We are being left behind (opinions)
But we’re balanced cuz SB5 and stealth or something.
At this point if ranger pets could decap and had a profession mechanic button to rez, we’d literally be worthless. Lol passive pet attacks hit harder than backstab pretty often now.
I Bought Hot – Revenant | [QQ]
No man, keep nerfing Thief. These nerfs totally don’t affect pve. Nah man, its fine, nerf a class so hard it can’t even pve. =) Comon anet, you know you wanna.
No man, keep nerfing Thief. These nerfs totally don’t affect pve. Nah man, its fine, nerf a class so hard it can’t even pve. =) Comon anet, you know you wanna.
They already did: thief has no room in raids nor high lv fractals.
At least blizzard devs weren’t so severe with their balancing towards rogues: since rogues didn’t bring anything to group they were (one of the, depending on patch) highest dps in raids. In gw2 on other hand…. enjoy heavily unerperforming in every single aspect of this game (besides RP).
(edited by Shadowstep.6049)
No man, keep nerfing Thief. These nerfs totally don’t affect pve. Nah man, its fine, nerf a class so hard it can’t even pve. =) Comon anet, you know you wanna.
They already did: thief has no room in raids nor high lv fractals.
At least blizzard devs weren’t so severe with their balancing towards rogues: since rogues didn’t bring anything to group they were (one of the, depending on patch) highest dps in raids. In gw2 on other hand…. enjoy heavily unerperforming in every single aspect of this game (besides RP).
This is a ridiculous statement Blizz couldn’t make a rogue class to save its life. It cant even figure out the class lore, and is took stuck in some failed sewer montage to see what the class even is.
No man, keep nerfing Thief. These nerfs totally don’t affect pve. Nah man, its fine, nerf a class so hard it can’t even pve. =) Comon anet, you know you wanna.
They already did: thief has no room in raids nor high lv fractals.
At least blizzard devs weren’t so severe with their balancing towards rogues: since rogues didn’t bring anything to group they were (one of the, depending on patch) highest dps in raids. In gw2 on other hand…. enjoy heavily unerperforming in every single aspect of this game (besides RP).
This is a ridiculous statement Blizz couldn’t make a rogue class to save its life. It cant even figure out the class lore, and is took stuck in some failed sewer montage to see what the class even is.
idk what your statement based on, mine is based on experience untill end of MoP
i am not saying rogues were fine in wow but at least they were good and wanted for something in raids
Nerf it more
This.
I don’t really care anymore. I don’t expect the core thief to receive a buff any time soon.
Might as well nerf it more. Make it completely unforgiving to play.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
Nerf it more
This.
I don’t really care anymore. I don’t expect the core thief to receive a buff any time soon.
Might as well nerf it more. Make it completely unforgiving to play.
inb4 they throw more nerfs at class and call it buffs as usuall hahahahahahahaha
They did that. Its called Larcenous Strike. The entire history of Larcenous Strike is a “buff” =P. Its a good read, wanna hear?
Edit: What do we get nerfed next? I mean all it takes is making Preparedness baseline and increasing our health pool to medium to make enormous strides to making us worthwhile again but keep the high skill caparino. I can’t think of what they nerf next. Headshot doesn’t daze anymore, just weakens?
(edited by Serious Thought.5394)
They did that. Its called Larcenous Strike. The entire history of Larcenous Strike is a “buff” =P. Its a good read, wanna hear?
Edit: What do we get nerfed next? I mean all it takes is making Preparedness baseline and increasing our health pool to medium to make enormous strides to making us worthwhile again but keep the high skill caparino. I can’t think of what they nerf next. Headshot doesn’t daze anymore, just weakens?
ah that ini on crit trait
or recent improvisation “buff” that was actual nerf to core thief
Flanking Strike is now two skills. Flanking Strike hits once now, but Larcenous hits once. However FS is 3 and LS is 2, and it used to be 4. Nw, you get your evade still. Oh wait…Ok. FS is 4 and LS is 2. Alright. No? More? Ok. FS only procs LS if it hits a target that is not blocking/evading/blinding/moving-funny. Too much? Ok FS is 4 and LS is 1. Oh but FS isn’t unblockable, yet LS is. K? No? Infiltrator Strike has a cast time. And doesn’t break stun. And LS only takes 1 boon. Better? Too much? Jeez, picky. BOYS PACK IT UP, WE CAN’T NERF IT ENOUGH.
Personally hope they don’t give thief/Daredevil anything . Thief abuse of things caused plenty of nerfs.
You did it to yourselves , and you deserve it. Cheapest profession and has more then it needs. A lot of other professions need more attention. Thiefs don’t need diddly
Personally hope they don’t give thief/Daredevil anything . Thief abuse of things caused plenty of nerfs.
You did it to yourselves , and you deserve it. Cheapest profession and has more then it needs. A lot of other professions need more attention. Thiefs don’t need diddly
This guy speaks 100% truth.
Clearly pre nerf thieves using the options offered to their class makes the fact that thief is now stupid hard to play justified.
In fact, why stop there?
nerf it more. Make them pay for their crimes. Make all the thieves pay for using the mechanics provided to them for wins.
Zarin Mistcloak(THF) Valkyrie Mistblade(WAR) Kossori Mistwalker(REV) Durendal Mistward(GRD)
I used to think (build op, pls nerf) like you, but then I took a nerf to the knee.
Personally hope they don’t give thief/Daredevil anything . Thief abuse of things caused plenty of nerfs.
You did it to yourselves , and you deserve it. Cheapest profession and has more then it needs. A lot of other professions need more attention. Thiefs don’t need diddlyThis guy speaks 100% truth.
Clearly pre nerf thieves using the options offered to their class makes the fact that thief is now stupid hard to play justified.
In fact, why stop there?
nerf it more. Make them pay for their crimes. Make all the thieves pay for using the mechanics provided to them for wins.
“He who knows his name” approves of this message. “Make them pay for it” his boss said.
The Dhuumfire thread
Before ending my play session early morning today (Philippine Standard Time), I took my Thief out of the “parking lot” where it was gathering dust to see what its Elite Spec can do.
Understand that I’m not a Thief player. My mains are a Mesmer and Eng for PvE and a Ranger (Longbow and Axe/Torch) for WvW (and also for “hardcore” PvE). I guess I just found my Thief (dual knives and dual pistols) not as… capable, or even exciting to play, as my other Alts.
But, I just got a Hexed Outfit from the Halloween event and my Thief has this Bo Staff. And I wanted to test run the Elite Specs.
Note that the only thing I have active on her is the ability to use Staves. She’s the least played so her Hero Points aren’t that high. Enough to have all Trees active, but just enough to spare to open the Elite Spec.
My Thief (a Norn) is also the worst equipped: her headgear, apparently, is a mid-70s yellow. One of her Exotic armors (the pants, I think) is a 79. Only two trinkets are NOT green. And I think I forgot to slot stuff in the upgrade slots of her other equips. Hell, the Bo Staff still has bare upgrade slots.
(Contrast to my mains, who all have WvW Infusions in their equips that can take them)
So, for the test run, I went inside the Mad King’s Labyrinth and just looked for fights. One-on-ones. Mobs. I even jumped into a fight with the Horror.
I also didn’t know how to (properly) use the new weapon skills, and was still using two of the skill trees I had when she was still dual-wielding daggers (I kept the pistols for ranged striking ability).
All in all, I loved the experience. I haven’t seen that level of damage in my Thief in… ever. She was holding her own and never once fell during the short run, which involved a couple of unintentional mob pulls.
Now I I’m considering kitting this girl for serious play, at least give her oranges for Trinkets (I could use the mats space, anyway, haha. THANK YOU, months of World Boss Hunt Trains) and planning a build centered around the strengths of the Bo Staff.
She used to love her dual pistols, switching to the daggers only when absolutely needed. Now, my Norn Thief in the Hexed Outfit is looking lovingly at that long piece of wood she just used to beat the crap out of mobs in the MKL.