Unblockable & Thieves

Unblockable & Thieves

in Thief

Posted by: Eisenwald.8562

Eisenwald.8562

First of all I want to say that I’ve had a heck of a lot of fun running around with the new daredevil build, even if it does pale in comparison to the ridiculousness of the other class’s elite specs. Although it’s been fun, something I’ve consistently found myself becoming irritated with is the complete inability to do anything about a bunker build, mainly due to blocking.

After looking through the abilities and skill options it seems that the only somewhat reliable ability to get through block is the 3 second knockdown trap. However, this trap has a significant cooldown in comparison with the vast amount of blocks out there and is also very difficult to aim when multiple players are running around.

This is not a thread complaining about thieves feeling underwhelming (although there is definitely room for that) but rather a general inquire regarding the thief’s options when it comes to facing mass block classes such as Revenant, Guardian, Chronomancer. Perhaps it’s not the thief’s lack of block penetration but rather that blocking has becoming far too accessible to many classes? Or maybe there is some other way to counter this I’m unaware of? What are your thoughts on this?

Unblockable & Thieves

in Thief

Posted by: Revengeance.8956

Revengeance.8956

Just like you, I’m having loads of fun with it. I’ve also noticed block being quite an issue for thief to fight against . Maybe that’s something that could be added to debiltiating arc. I think it would make sense to have an animation where you’d rather push yourself away from the target with your whole body anyway rather then what the animation looks like right now…. so it would make sense to break his block I guess (legs on his chest/arms kind of thing)

But this could become overpowered perhaps ? At any rate it would be only in the case of daredevil staff so it’s not really an overall solution I guess.

And… since all those classes have been given a lot of blocks, I don’t see why we wouldn’t have something against it.

Just like stealth and reveal.

Unblockable & Thieves

in Thief

Posted by: Eisenwald.8562

Eisenwald.8562

And… since all those classes have been given a lot of blocks, I don’t see why we wouldn’t have something against it.

Just like stealth and reveal.

I feel like that’s a valid point. My main issue is that with so many blocks given out to other classes, it feels frustrating to have practically no options for counterplay regardless of build.

Giving a spamable ability unblockable could potentially get out of hand, however on debilitating arc it might not be such an issue seeing as how it puts distance between you and the target and also will not stop the block. I do completely agree with you though that the animation for that skill is…not what I expected to say the least :P

Unblockable & Thieves

in Thief

Posted by: Chips.7968

Chips.7968

Short Bow 4 – the poison field is unblockable, and is easy to drop on targets if they’re blocking.

However, probably not what you’re after?

Unblockable & Thieves

in Thief

Posted by: Zodryn.4216

Zodryn.4216

A few options:

  • Run tripwire
  • Stealth and attack as soon as the block finishes
  • Run condi with needle traps, caltrops and caltrops on dodge