(edited by TakeNOz.6814)
[Video] Thief PVP S/D and D/P by TakeONz
S/D build here http://gw2skills.net/editor/?vZAQNAsYVl0MhCnYlTw0Jw/EHwElPNOj2oXYJRiqTgAIDA-TpBFABCcCAEvMQDHBAEOEA6s/AAPAAA
D/P build here http://gw2skills.net/editor/?vZAQNAoaVl0MhunYlTw0Jw/EHwEiP9528ex2pTEIDA-TpBFABPcCAEvMQDHBAEOEA6s/AAPAAA
(edited by TakeNOz.6814)
I cringed every time you got them down, and didn’t drop a blinding powder to secure the finish. I’m thinking about switching Acro for SA to take that stealth on steal to open me up to some more backstabs, thanks for sharing.
Nice Nice 0/
Nice Nice 0/ 0/
NEW VIDEO https://www.youtube.com/watch?v=xLaA6kKct4Y
I’ve returned to SD recently and seeing it used in PvP (since i haven’t seen any at all) is nice. If you are looking for an alternative build….You should consider switching out bountiful theft for the trait in trickery that lowers cooldown of tricks and removes conditions. Swap out infiltrator’s signet for roll for initiative and switch Executioner for Improvization. With all the extra initiative from RFI the burst you lose from dropping Executioner you easily make up with the extra skills available plus everyone and their quaggan cousin runs condi so the extra condi removal is nice. Also being able to use steal skills twice can really save your noodle sometimes. The only real down side to these changes is losing the guaranteed interrupt due to losing BT for preventing stomps…but hey. Just something to consider. Anyways nice work…also is that the game lagging or the recording? i’d believe either lol
~Glitch
I’ve returned to SD recently and seeing it used in PvP (since i haven’t seen any at all) is nice. If you are looking for an alternative build….You should consider switching out bountiful theft for the trait in trickery that lowers cooldown of tricks and removes conditions. Swap out infiltrator’s signet for roll for initiative and switch Executioner for Improvization. With all the extra initiative from RFI the burst you lose from dropping Executioner you easily make up with the extra skills available plus everyone and their quaggan cousin runs condi so the extra condi removal is nice. Also being able to use steal skills twice can really save your noodle sometimes. The only real down side to these changes is losing the guaranteed interrupt due to losing BT for preventing stomps…but hey. Just something to consider. Anyways nice work…also is that the game lagging or the recording? i’d believe either lol
That’s pretty much the template I’m using right now. I went overboard during last beta and pimped out Withdraw and RFI with Trickery and Daredevil, giving two condition clears and at least some healing on both aside their base effects. There are times however when I do wish I had Bountiful Theft on my Steal again, I go back and forth on that one.
NSP