[Video]Coloxus vs Wild Bill (Slic)
Interesting thief vs thief here May I ask you if I can duel vs you too?
That was the best thief you fought? Are you sure?
WB is good at stomping pugs, but that wasn’t exactly what I would call stellar performance
I stopped watching after 0:26. 222
It saddens me to see Wild Bill lose, since i’m so used to his edited footage
Sea Of Sorrows Commander
Bill’s not even ‘condition’, he’s just P/D. Bad weapon set against stealth heavy thieves.
Wow… you heartseekered him like a boss… more respect to the build that has to earn his stealth.
twitch.tv/hotjoinhero
The build Bill is using is highly outdated , since the 4s revealed buff. Atleast duel him after the revert this heavy condi build relied heavily on that cnd flow. Im sick of seeing this perma stealth build it’s too much CHEESE.
Same as everyone, Bill is outdated, doesn’t really care much, and pays the price for not ultra-cheesing his way out.
what the F is this cheese cheese word u using . every comment in this gw2forum has a word cheese!??
That was the best thief you fought? Are you sure?
WB is good at stomping pugs, but that wasn’t exactly what I would call stellar performance
k il pm him to duel with u. if u win il give u 20g. if he win. just giv me 10g deal?
what the F is this cheese cheese word u using . every comment in this gw2forum has a word cheese!??
In the multiplayer PC game Starcraft 2, cheese is a tactic or strategy that is considered to be overpowered and is not sportsmanship-like. It is used in a derogatory fashion by players, Youtube commentators, and tournament announcers in South Korea.
The exact classification of cheese can vary, but most forms of cheese are obnoxious “in your face” tactics that annoy the opponent and lead to victory within the first 5 minutes of the game. In general, it is impossible to counter a cheese tactic unless you scout the opponent’s base. Most cheese strategies do not use the game’s intended “combat” units. I.e. the SCV construction unit is intended to harvest minerals, not lead an assault into the enemy base.
Cheese is most commonly seen in the lower brackets of Starcraft 2. Most lower bracket players do not scout and leave themselves vulnerable to cheese. As players become more adept at the game, they begin scouting and will move into higher brackets.
The newer forms of Cheese such as the SCV bunker rush were first used in official South Korean tournaments. The strategies were then posted onto Youtube and copied by American Starcraft players.
- Heartseeker cheese.
Caltrops nerf, duration nerf, makes it hard for condition thief to fight a p/d and d/d burst build. Not surprising.
(edited by LoneWolfie.1852)
what the F is this cheese cheese word u using . every comment in this gw2forum has a word cheese!??
In the multiplayer PC game Starcraft 2, cheese is a tactic or strategy that is considered to be overpowered and is not sportsmanship-like. It is used in a derogatory fashion by players, Youtube commentators, and tournament announcers in South Korea.
The exact classification of cheese can vary, but most forms of cheese are obnoxious “in your face” tactics that annoy the opponent and lead to victory within the first 5 minutes of the game. In general, it is impossible to counter a cheese tactic unless you scout the opponent’s base. Most cheese strategies do not use the game’s intended “combat” units. I.e. the SCV construction unit is intended to harvest minerals, not lead an assault into the enemy base.
Cheese is most commonly seen in the lower brackets of Starcraft 2. Most lower bracket players do not scout and leave themselves vulnerable to cheese. As players become more adept at the game, they begin scouting and will move into higher brackets.
The newer forms of Cheese such as the SCV bunker rush were first used in official South Korean tournaments. The strategies were then posted onto Youtube and copied by American Starcraft players.
- Heartseeker cheese.
Caltrops nerf, duration nerf, makes it hard for condition thief to fight a p/d and d/d burst build. Not surprising.
finally a real clear answer… i played SC1 for 3 years so i know what u talking i guess. yeah caltrops nerf to be more balance i once stepped into his caltrops and then just 20 stacks of raining bleed on me! which is not a gud idea .. gonna evade it nxt time. and in this duel i forgot to change this shadowstep utility. which is useless in 1v1 didn’t use it not even once.
I think P/D D/D is very powerful 1 on 1, great CC, easy to reset fights and great spike damage, most low armored builds will have huge trouble fighting that. Imo, if caltrops wasn’t nerfed and CnD duration was 3 seconds, WB will have a good chance.
I think P/D D/D is very powerful 1 on 1, great CC, easy to reset fights and great spike damage, most low armored builds will have huge trouble fighting that. Imo, if caltrops wasn’t nerfed and CnD duration was 3 seconds, WB will have a good chance.
but shadow’s embrace trait. Instantly removes 1 condition upon entering stealth and continues to do so every 3 seconds.
That was interesting. I was like “he’s gonna die” and boom, stealth. Nice fight
It saddens me to see Wild Bill lose, since i’m so used to his edited footage
I saw in in sPvP a few weeks ago. Needless to say P/D doesn’t work there.
I think P/D D/D is very powerful 1 on 1, great CC, easy to reset fights and great spike damage, most low armored builds will have huge trouble fighting that. Imo, if caltrops wasn’t nerfed and CnD duration was 3 seconds, WB will have a good chance.
but shadow’s embrace trait. Instantly removes 1 condition upon entering stealth and continues to do so every 3 seconds.
I just fought another D/P thief in WvW while running condition P/D D/D and after 10 minutes it was again attrition and ended in two bows and walking away. Used to be an easy win for me but people are getting better… Embrace usually isn’t enough but some of these guys are rocking.
That was the best thief you fought? Are you sure?
WB is good at stomping pugs, but that wasn’t exactly what I would call stellar performance
doom hit it right on the head. i think the is the first 1 v 1 bill had against a d/p. i mean he didnt even stand in the spot where black powder was shot. if he did colosus would have been revealed 4 secs. then time to put some bleeds on. also bills build is MUCH better overall bc d/p gets owned in wvw/zerg play. it fairs ok in spvp but bills can bunker and kill numerous GOOD players! there is No way a D/P palyer can kill THREE or FOUR GOOD or GREAT players. its impossible. you see videos of this bc they are fighting nubs…upscales…or people without CC/anti cc. its horrendous. i run 5 0 30 30 5 in wvw and no zerg can kill me yet i can get in there and put some hell into them. d/p is only good in duels. so until they ad 1 v 1 arenas d/p is barely playable. i run s/d as my fav setup and i wont like d/p is my backup only bc it can use the same trait setup.
You could have probably ended that second fight much faster if you were running SB. You could have kited him after the initial burst and he wouldn’t have been able to land a CnD, would have gone down after a couple hits. P/D doesn’t have many stealth options outside of heal/SR if they can’t land CnD.
NA tPvP – Elementalist – Thief
what the F is this cheese cheese word u using . every comment in this gw2forum has a word cheese!??
In the multiplayer PC game Starcraft 2, cheese is a tactic or strategy that is considered to be overpowered and is not sportsmanship-like. It is used in a derogatory fashion by players, Youtube commentators, and tournament announcers in South Korea.
The exact classification of cheese can vary, but most forms of cheese are obnoxious “in your face” tactics that annoy the opponent and lead to victory within the first 5 minutes of the game. In general, it is impossible to counter a cheese tactic unless you scout the opponent’s base. Most cheese strategies do not use the game’s intended “combat” units. I.e. the SCV construction unit is intended to harvest minerals, not lead an assault into the enemy base.
Cheese is most commonly seen in the lower brackets of Starcraft 2. Most lower bracket players do not scout and leave themselves vulnerable to cheese. As players become more adept at the game, they begin scouting and will move into higher brackets.
The newer forms of Cheese such as the SCV bunker rush were first used in official South Korean tournaments. The strategies were then posted onto Youtube and copied by American Starcraft players.
- Heartseeker cheese.
Caltrops nerf, duration nerf, makes it hard for condition thief to fight a p/d and d/d burst build. Not surprising.
finally a real clear answer… i played SC1 for 3 years so i know what u talking i guess. yeah caltrops nerf to be more balance i once stepped into his caltrops and then just 20 stacks of raining bleed on me! which is not a gud idea .. gonna evade it nxt time. and in this duel i forgot to change this shadowstep utility. which is useless in 1v1 didn’t use it not even once.
wrong. i mean you could setup a build/traits/armor to fight specifics then in that case he should have changed his build. since his is made to fight lots of people and stay alive and your is made to fight 1-2 and not die. 2 very diff builds . so you should keep your normal setup. bc if i were him id run s/d trap blind SR BV and d/p backup and its 60 40 gg d/p loses. no matter how long u stay blind for a s/d can always get away bc your only real movement is with HS. too risky in larger groups but in 1 v 1 its decent but costs too much Init . 3 vs his 2 to shadow return. then 3 to get you immobilized and BV …idk ive done alot of dueling against d/p. its easy to defeat espcially if u get hit by a HS while they are loading up on invis.
there is no reason to give a d/p invis thief more than 2.5 secs of invis from skill 5. none. get in the dirty and they will drop invis. guaranteed.
You could have probably ended that second fight much faster if you were running SB. You could have kited him after the initial burst and he wouldn’t have been able to land a CnD, would have gone down after a couple hits. P/D doesn’t have many stealth options outside of heal/SR if they can’t land CnD.
true but again 1v 1 build. and 1 v 50 build :P ive been in EB for 20+ mins while the same zerg of like 25 ish or 30 chased me . hard as hell to get aaway especially with other thieves. i was toying w/ them too but still. i wasnt way far away i was literally in the middle of them 2 very diff builds. when ther is a 1 v 1 area or 2 v 2 custom arenas then d/p will have a place among top buildsw.
I think P/D D/D is very powerful 1 on 1, great CC, easy to reset fights and great spike damage, most low armored builds will have huge trouble fighting that. Imo, if caltrops wasn’t nerfed and CnD duration was 3 seconds, WB will have a good chance.
but shadow’s embrace trait. Instantly removes 1 condition upon entering stealth and continues to do so every 3 seconds.
I just fought another D/P thief in WvW while running condition P/D D/D and after 10 minutes it was again attrition and ended in two bows and walking away. Used to be an easy win for me but people are getting better… Embrace usually isn’t enough but some of these guys are rocking.
look heres a trick . Withdraw can remove conditions crippled, chilled. if i have tons of bleed and crippled or chilled @ 70%hp. ima goin to withdraw 1st before i go stealth. to remove stacks of bleed (with shadow’s embrace trait)
You could have probably ended that second fight much faster if you were running SB. You could have kited him after the initial burst and he wouldn’t have been able to land a CnD, would have gone down after a couple hits. P/D doesn’t have many stealth options outside of heal/SR if they can’t land CnD.
yea you’re right. but we do in normal way. and he has fast reaction to always breakstun my D/D spike w/basilisk even if i advance my cloak and dagger followed by steal mug his hands too fast to breakstun. so in the 2nd duel my D/D is useless and my shadow step utility seems useless too. id rather get roll of initiative nxt time
OP dueled WB it was nothing great because most people with half a brain know that D/P will beat P/D. If he ran all venoms to load you up so you couldn’t drop the bleeds in stealth it probably would have been a different outcome.
Meh self promotion for youtube page.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
That was the best thief you fought? Are you sure?
WB is good at stomping pugs, but that wasn’t exactly what I would call stellar performance
2:15, this dude doesn’t even know to extend his stealth from existing bp circle…
but anyway, he’s at no fault saying WB was best thief he had fought. Better ones would had crushed him and he probably wouldn’t be making video to show us :O
Not very exciting, you should duel a similar burst thief, not outdated condition thief
(edited by Ken.9018)
with shadow embrace, you were dropping the bleeds far too easily for him to have any chance. . he needed to get some vul, weakness and poison to protect the bleeds
dd/dp is prob the most 1v1 specific build in the entire game lol
You had condition removal on stealth, and fought a condition build and you were surprised you won.. In other news, we landed on the moon.
Not very exciting, you should duel a similar burst thief, not outdated condition thief
granted
http://www.youtube.com/watch?v=qQhy9dhmLTc&list=UU-SjU98hzx0-TdRsxXuf6kg&index=6
You had condition removal on stealth, and fought a condition build and you were surprised you won.. In other news, we landed on the moon.
i didn’t even know what if hes running condition build. @ 1st we just both decided to run the normal way as we usually use in normal sPvP tPvP. if you’re not yet contented here are more.
http://www.youtube.com/watch?v=mvgRjkziDDM&list=UU-SjU98hzx0-TdRsxXuf6kg&index=7
You had condition removal on stealth, and fought a condition build and you were surprised you won.. In other news, we landed on the moon.
i didn’t even know what if hes running condition build. @ 1st we just both decided to run the normal way as we usually use in normal sPvP tPvP. if you’re not yet contented here are more.
http://www.youtube.com/watch?v=mvgRjkziDDM&list=UU-SjU98hzx0-TdRsxXuf6kg&index=7
You don’t have to prove anything to me. I didn’t say you were a bad thief lol.. all I was saying is that you dueled a character whos spec is useless against you. And rank doesn’t really determine anything; I’ve killed a few rank 40-50 thieves.. doesn’t mean anything at all tbh. I saw your videos, I don’t think I’ve ever seen you daze or use shadowshot once.. Just BP+HS+BS and auto attack..
One of the major issues with p/d is that it ONLY stacks bleeds… if you have reliable cond removal (which d/p d/d does in spades) it’s very hard to win as p/d. This was brought up in the previous months state of the game as an issue and the dev’s agreed… hope they go through with it and add in more condition availability to this set.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
That was the best thief you fought? Are you sure?
WB is good at stomping pugs, but that wasn’t exactly what I would call stellar performance
k il pm him to duel with u. if u win il give u 20g. if he win. just giv me 10g deal?
Sure. He does WvW, correct? He plays JQ, correct?
I would also love to duel you in WvW, if you are in Tier 1…
(edited by Doomdesire.9365)
D/ kitten till not as good as P/D. if u think p/d is better than you are a 1 v 1 selfish boring player! RAWR not being mean just saying it to the very definition rather than being demeaning or derogatory.
I think this thread is hilarious.
I stated in another thread that D/P > condi builds, no one believed me.
I said that I killed two thieves in 2v1 as D/P and people said they could easily over come my shadows embrace…
P/D = crap unless you are fighting noobs IMO.
I think this thread is hilarious.
I stated in another thread that D/P > condi builds, no one believed me.
I said that I killed two thieves in 2v1 as D/P and people said they could easily over come my shadows embrace…
P/D = crap unless you are fighting noobs IMO.
Wild Bill isn’t condition… He’s literally P/D only which is bad.
I’m running D/P at the moment and it’s a great noob-harvester but no more effective than D/D P/D.
Lotta mistakes on both players part.
Though p/d is pretty tough to win vs d/p….even s/d is a counter to p/d
I think this thread is hilarious.
I stated in another thread that D/P > condi builds, no one believed me.
I said that I killed two thieves in 2v1 as D/P and people said they could easily over come my shadows embrace…
P/D = crap unless you are fighting noobs IMO.
if ur dueling ur right…if ur in zerg play ur 100% wrong :P depends where the interest lies.
Honestly i didnt see any skills at this fight,
I have fought really good P/D (a lot better than WB) and D/P > P/D.
You just have to perma stealth and Backstab.
No daze, you let him CnD a lot of times . . .
You are a good thief player but u both didint play well this battles.
if ur dueling ur right…if ur in zerg play ur 100% wrong :P depends where the interest lies.
in zergs they have more removal, from all them shouts and soldier runes. plus they get aegis and reflects… Submit a better argument plz.
if you get cond’ed to death by P/D, regardless your profession, regardless the situation (limited to a WvW or PvP enviroment of course) consider rerolling