I’m back , looking for advice again. :P
My second weapon choice has been S/P, but I’m trying to pick a different one for WvW (partly because of the updates, partly because of a ‘bad habit’ that nullifies skill 2’s usefulness)
My habit involves hitting the hotkey more than once to make sure a skill gets cast. On a class built with cooldowns it’s fine, but not for a thief. On sword skill 2, It just insta-warps me back and forth from point A to point B. I guess it can be an annoying distraction that confuses my enemies before I deliver a burst, buuuuut…..it doesn’t always work out that way….
My entire gameplay and build is based on being stealthy, so I’m intent on keeping offhand pistol. (main choice is D/D. I just use blinding shot, swap weapons, leap and get stealth, then burst). Since I already have a dagger for a main hand, I wanted a different variety. I tried P/P for awhile but overall didn’t like it. It felt more like a cautious ranged weapon choice, than one for mobile bursty damage. I suppose it would be tricky to gauge a thief going from range – leap in – out in – range, but against a good player, they would just watch for my weapon swaps.
I really like playing with the sword, and I learned it’s not just for ‘leaping into’ a fight, it’s also good for ‘leaping back’. If we’re close range, I hit 2 and set the shadowstep in front of my enemy. Then dodge and lead them around, then shadowstep back for a surprise attack or quick getaway. I can’t figure out how to mimic that with a dagger, and I’m worried if the distance nerf is going to affect that move.
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