Two TheoryCraft Questions

Two TheoryCraft Questions

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Posted by: Mice.8921

Mice.8921

1. Am I correct that running zerker trinkets with soldiers head/chest/legs and zerker rest (all with ruby orbs or traveler runes) is better than running valk armor (also with ruby orbs or traveler runes)?

2. Now that you can rune two on crit sigils… Is it better to run fire/air or fire/force? (Assume a second offhand for bloodlust – or prehaps bloodlust on the SB)

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Posted by: OIIIIIO.7825

OIIIIIO.7825

PvE -

1. Beserker Everything
2. This change hasn’t happened. Mob specific Sigil + Night/Force

PvP -

1. Beserker Everything
2. (Echo) – Sigils Force + Fire

A victor gives no quarter when the victor shows no clemency or mercy
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.

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Posted by: Mice.8921

Mice.8921

PvE -

1. Beserker Everything
2. This change hasn’t happened. Mob specific Sigil + Night/Force

PvP -

1. Beserker Everything
2. (Echo) – Sigils Force + Fire

1. Not what I asked, please read the question.
2. My bad, what about when it has happened?

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Posted by: OIIIIIO.7825

OIIIIIO.7825

1. Am I correct that running zerker trinkets with soldiers head/chest/legs and zerker rest (all with ruby orbs or traveler runes) is better than running valk armor (also with ruby orbs or traveler runes)?

Yes this is correct if you are wanting a * balanced build
*(A split between DPS and survivability). Wish has some posts here where he explains all the math on a balanced build that he used for WvW.

https://forum-en.gw2archive.eu/forum/professions/thief/Building-a-better-D-D-thief/first

Sadly it is not optimal for sPvP or PvE.
WvW you can use whatever you personally prefer since WvW can not be * balanced.
*
(made fair for all sides since you can’t make sure each side has the same number of participants)

A victor gives no quarter when the victor shows no clemency or mercy
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.

(edited by OIIIIIO.7825)

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

1. Am I correct that running zerker trinkets with soldiers head/chest/legs and zerker rest (all with ruby orbs or traveler runes) is better than running valk armor (also with ruby orbs or traveler runes)?

This really depends on your build and play style. You would only consider soldiers or valkys armor if you are not using stealth as your main defense mechanic. However, you can still be tough with all ’zerker armor without stealth only if you have all soldier trinkets.

In my experience, I believe that your former option (zerker trinkets with soldiers head/chest/legs and zerker rest – all with ruby orbs or traveler runes) is the best choice.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Mice.8921

Mice.8921

I’ve spent, literally, hundreds of hours solo roaming with my thief running Yishis’ old build (valk armor and zerker trinkets/weapons all wiht ruby orbs)
But I remember reading several times on the forums (Wish’s build too – that mix soldier zerker is better than all valk armor….
I really don’t want to know whether zerk is good for PvE… I already know that…
But rather than doing classic 0/30/30/10/0 build I’ve been doing some 0/30/25/15/0 or 0/0/20/20/30 builds wiht S/D + SB…

For a build not running 100% in stealth… valk armor costs too much precision – especially if you don’t run crit strikes… Soldier/zerk mix offers more precision than just valk…
So I was wondering if for a 30 in crit strikes d/d BS build, zerker/soldiers is superior like Wish says…

@Sir Vincent III – Thank you for giving an answer to my question rather than a lecture on PvE norms

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Posted by: OIIIIIO.7825

OIIIIIO.7825

If you had specified what game mode you needed help in I could have given you a more accurate answer. With an open ended question such as “Is this better?” It is difficult to give a straight answer since the question lacks critical information. (Game Mode)

A victor gives no quarter when the victor shows no clemency or mercy
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.

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Posted by: Mice.8921

Mice.8921

If you had specified what game mode you needed help in I could have given you a more accurate answer. With an open ended question such as “Is this better?” It is difficult to give a straight answer since the question lacks critical information. (Game Mode)

I understand, and I wasn’t attempting to be rude, that was a mistake on my behalf. However, I had quite carefully not asked what people though was “best” – as I already know that answer – I was quite specifically interested in a comparison between those two items in general (Obviously not in sPvP as there you can’t choose specific armor pieces with regards to stats)

Forgive me if I offended you, your second post was much more helpful and on topic

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Posted by: OIIIIIO.7825

OIIIIIO.7825

No worries!

I am glad I was able to assist in some way with providing Wish’s post. Wish and I have both gone over the stats at length comparing stat sets and I am glad that work is still able to be a benefit to others in the community.

A victor gives no quarter when the victor shows no clemency or mercy
and refuses to spare the life in return for the surrender at discretion (unconditional surrender)
of a vanquished opponent.

Two TheoryCraft Questions

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Posted by: Mice.8921

Mice.8921

No worries!

I am glad I was able to assist in some way with providing Wish’s post. Wish and I have both gone over the stats at length comparing stat sets and I am glad that work is still able to be a benefit to others in the community.

I’ll have to check out your stream
Thanks again for the answer

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Posted by: AikijinX.6258

AikijinX.6258

Haha I know both of you in game too ;D

I concur running sigil of fire/force would be a more suitable duo set for roamin/havoc purposes.
I for one am going to be running on P/D(Air/Bloodlust) SB(Bloodlust/Leeching sigil) Will work perfectly with my build synergy. And yes I love getting stacks and I often forget to switch to my weapon stacking set, if I only have 1 stacking sigil on a set. So i just put it on both ;D /gg

Maguuma
AikijinX- [Mada] [MILF] [HUNT] 7.3k Thief Hours
Defend Your Back

Two TheoryCraft Questions

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Posted by: Mice.8921

Mice.8921

Haha I know both of you in game too ;D

I concur running sigil of fire/force would be a more suitable duo set for roamin/havoc purposes.
I for one am going to be running on P/D(Air/Bloodlust) SB(Bloodlust/Leeching sigil) Will work perfectly with my build synergy. And yes I love getting stacks and I often forget to switch to my weapon stacking set, if I only have 1 stacking sigil on a set. So i just put it on both ;D /gg

So when fire and air don’t share a cd, you don’t think it will be worth using both?

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Posted by: Karolis.4261

Karolis.4261

I’ve spent, literally, hundreds of hours solo roaming with my thief running Yishis’ old build (valk armor and zerker trinkets/weapons all wiht ruby orbs)
But I remember reading several times on the forums (Wish’s build too – that mix soldier zerker is better than all valk armor….
I really don’t want to know whether zerk is good for PvE… I already know that…
But rather than doing classic 0/30/30/10/0 build I’ve been doing some 0/30/25/15/0 or 0/0/20/20/30 builds wiht S/D + SB…

For a build not running 100% in stealth… valk armor costs too much precision – especially if you don’t run crit strikes… Soldier/zerk mix offers more precision than just valk…
So I was wondering if for a 30 in crit strikes d/d BS build, zerker/soldiers is superior like Wish says…

@Sir Vincent III – Thank you for giving an answer to my question rather than a lecture on PvE norms

3/3 zerker/soldier i superior then 6/6 valkyrie in overall DPS on not moving targets, thats the only thing what calculations can show you. People tend to take valkyrie to maximise backstab with hidden killer damage. What is better will only be determined of how much of your damage comes from backstabs and how much from other attacks, what is impossible to calculate due to different fight situations. 3/3 zerker/soldier will crit more often and 6/6 valkyrie will crit harder. In the end of the day, there is very minimal difference in which one you chose. I chose valkyrie for name, sue me.

PvP hero Valentin in action!
https://www.youtube.com/watch?v=-HiYUlhsO_M
cough*keyboardturningclicker*cough

Two TheoryCraft Questions

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Posted by: Mice.8921

Mice.8921

I’ve spent, literally, hundreds of hours solo roaming with my thief running Yishis’ old build (valk armor and zerker trinkets/weapons all wiht ruby orbs)
But I remember reading several times on the forums (Wish’s build too – that mix soldier zerker is better than all valk armor….
I really don’t want to know whether zerk is good for PvE… I already know that…
But rather than doing classic 0/30/30/10/0 build I’ve been doing some 0/30/25/15/0 or 0/0/20/20/30 builds wiht S/D + SB…

For a build not running 100% in stealth… valk armor costs too much precision – especially if you don’t run crit strikes… Soldier/zerk mix offers more precision than just valk…
So I was wondering if for a 30 in crit strikes d/d BS build, zerker/soldiers is superior like Wish says…

@Sir Vincent III – Thank you for giving an answer to my question rather than a lecture on PvE norms

3/3 zerker/soldier i superior then 6/6 valkyrie in overall DPS on not moving targets, thats the only thing what calculations can show you. People tend to take valkyrie to maximise backstab with hidden killer damage. What is better will only be determined of how much of your damage comes from backstabs and how much from other attacks, what is impossible to calculate due to different fight situations. 3/3 zerker/soldier will crit more often and 6/6 valkyrie will crit harder. In the end of the day, there is very minimal difference in which one you chose. I chose valkyrie for name, sue me.

I’ve started looking at because even though I often D/D solo roaming, for PvE I often use sword mainhand, I use my SB more, and I use P/P in some cases (yeah, I know lol)…

Recently, I’ve even tried using Sword for havoc squad roaming, and I found my crit was too low, hence I want to try 3/3

Thanks!