Where are the condition buffs..
P/d doesnt need alot of ini, and the new balance changes will be giving every thief build a free quick recovery. Arguably P/d will be affected adversely the least. What I would like to see is the bleed durations increased and aftercast reduction on pistol #1. Condition sets on other classes can get by without +duration or use only the +40% food, but with P/d it feels mandatory to boost your bleeds at least 50% to be viable.
(edited by roamzero.9486)
p/d does need a lot of ini if you want to spam stealth 1 skill, but if you arent doing that then how else do you suppose you get the stacks of bleed that allow you to do any damage, because everytime I keep using pistol 1, the bleeds just disappear instantly, no matter of condition duration food or traits. You know how silly it feels in wvw when you try to damage anyone whos running away from you and basically not get damaged at all? It is beyond ridiculous. And yes, bleed duration needs and increase and aftercast needs to be shorter, but also pistol 2 is in a terrible situation with p/d, the vulnerability is a waste, it should be another damaging condition. Who uses 2 for vuln with a pistol? Really? Pistol main hand will never be used for direct damage, not even for trying to boost the crappy p/p burst that does very little damage.
But it’s been like this ages, what gives? I don’t see condition thieves touched, like, ever. Since anet obviously wants to keep nerfing the most common builds, which are power based, why is it that condition is ignored.
(edited by Gasoline.2570)
p/d does need a lot of ini if you want to spam stealth 1 skill, but if you arent doing that then how else do you suppose you get the stacks of bleed that allow you to do any damage, because everytime I keep using pistol 1, the bleeds just disappear instantly, no matter of condition duration food or traits. You know how silly it feels in wvw when you try to damage anyone whos running away from you and basically not get damaged at all? It is beyond ridiculous. And yes, bleed duration needs and increase and aftercast needs to be shorter, but also pistol 2 is in a terrible situation with p/d, the vulnerability is a waste, it should be another damaging condition. Who uses 2 for vuln with a pistol? Really? Pistol main hand will never be used for direct damage, not even for trying to boost the crappy p/p burst that does very little damage.
But it’s been like this ages, what gives? I don’t see condition thieves touched, like, ever. Since anet obviously wants to keep nerfing the most common builds, which are power based, why is it that condition is ignored.
Just run perplexity like every bad condi thief does, you’ll do fine.
Maguuma
You know what’s funny? I already am using 5/6 of those dam runes. You know if I wanted to? Of course I did not…
It does increase the viability, but not a whole lot.