What's ideal condition removal?

What's ideal condition removal?

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Posted by: Gojak.8395

Gojak.8395

Shadowstep can be awkward and it has a long cooldown.

What's ideal condition removal?

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Posted by: Decked.8274

Decked.8274

Stealth its our best cond. removal

What's ideal condition removal?

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Posted by: Gojak.8395

Gojak.8395

Do you have to trait for that?

What's ideal condition removal?

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Posted by: Decked.8274

Decked.8274

What's ideal condition removal?

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Posted by: Gojak.8395

Gojak.8395

Sorry for the noob questions, but that would make shadow refuge a must skill?

What's ideal condition removal?

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Posted by: Decked.8274

Decked.8274

Not realy, but having an off-hand dagger is a must

What's ideal condition removal?

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Posted by: Gojak.8395

Gojak.8395

And would you recommend going a full 30 into shadow arts since I have to trait there anyway?

What's ideal condition removal?

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Posted by: Decked.8274

Decked.8274

Yes, get the IV and V traits and another of your preference, blind and regeneration on stealth are pretty good too.
Your stealth skills will last 1 sec longer and you will gain might every time you stealth.

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

Really depends what kind of condition you want to remove. With Shadow’s Embrace, you can remove all DoTs by using Hide in Shadows plus one other condition.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Gojak.8395

Gojak.8395

Ok so I’m looking at a new build of 0/20/30/0/20. That sound good?

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

What exactly are you building it for?

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Brassnautilus.2941

Brassnautilus.2941

Not realy, but having an off-hand dagger is a must

huh?
d/p?

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Posted by: Gojak.8395

Gojak.8395

What exactly are you building it for?

I don’t understand

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Posted by: Decked.8274

Decked.8274

Not realy, but having an off-hand dagger is a must

huh?
d/p?

to stealth?
black powder + heartseeker combo is a waste of initiative

What's ideal condition removal?

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

What exactly are you building it for?

I don’t understand

Are you building it so that you can handle conditions in PvP, PvE, WvW, Dungeons, etc.?

Not realy, but having an off-hand dagger is a must

huh?
d/p?

Off hand dagger, not pistol, so that everytime you CnD, you remove a condition.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: Gojak.8395

Gojak.8395

Are you building it so that you can handle conditions in PvP, PvE, WvW, Dungeons, etc.?

I wanna do a little bit of everything and be able to at least be decent. I’m a new thief and new 80 so right now i get run over.

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Posted by: Brassnautilus.2941

Brassnautilus.2941

What exactly are you building it for?

I don’t understand

Are you building it so that you can handle conditions in PvP, PvE, WvW, Dungeons, etc.?

Not realy, but having an off-hand dagger is a must

huh?
d/p?

Off hand dagger, not pistol, so that everytime you CnD, you remove a condition.

ever heard of blackpowder +hs?
and it removes 2. one at start of stealth, one at end of it

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Posted by: Decked.8274

Decked.8274

ever heard of blackpowder +hs?
and it removes 2. one at start of stealth, one at end of it

That’s a waste of initiative, and every 3 sec stealth removes 2 conditions not only that one

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Posted by: Gojak.8395

Gojak.8395

http://gw2skills.net/editor/?fYAQBYCZTRPlTcPcKjqp8U4gkFA

So is that good traits? Also should I take 5 points out of trickery and put them in critical strikes? Although I don’t see the 10% extra damage with 6 initiative applying that much.

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Posted by: ensoriki.5789

ensoriki.5789

Throw on Pain response, Shadows Embrace, Fleet of Foot A sigil of purification, Shadow step, Signet of Agility, and Blinding Powder maybe change something for RFI. Rune of Melandru/Water and let us know how that works for ya brah.

The great forum duppy.

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Posted by: Gojak.8395

Gojak.8395

Throw on Pain response, Shadows Embrace, Fleet of Foot A sigil of purification, Shadow step, Signet of Agility, and Blinding Powder maybe change something for RFI. Rune of Melandru/Water and let us know how that works for ya brah.

Ok, so your saying I should go 0/0/30/30/0. Where do I put the other 10 points?

Also I Google sigil of purification and can’t find out what that is. Is that the sigil with chance to cure a condition on crit?

(edited by Gojak.8395)

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Posted by: Decked.8274

Decked.8274

Try something like this: http://gw2buildcraft.com/calculator/thief/?7.0|0.0.0.0.0.0|0.0.0.0.0.0|0.0.0.0.0.0.0.0.0.0.0.0|0.0.0.0.0.0.0.0.0.0.0.0|0.u1ab.u345.0.0|0.0|0.0.0.0.0|e

And you can put the remaining 10 points in:
- Deadly Arts for damage on Steal
- Acrobatics for might on dodge/50% mov speed in steath
- Trickery for fury, might and swiftness on steal

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Posted by: Laika.8795

Laika.8795

Sorry for the noob questions, but that would make shadow refuge a must skill?

SR is kinda a must skill if you’re absolutely mired in conditions, as each tick will kill a condition I believe. If you have Infusion of Shadow, it will also pretty much fill up your initiative, and put 8 stacks of might on you if you have Hidden Assassin.

SR is kind of hard to leave out of most builds, really…

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

What exactly are you building it for?

I don’t understand

Are you building it so that you can handle conditions in PvP, PvE, WvW, Dungeons, etc.?

Not realy, but having an off-hand dagger is a must

huh?
d/p?

Off hand dagger, not pistol, so that everytime you CnD, you remove a condition.

ever heard of blackpowder +hs?
and it removes 2. one at start of stealth, one at end of it

Since the moderator didn’t like my respond to your intelligent comment I will try to be more polite.

If you please review the post you are responding to, you will find that you have misunderstood what he posted because it is plain as daylight that he said “dagger off hand” implying that you need it to access CnD.

To suggest that he meant D/P using BP+HS is simply beyond normal comprehension and typically dwells in the realm of intelligent donkeys.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.

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Posted by: WyldKat.4712

WyldKat.4712

My ideal condition removal would involve mooning the person who put them on me. The next best thing is Shadow’s Embrace, from the trait, giving me really good results but I’m P/D Condi so I get into stealth A LOT.

There’s no must take trait/skills, but dealing with conditions is something you have to consider in your setup. It’s give and take, like everything with a thief.

Zestee, Cryptician Zetti, Zissi The Jack, Zi Mao,
Ziffy Snidehide, Zadie Hawkkin, Zannie Oakley, Zuulja
[ODIN],[NaCl] – Tarnished Coast

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Posted by: Brando.1374

Brando.1374

use a sword main hand and dagger offhand.

Xxkakarot [GF] Good Fights
Dark Wizard Incar [GF] Good Fights
http://www.twitch.tv/xxkakarot

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Posted by: Dasorine.1964

Dasorine.1964

I couldn’t live without signet of agility personally though not the best condition remover it works well enough for me with all the added goodness it also brings.

But the stealth trait is probably the best removal you’ll get as a thief

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Posted by: Frenk.5917

Frenk.5917

Not realy, but having an off-hand dagger is a must

huh?
d/p?

to stealth?
black powder + heartseeker combo is a waste of initiative

Nope, it isnt. Check this video (not mine): CLICK

D/P now is even better since there’s sinergy with the 4 seconds revealed: black powder → HS → backstab → revealed → chain of autoattack → black powder → HS → and bam you’re back in stealth again just in time for revealed to finish.

Frenk – EU
All is vain

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Posted by: Jzl.8715

Jzl.8715

What aspect of the game are you referring to? If PvE, I say learn to love the sword.

[PLUM] – SOR