high damage attack, it does little damage, but the less health you have, the more damage this attack does.
You do realize that we shoot flintlocks right ?