Utility slots for d/p?

Utility slots for d/p?

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Posted by: Furajir.3815

Furajir.3815

For d/p specifically, what utilities aside from shadow step do you guys really enjoy or find useful, or consider “must haves” heal/elite as well!

Tupro-Ranger- “The Great White Hype”
Yak’s Bend(TWIN) Racist against Sylvari
RRR Ranger and Warrior videos: http://www.youtube.com/user/ElmoezHerra?feature=watch

Utility slots for d/p?

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Posted by: Shovel Face.4512

Shovel Face.4512

For Healing, I like to use withdraw but most Theives are using invigorating precision now. Utility skills, I ALWAYS use Shadowstep and signet of agility. Those 2 are must haves. For the final utility slot, I just use whatever I feel like. It could be bandits defense, blinding powder, tripwire, shadow refuge or infiltrators signet. And for elite, I always use basilisk venom. So good and so fun to use when a rev, mes or DH think they’re safe with their blocks. Impact strike I have a love/hate relationship. I would use it all the time if it weren’t for the fact a player goes invuln for 2s when they get downed. Like i will think I timed it right but the 2nd Stike ends up downing them so the 3 strike just misses because the player was “invulnerable” because he went down.

Utility slots for d/p?

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Posted by: Cynz.9437

Cynz.9437

pvp? pve? wvw?

/15 charrs with apples

All is Vain~
[Teef] guild :>

Utility slots for d/p?

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Posted by: Furajir.3815

Furajir.3815

wvw/spvp sorrrrrrry

Tupro-Ranger- “The Great White Hype”
Yak’s Bend(TWIN) Racist against Sylvari
RRR Ranger and Warrior videos: http://www.youtube.com/user/ElmoezHerra?feature=watch

Utility slots for d/p?

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Posted by: Helly.2597

Helly.2597

Blinding powder and shadowstep as must haves. And then I use fist flurry but bandits defense or signet of agility also work well (or better) for the third slot. Blind powder just has such good synergy with d/p and shadowstep is awesome with double stun break plus condi cleanse plus escape or chase potential. Elite bassy venom is just better over impact strike since the change to make it unblockable plus additional interrupts on a d/p build is great. For heal I use withdraw just cause it doesn’t have a cast time and can’t be interrupted. The new skill (can’t remember the name) is also great. The other healing skills simply aren’t worth it.

People call me Hobo.
Violent Tendency [vT]
Ferguson’s Crossing Roamer

Utility slots for d/p?

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Posted by: Cynz.9437

Cynz.9437

signet of agility if you run DD

blinding powder is not necessary must have, i run refuge for example but it depends on playstyle

withdraw is great if you engage combat a lot

vigor if you go for decap build

All is Vain~
[Teef] guild :>

Utility slots for d/p?

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Posted by: Nocta.5274

Nocta.5274

Withdraw or Vigor
Shadowstep
Signet of Agility
Free choice ( blinding powder, bandits defense, shadow trap, roll for intiiative… etc )

Basi venom ( lots of blocks these days )

Characters :
Nooctae ( Thief ) / Encelya ( Engineer ) / Jane Crimson ( Elementalist ) / Kowywr ( Revenant )
Europe, Vizunah.