What if 'Deadeye's Mark' became F3 instead?
Or you can adapt to the DE playstyle or go back to playing DRD.
I agree with Sons. Deadeye’s Steal replacement is fine.
Or you can adapt to the DE playstyle or go back to playing DRD.
Love it or leave. You have no right to tell anet what to do, even though you gave them your money! Love deadeye or shut your mouth.
/sarcasm
I agree with Sons. Deadeye’s Steal replacement is fine.
Consume plasma is literally all of the new stolen skills. at once.
Once you get max malice you effectively get most of consume plasma for free. Every time you mark them and get max malice.
Like, if you survive long enough the payoff is much better than a single consume plasma.
Once you get max malice you effectively get most of consume plasma for free. Every time you mark them and get max malice.
Like, if you survive long enough the payoff is much better than a single consume plasma.
Malice builds up way too slow, even when non stop attack your target.
and you don’t get “most” you get one of those boons. ONE
- https://wiki.guildwars2.com/wiki/Revealed_Malice
- https://wiki.guildwars2.com/wiki/Perfectionist
- https://wiki.guildwars2.com/wiki/Fire_for_Effect
- https://wiki.guildwars2.com/wiki/Deadeye%27s_Mark
At full Malice you receive:
- Fury (10s): 20% Critical Chance
- Might x10 (10s): +300 Power, +300 Condition Damage
- Protection (5s): -33% Incoming Damage
- Regen (10s): 1,300 Heal
- Swiftness (10s): 33% Movement Speed
- Vigor (10s): +50% Endurance Regeneration
And under Fire for Effect you can gain another 10 stacks of Might on using stolen skills. Further, most of the stolen skills apply useful boons like protection, aegis, resistance and quickness.
The Might is what makes it better than Consume Plasma. And it gives most of the core benefits regardless of who we are targeting. The Perfectionist boons don’t even require us to actually hit our target with our Mark. We can have the Mark blocked (no stolen skill) and still start generating Malice and ultimately get the Perfectionist boons.
- https://wiki.guildwars2.com/wiki/Revealed_Malice
- https://wiki.guildwars2.com/wiki/Perfectionist
- https://wiki.guildwars2.com/wiki/Fire_for_Effect
- https://wiki.guildwars2.com/wiki/Deadeye%27s_Mark
At full Malice you receive:
- Fury (10s): 20% Critical Chance
- Might x10 (10s): +300 Power, +300 Condition Damage
- Protection (5s): -33% Incoming Damage
- Regen (10s): 1,300 Heal
- Swiftness (10s): 33% Movement Speed
- Vigor (10s): +50% Endurance Regeneration
And under Fire for Effect you can gain another 10 stacks of Might on using stolen skills. Further, most of the stolen skills apply useful boons like protection, aegis, resistance and quickness.
The Might is what makes it better than Consume Plasma. And it gives most of the core benefits regardless of who we are targeting. The Perfectionist boons don’t even require us to actually hit our target with our Mark. We can have the Mark blocked (no stolen skill) and still start generating Malice and ultimately get the Perfectionist boons.
At full malice. When malice reaches the last charge either you or your enemy is already dead.