Two new boons: Cloak and True Sight

Two new boons: Cloak and True Sight

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Posted by: nopoet.2960

nopoet.2960

Cloak: Become invisible to enemies more than 900 feet away.

I would love to see a new boon in the game called Cloak that is essentially stealth light. It doesn’t stop you from attacking and doesn’t open your stealth attacks but rather it’s a defensive maneuver that relies on positioning. For example if you are in melee and your target has range support you can Cloak for a few seconds to relieve some of the range pressure until other cool downs become available. I suppose you can use it the same way in range skirting the edge of the battle.

True sight: You can see invisible enemies and recognize magical clones.

This needs to be in the game because there should be another way to counter invisibility other than forcing a reveled (also we need something in the game to kitten off mesmers). So anyway it’s an effective counter to invisible players/npc can be attacked or avoided but it doesn’t screw up the rotations.

Two new boons: Cloak and True Sight

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Posted by: oEnvy.3064

oEnvy.3064

Who needs true sight when you can just play a ranger and hit sic em/rapid fire?

Thief
twitch.tv/bey0ndb

Two new boons: Cloak and True Sight

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Posted by: Azure The Heartless.3261

Azure The Heartless.3261

The first boon digs into warrior core mechanics.

The second digs into mesmer core mechanics.

Being able to stealth mid fight is enough. IMO, thieves do not need additional stealth, and clones are controlled by AI, you should be able to recognize the real mesmer by simply paying attention to how they move.

Hint: Mesmer clones cannot dodge roll.

Resident Disgruntled, Coffee-drinking Charr.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.

Two new boons: Cloak and True Sight

in Thief

Posted by: nopoet.2960

nopoet.2960

Who needs true sight when you can just play a ranger and hit sic em/rapid fire?

From a thief’s perspective, I would rather be visible to a few opponent and still be able to us my stealth skills then be visible to everyone and not use them. Even if True Sight is an aoe boon it would be better than forcing a revealed.

Two new boons: Cloak and True Sight

in Thief

Posted by: nopoet.2960

nopoet.2960

Being able to stealth mid fight is enough. IMO, thieves do not need additional stealth…

What I’m suggesting is not really stealth because everyone in melee range can still see you. Anyway the way Cloak would be implemented would be mostly though traits with cloak being an after effect of stealth. Or perhaps when you are forced out of stealth cloak activates. That and possibly one utility.

Also how does this play against warriors specifically? I didn’t expect that objection.

Two new boons: Cloak and True Sight

in Thief

Posted by: Atalas.4965

Atalas.4965

The first boon digs into warrior core mechanics.

The second digs into mesmer core mechanics.

Being able to stealth mid fight is enough. IMO, thieves do not need additional stealth, and clones are controlled by AI, you should be able to recognize the real mesmer by simply paying attention to how they move.

Hint: Mesmer clones cannot dodge roll.

Mesmer clones can’t strafe, mesmer clones don’t run away from you, mesmer clones don’t revive teammates, mesmer clones don’t stomp you. Quite right. Mesmers job is to decieve. Let’s leave poor mesmers alone) they hate thieves just as much as thieves hate them.