I’ve mained a thief since I bought the game about 5 months ago, my highest level alt is the asuran thief I’m working on just cause my human one feels boring now.
I’ve tried the other classes, just never really clicked with them.
So I hear all this rant about thief and stealth and blah blah blah, and I hate people who write posts like this but I just hope someone, might just get something out of it.
So lets take pve.
Thief in dungeons, I do alright personally. I’m by no means the vip on an equal playfield unless I know the dungeon better. I offer blinds, blast finishers and I have a couple reflect skills which all come in handy in the dungeons. I also play the medic role pretty good.
Obviously though, this can’t be where thiefs are op, I mean common, you can’t say were the best here.
Next, structured pvp.
So, we can’t capture points while stealthed, PVP is based off capturing points. So the thief, can kind of take out stragglers, but any good team will travel in atleast a pair or maybe 3 in a group. Thiefs are alright here but the metagame has seen that tank builds such as elementalist and rangers are really strong in this department. Thiefs are really more just annoying, they offer nothing another class could do better. Its all about taking points right?
WvW,
So I’m pretty squishy, I gotta stay in the back usually in zerg vs zerg fights, which leaves me with the bow or p/p. I know i got a pretty good blast finisher but I mean, its not game changing. I can take down stragglers too but I mean, don’t take long for a 5 man team to chase a straggler down either. Nothing special to the thief or the stealth. WvW is all about capturing keeps, castles, towers, and camps. Thieves have nothing special about doing that, maybe soloing camps, any class can do that though, they have leashes on them.
So this leaves me with roaming wvw thieves. Yah, I’m pretty solid here, “BUT IT DOES ABSOLUTELY NOTHING BENEFICIAL TO MY SERVER AND IT DOES NOTHING TO MY OPPONENT BUT MAKE HIM RESPAWN”.
Thieves have one area that they shine in, roaming and outnumbering players not built to deal with it or inexperience, thats it, purely being annoying. Most players that I’ve tried to kill in roaming know to just keep running. I have a few gap closers that cost initiative, so just do a little counting in your head, when he shadow shot or heartseekrs a few times, stop and kill him, he’s stuck.
Good thing is, if he kills you, nothing happens, he gains maybe a badge of honor, you res back to wp and go back to helping your server in a small group or zerg and do what the game actually needs you to do.
Everybody and their dog has a thief that they’ve watched some outnumbered video, cool, wheres the video where the thief did something beneficial like changing the tides of battle with retaliation or something?
Heres example A)
Bob and joe(guardian and warrior) decide to go out and wander wvw, they just want to find solo newbs and stomp them(what other reason would you wander around? it servers no purpose to the whole wvw thing except to spy but we all know what bob and joe really want to do). Oh crap, a thief rolls in and bounces around like a ninja and slaughters them all, guess what the thief just killed 2 guys that really, all they wanted to do was stomp someone themselves but they got stomped, big deal. Respawn, repeat. The thief is not getting any further ahead then most players.
This game is not balanced around 1v1, its balanced around 5 man groups. So give up people. The only way to balance it now would be to redo the whole class which isn’t going to happen and any more changes are going to make an alright class unplayable in every aspect of the game except roaming, which is such a small, tiny, miniscule part of the game that it doesn’t even matter.