https://twitter.com/TalathionEQ2
What happend to those mobility skills?
https://twitter.com/TalathionEQ2
They said they’re “looking into it”. Essentially, we’re never going to get them. We’re going to be nerfed hard in to the ground (we’re half-way there already) and we’re going to get some absolutely pathetic compensation in the form of some tweaked numbers to some skills that nobody uses.
Resident Thief
when a developer states “looking at them” or “we’d like to” it means that 90% chance that will be the last you’ll ever hear of it.
Sometimes this is actually because of valid reasons such as they couldn’t get them to work, sometimes its just false promises, which is which rarely gets clarified
They were saying that the thief was supposed to be the most sneaky and slippery class with its stealth, traits and utilities. They wanted to make all the weapon sets more mobile so that we didn’t need the SB for mobility any more. They also said that they wanted to enhance the thiefs group support abilities.
All I can say is kitten you ANet. This is one of the hardest hits to the thief profession – ever.
All the mobility skills you could ever need, are already in the game:
Shortbow – already has Disabling Shot and Infiltrator’s Arrow
Sword – already has Infiltrator’s Strike/Shadow Return
Sword/Dagger – already has Flanking Strike
Dagger/Pistol – already has Shadow Shot
Dagger/Dagger – already has Death Blossom
Pistol/Dagger – already has Shadow Strike
Harpoon Gun – already has Escape and Ink Shot
Spear – already has Flanking Strike, Tow Line, and Shadow Assault
Next to that you have:
Withdraw
Shadowstep/Shadow Return
Infiltrator’s Signet
Signet of Agility (refill endurance)
Shadow Trap
Roll for Initiative
and finally Steal
So what exactly is it that you think you’re missing?
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope
I hope you’re not seriously advocating most of those weapon skills as proper mobility skills.
Resident Thief
All the mobility skills you could ever need, are already in the game:
Shortbow – already has Disabling Shot and Infiltrator’s Arrow
Sword – already has Infiltrator’s Strike/Shadow Return
Sword/Dagger – already has Flanking Strike
Dagger/Pistol – already has Shadow Shot
Dagger/Dagger – already has Death Blossom
Pistol/Dagger – already has Shadow Strike
Harpoon Gun – already has Escape and Ink Shot
Spear – already has Flanking Strike, Tow Line, and Shadow AssaultNext to that you have:
Withdraw
Shadowstep/Shadow Return
Infiltrator’s Signet
Signet of Agility (refill endurance)
Shadow Trap
Roll for Initiative
and finally StealSo what exactly is it that you think you’re missing?
Rofl ahahahaha dude! tks man! nice joke! hahaha
it’s just what i needed to cheer me up after reading all the buffs to every other profession, and Bunkers in general.
All the mobility skills you could ever need, are already in the game:
Shortbow – already has Disabling Shot and Infiltrator’s Arrow
Sword – already has Infiltrator’s Strike/Shadow Return
Sword/Dagger – already has Flanking Strike
Dagger/Pistol – already has Shadow Shot
Dagger/Dagger – already has Death Blossom
Pistol/Dagger – already has Shadow Strike
Harpoon Gun – already has Escape and Ink Shot
Spear – already has Flanking Strike, Tow Line, and Shadow AssaultNext to that you have:
Withdraw
Shadowstep/Shadow Return
Infiltrator’s Signet
Signet of Agility (refill endurance)
Shadow Trap
Roll for Initiative
and finally StealSo what exactly is it that you think you’re missing?
And don’t get me wrong you have a valid point, however where it falls is if people actually use those skills. Just because I go Dagger dagger doesnt mean I use death blossom (and it doesnt mean im gc either -_-)
It just sucks being outmanuevered by a dd ele….so kitten graceful
I hope you’re not seriously advocating most of those weapon skills as proper mobility skills.
That depends entirely on what you mean by “proper mobility skills”? ArenaNet are not going to put Infiltrator’s Arrow on all off-hand weapons.
And don’t get me wrong you have a valid point, however where it falls is if people actually use those skills. Just because I go Dagger dagger doesnt mean I use death blossom (and it doesnt mean im gc either -_-)
It just sucks being outmanuevered by a dd ele….so kitten graceful
The drawback with initiative, is having to make a choice of whether you want to spend it to attack, or to escape. If you’re expecting to get something like a roll back on Sneak Attack, or a shadow return on Pistol Whip, you have too high expectations.
“The learned is happy, nature to explore. The fool is happy, that he knows no more.”
-Alexander Pope
/Jedi Mind Trick, waves hand: What mobility skills?
death blossom mobility lol
but we dodged a bullet again? weeeeeee
/Jedi Mind Trick, waves hand: What mobility skills?
hahahah, bursting out laughing at this
death blossom mobility lol
but we dodged a bullet again? weeeeeee
No, it hit the PvE thief behind you… In the head.