Where are developers?
2-3+ years with: no serious change, no serious action, no serious anything to make thief profession challenging and fun. What difference asking developers to care about thief profession inquiries if thief do not require: hard-work, effort, taking risk, skill-play, counter-play, making mistakes and learning from mistakes?
Why nobody take care about our inquiries?
“ If There Is No Struggle, There Is No Progress ”
Frederick Douglass
" Behind every success are years of hard work, dedication and determination. Nothing comes without a price. to attain the desires of your heart, sacrifices need to be made. If you are not willing to do this, you can forget it. no pain no gain. "
Justice Cabral
Ankur
(edited by DarkSyze.8627)
2-3+ years with: no serious change, no serious action, no serious anything to make thief profession challenging and fun. What difference asking developers to care about thief profession inquiries if thief do not require: hard-work, effort, taking risk, skill-play, counter-play, making mistakes and learning from mistakes?
Why nobody take care about our inquiries?
“ If There Is No Struggle, There Is No Progress ”
Frederick Douglass
You must be a warrior.
The answer to your question is simply that Anet sucks beyond all reason when it comes to a.) balance and b.) communication.
There’s no end in sight, and not really many good reasons to keep playing the game.
things can be pretty grim for us now, but believe me, balance is not nearly as bad as other MMOs I’ve played.
I come from Neverwinter and unbalance in there is really really crazy. In here things could indeed be much better but I’m glad that it’s better than there.