What's the way to go for D/D?
As a serious build I’d go with 2/6/6/0/0 on d/d then if you just want to screw around and have fun go 5/6/0/0/3. Mostly it’s up to you but when I do d/d that’s what I’m using. (oh and tip: shadow protector works on you too so going with SE, SP, and SR as your shadow arts traits will make you super hard to kill)
This https://forum-en.gw2archive.eu/forum/professions/thief/Video-D-D-20606-is-better-than-26600/first post has some valid points for taking 2/0/6/0/6 over 2/6/6/0/0, but I prefer 2/6/6/0/0 personally because that extra crit chance and ferocity + executioner is too hard for me to give up.
but I prefer 2/6/6/0/0 personally because that extra crit chance and ferocity + executioner is too hard for me to give up.
Maybe mug?
Executioner is trait XI line 1.
Maybe mug?
Executioner is trait XI line 1.
Not quite sure what you’re saying here? .-.
also Executioner is in The critical strikes line.
You said you use 26600 as a build and can’t live without executioner which you can’t have, that’s why I wondered.
You said you use 26600 as a build and can’t live without executioner which you can’t have, that’s why I wondered.
I can have it because executioner comes from 6 points in crit strikes. maybe you’re confusing it with a different trait.
but I prefer 2/6/6/0/0 personally because that extra crit chance and ferocity + executioner is too hard for me to give up.
Maybe mug?
Executioner is trait XI line 1.
Trait XI line 1 is Panic Strike, not Executioner.
Right, it’s line 2 – and no, Allandrir, I don’t cry ;)
Subotai: He is Conan, Cimmerian, he won’t cry, so I cry for him.
Conan: Crush your enemies. See them driven before you. Hear the lamentations of their women.
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[ODIN],[NaCl] – Tarnished Coast