Venoms are counterproductive
I usually start with devourer’s venom. If the enemy is clustered and my team is melee based (cluster part is usual in pvp) I can share the second venom without having to worry much about the location of my allies.
Also, I’m not to worried about getting my venoms shared to all 4 allies. Having 2 of them is good enough.
But then again I don’t run so many venoms together. I only run a maximum of 3 venoms so I have room for 2 stunbreakers. This lowers the problems of having too many CC skills that partially antagonizes eachother.
Also thank you for being the first topic I read today with proper English!
GL – “The Afternoon’s Watch” [OATH]
For venomshareing it better to alternate any ways, leeching venom is 50% the reason you would take VA, and it doesn’t stack with more then one venom so it pointless to pop them all at once.
And when trying to decide how to pop my venom mid fight , it usually goes like this
Me: OMG!!!, more than 1 other person is close by, here is a healing venom.
Them: but I’m full health.
Me: I don’t care!!!