What would you do to..?

What would you do to..?

in Thief

Posted by: Terrorsquad.4802

Terrorsquad.4802

What would you do/change to make Dare Devil viable in upcoming HoT?

  • Skills
  • Utilities
  • Staff (or other weapon of your choice)
  • Traits
  • Extra: putting other traits baseline(?)

Dare Devil seems fun but as we all know (including ppl playing other classes) Dare Devil is not going to be viable if it’s going to stay like this. Or atleast not as good as current d/p meta.

Go ahead

Denied NA Account | 8.4k hours | 5.6k Games | Bored

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Posted by: Christonya.3856

Christonya.3856

Considering the DD is acrobatics only… better. Merge it with acro and make a new elite spec. There’s still time, and it is what Anet should do.

Keep in mind I am not saying DD is bad per se, I am saying that we already had it, just a less cool more functional version of it.

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Posted by: Terrorsquad.4802

Terrorsquad.4802

Considering the DD is acrobatics only… better. Merge it with acro and make a new elite spec. There’s still time, and it is what Anet should do.

Keep in mind I am not saying DD is bad per se, I am saying that we already had it, just a less cool more functional version of it.

Valid point there, it does feel like acrobatics 2.0

Denied NA Account | 8.4k hours | 5.6k Games | Bored

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Posted by: Christonya.3856

Christonya.3856

Considering the DD is acrobatics only… better. Merge it with acro and make a new elite spec. There’s still time, and it is what Anet should do.

Keep in mind I am not saying DD is bad per se, I am saying that we already had it, just a less cool more functional version of it.

Valid point there, it does feel like acrobatics 2.0

Also keep in mind staff was meant to supplement an evasive brawler type play style, both SD and SP exist.

Before DD was announced we had people speculating on the weapon, some said rifle, I said: Nope, doesn’t really fit, would be rather stupid too.

Some… Said staff and I immediately shot them down too for two reasons: One giving us any 2h weapon would be incredibly lazy (due to our unique mechanic of dual skills WHICH WAS IGNORED AFTER ALL) and more importantly, staff would clash against SD and one would always be better then the other, preventing the others viability.

Combine this with the fact that DD brings nothing to the thief base class besides … more damage, the DD as a whole is poorly implemented. We NEEDED to get a more supportive type line or a straight tanky line and staff needed a much clearer roll such as a support or ranged caster type thing.

I had always felt like giving us a shadow caster elite, making the line about shadow magic with some poison power in it would have been perfect, especially with DD and acro getting merged…

This would allow us to choose between acrobatics or Sarts for our defensive line, our new elite shadow caster line with 1200 range, supportive abilities, a ranged teleport (pmuch a sbow replacement without removing our mobility), and could have given us a new f skill. It could have also been heavily based on larceny and stealing boons to give to ourselves and allies, and ‘planting’ conditions on people ect.

Or it could have simply been what the Shiro rev is, and we could have gotton a sword in the off hand.

(edited by Christonya.3856)