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Posted by: Seyiwaji.4082

Seyiwaji.4082

uncatchable

I think, it is time to add a 5 sec intern cooldown on this trait.

(edited by Seyiwaji.4082)

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Posted by: yolo swaggins.2570

yolo swaggins.2570

How about you bring more condition cleanse or use ranged.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

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Posted by: Impact.2780

Impact.2780

I started to make an actual reply to this, initially thinking sure, why not. It might disuade condi thieves from mindlessly spamming dodge, and making dodge spam builds thinking they are MVP. But then there are situations where you do need to double dodge, and reckless dodge doesn’t have an ICD - although necro mark of blood on dodge does. Then I figured, noobs will be noobs anyway. Heck, they’d probably run the same build and still spam dodge. It’s a bad build and a bad pick for a trait in PvP as it is, so why care if it has no ICD.

EU | Ímpáct / Impact Warlock / Impact Illusions
http://www.twitch.tv/impact2780

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Posted by: yolo swaggins.2570

yolo swaggins.2570

I started to make an actual reply to this, initially thinking sure, why not. It might disuade condi thieves from mindlessly spamming dodge, and making dodge spam builds thinking they are MVP. But then there are situations where you do need to double dodge, and reckless dodge doesn’t have an ICD – although necro mark of blood on dodge does. Then I figured, noobs will be noobs anyway. Heck, they’d probably run the same build and still spam dodge. It’s a bad build and a bad pick for a trait in PvP as it is, so why care if it has no ICD.

There really is no reason. The AoE is small and avoidable. The conditions it applies aren’t even that bad considering how easy it is to avoid.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

uncatchable

I think, it is time to add a 5 sec intern cooldown on this trait.
Also may be reduce how long the caltrops last, to 5 sec.

I totally agree, only if Uncatchable uses the real Caltrops instead of mini-Caltrops.

For starter, the Radius should be 240 instead of 90.

Simply nerfing the trait is a deal breaker.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: reikken.4961

reikken.4961

Also may be reduce how long the caltrops last, to 5 sec.

uhh… what.
They already last for less than 5 seconds

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Posted by: Seyiwaji.4082

Seyiwaji.4082

may bad correction

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Posted by: alchemyst.2165

alchemyst.2165

They should make the radius 180 and make it an actual trick lmao

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Posted by: Jortakk.6792

Jortakk.6792

I wouldn’t mind the idea of giving it a cooldown of 5 s, as long it was then affected by the Trickster trait.

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Posted by: Liquicity.3621

Liquicity.3621

ill insert the dragon hunter defense and just advise you not to stand in it.

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Posted by: Silverbolt.2301

Silverbolt.2301

Is this a serious post? I’m at a loss of words right now.

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Posted by: Sagat.3285

Sagat.3285

Is this a serious post? I’m at a loss of words right now.

(Inserts “base thief must be balanced around DD like Acro was” comment)

You are welcome.

“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
The Dhuumfire thread

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Posted by: Takato.4976

Takato.4976

The internal CD is your endurance bar.

You can’t dodge forever, and wasting all your dodges on uncatchable means you have no more dodges for stuff that matters.

This is a non-issue.

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Posted by: evilapprentice.6379

evilapprentice.6379

2/10

I mean, kudos on the trait selection – something not too important, but still holding a place in thieves hearts. You just went nuts with the nerf suggestion though. Very heavy handed attempt, you really need to work on your subtlety.

If you’re a thief and haven’t
pre-ordered HOT at this point,
save yourself the money and don’t bother.