Which sigil - force or air for daggers?

Which sigil - force or air for daggers?

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Posted by: lonewolf.2601

lonewolf.2601

Q:

Hey, I was wondering which sigil would be a best choice for daggers, +5% dmg(force) or +30% chance on crit to cause lightning strike(air)?

I like the dmg that air sigil gives but on the long run I tink the force might be a better choice.

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Which sigil - force or air for daggers?

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Posted by: metaphorm.6904

metaphorm.6904

depends on your build and your strategy. i’ve been using Air on a high crit chance backstab build and it is definitely very effective.

Which sigil - force or air for daggers?

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Posted by: Kitono.9152

Kitono.9152

Air is more.gratifying.to me personally but u should measure how much damage you.do in 5-8 seconds and see if 5% increase of that damage is better than the average lightning crit.

Nighthound – Thief

Which sigil - force or air for daggers?

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Posted by: bwillb.2165

bwillb.2165

I’ve been using Strength in spvp. 30% chance on crit to gain might, doesn’t seem to have an internal cooldown at all. With a 50% crit chance and fast dagger attack speed, you can have several stacks of might permanently.

Which sigil - force or air for daggers?

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Posted by: Kitono.9152

Kitono.9152

Might is only more useful for condition damage thieves. Otherwise stick with quickness on crit or sigil of air IMHO

Nighthound – Thief

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Posted by: lonewolf.2601

lonewolf.2601

Wouldn’t air on offhand be a waste? it only applies when you crit with blossom no? Cause by seeing thief’s attack animation, the main auto attack skill doesn’t use the offhand weapon(could be totally wrong here)

[SPGR] Lonewolfgr – Norn Thief – Underworld
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(edited by lonewolf.2601)

Which sigil - force or air for daggers?

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Posted by: Kitono.9152

Kitono.9152

Sigils affect attacks from both weapons.not just the weapon its on

Nighthound – Thief

Which sigil - force or air for daggers?

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Posted by: lonewolf.2601

lonewolf.2601

Alright, thanks for the answers.
I just tried it out:

Force sigil backstab: 6500
Air sigil backstab: 6000 + 1100 from lightning(when it procs)

[SPGR] Lonewolfgr – Norn Thief – Underworld
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Which sigil - force or air for daggers?

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Posted by: Sin.4902

Sin.4902

I like the superior of fire…? It’s the one with the area fire blast, it’s so nice. With it, I can drop a mob with steal, buff, backstab on my magic find Armor set. With my dps set, I’m sure I can do more damage.

It_Rained [Choo]
Sanctum of Rall

Which sigil - force or air for daggers?

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Posted by: BlackDeath.8106

BlackDeath.8106

burst build D/D go for air and force. the air for me does 2k damage min each procs.

Which sigil - force or air for daggers?

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Posted by: Sadaxer.1023

Sadaxer.1023

I use both, one for each dagger. Do you guys use two of the same on one dagger or?

Gandara [Eden]

Which sigil - force or air for daggers?

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Posted by: lonewolf.2601

lonewolf.2601

I will try that too and let you know.

[SPGR] Lonewolfgr – Norn Thief – Underworld
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Which sigil - force or air for daggers?

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Posted by: Humorless.1573

Humorless.1573

A sigil of air on offhand will not proc at all, even on offhand attacks. It has to be on your mainhand.

SoForce works regardless of what hand it’s on. So I’d say use both.

Which sigil - force or air for daggers?

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Posted by: lonewolf.2601

lonewolf.2601

No, Air in offhand procs too. Problem is I don’t know if having 2x air will proc more times than having only one. It seems that it doesn’t matter if you use Air + Force or Force + Air no matter on which weapon you use it.

So here’s the complete list:

Force+Force sigil backstab: 6500
Air+Air sigil backstab: 6000 + 1100 from lightning proc
Air+Force sigil backstab: 6100 + 1100 from lightning proc

[SPGR] Lonewolfgr – Norn Thief – Underworld
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(edited by lonewolf.2601)

Which sigil - force or air for daggers?

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Posted by: Asum.4960

Asum.4960

On Crit effects work on all abilities, it doesn’t matter on which weapon they are.

Direct buffs (+dmg, crit chance) work only for the weapon skills gained by the weapon the Sigil is on.

On Crit effects don’t stack, 2 air sigils will have the same effect as one.

Which sigil - force or air for daggers?

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Posted by: lonewolf.2601

lonewolf.2601

So the best would be Force on main hand and Air on off hand I suppose on this setup.

[SPGR] Lonewolfgr – Norn Thief – Underworld
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Which sigil - force or air for daggers?

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Posted by: Humorless.1573

Humorless.1573

If you want 0 lightning procs, yes.

Which sigil - force or air for daggers?

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Posted by: lonewolf.2601

lonewolf.2601

If you want 0 lightning procs, yes.

As I said, air procs even when applied in off hand. Not sure why moderator deleted my post saying I wasn’t contributing although I was doing just that, reporting that it does work after testing it ingame…

[SPGR] Lonewolfgr – Norn Thief – Underworld
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Which sigil - force or air for daggers?

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Posted by: Kashou.6058

Kashou.6058

Personally I go accuracy and air, because the accuracy rune gives my abilities a 5% chance of doing double damage per activation.

While 5% more damage and 5% more crit with double damage on crit is the same thing when it comes to DPS, it’s not the same thing when it comes to bursting and having a higher probability of doing more damage per hit in shorter encounters.

If I’m running a 100% crit from invis build I might go force but probably not. Still want to be able to spam dancing dagger and tripple crit.

Which sigil - force or air for daggers?

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Posted by: Humorless.1573

Humorless.1573

The moderators do odd things sometimes…

And for some reason my test results came out completely different. If I equip two pistols and put a superior sigil of air on the offhand gun it will not proc regardless of what I do. 1, 3 or 4 = no lightning procs. If I switch them around 1, 3 and 4 ALL proc lightning… how did you test it?

Which sigil - force or air for daggers?

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Posted by: Asum.4960

Asum.4960

http://wiki.guildwars2.com/wiki/Sigil

Quote:

- Sigils that hold a charge per kill cannot be stacked (i.e. +5 power per kill and +5 condition damage per kill) one or the other shows up.
Charging and non charging sigils can be stacked.
- Sigils that trigger on critical hits can trigger on any critical hits; the critical does not need to be scored with the associated weapon’s skills (e.g. a character with an offhand weapon imbued with a Sigil of Rage can still gain quickness when critting with their first three skills)
- Sigils that have a chance to trigger on critical hits do not stack their chance percentages (e.g. two major sigils of fire – 20% chance on crit each – do not give a 40% chance on crit).

Which sigil - force or air for daggers?

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Posted by: Humorless.1573

Humorless.1573

Because descriptions on wiki are always accurate…

Anyone that has tested it and gotten different results?

Which sigil - force or air for daggers?

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Posted by: Rellin.3914

Rellin.3914

100% positive you can trigger sigil of air in offhand using regular autoattack. I just did it in the mists on a dummy. It is really easy to test for yourself. Takes all of 5 minutes max.

http://i.imgur.com/uIT9t.jpg

(edited by Moderator)

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Posted by: Humorless.1573

Humorless.1573

http://i235.photobucket.com/albums/ee231/Legault_/gw020_zpsf8f7fdf2.jpg

30 crit strikes, 20 acrobatics, 15 trickery, no traits other than 2 init/10. No gear other than 2 pistols, pvp sigil of superior air on offhand. Left it on autofire headshot for a few minutes and came back to seeing 0 procs. That’s… strange.

Which sigil - force or air for daggers?

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Posted by: blackgoat.5172

blackgoat.5172

I like rage (for quickness) and Air (lightning strike) myself for my daggers. in PVE, I run P/P with a rage and fire (flame burst). For WvW I use D/D and SB with a Bloodlust Sigil.

Káge – 80 Thief / Asháman – 80 Elementalist
Project Mayhem A multigaming, PVx social guild on Dragonbrand
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Which sigil - force or air for daggers?

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Posted by: Deepsky.6083

Deepsky.6083

Do 2 sigils of force stack for a total of 10% or not?

Which sigil - force or air for daggers?

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Posted by: lonewolf.2601

lonewolf.2601

http://i235.photobucket.com/albums/ee231/Legault_/gw020_zpsf8f7fdf2.jpg

30 crit strikes, 20 acrobatics, 15 trickery, no traits other than 2 init/10. No gear other than 2 pistols, pvp sigil of superior air on offhand. Left it on autofire headshot for a few minutes and came back to seeing 0 procs. That’s… strange.

I don’t know what’s wrong with yours but I just test it and Air works on offhand pistol, while using headshot:

http://imageshack.us/a/img3/2669/gw116i.jpg

[SPGR] Lonewolfgr – Norn Thief – Underworld
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Which sigil - force or air for daggers?

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Posted by: dino.2675

dino.2675

I have another question. Do 2 same sigils share a cooldown? For example D1 has quickeness and D2 has quickness. In theory can they proc one behind another? Or when one pops, the other one goes on cd too? ( hidden cd ofc )

Which sigil - force or air for daggers?

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Posted by: Echo.1694

Echo.1694

I run with a superior sigil of luck in my sword and superior air in my pistol. Yes air procs on any skill I use.

As for 2 sigils of air, I wanna know If they:
1) trigger independently (like 2 lighhtning strikes in a row)
2) share the same cooldown

I doubt that they stack chances additively though.

Which sigil - force or air for daggers?

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Posted by: Rika.7249

Rika.7249

Sigil of Rage on mainhand

Sigil of Superior Bloodlust offhand.

Which sigil - force or air for daggers?

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Posted by: dino.2675

dino.2675

thats what I wana know about 2 same sigils, do they share a cooldown

Which sigil - force or air for daggers?

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Posted by: lonewolf.2601

lonewolf.2601

[SPGR] Lonewolfgr – Norn Thief – Underworld
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Posted by: dino.2675

dino.2675

It still does not say if they share cooldowns. The quickess has a cooldown for 45 sec. So if it procs on main hand, is the off hand cooldown started as well? ( Taking into account you have quickess procs on both weapons )

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Posted by: lonewolf.2601

lonewolf.2601

I suppose they share the cooldown. But you can try that for yourself in mists.

[SPGR] Lonewolfgr – Norn Thief – Underworld
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Which sigil - force or air for daggers?

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Posted by: Siva Mira.3546

Siva Mira.3546

Any sigil that has Cooldown doesn’t work together not just the one with the same type. If one proc then it will force the other to go into Cooldown too. Therefore all sigil share Cooldown.

It was working during Beta but was changed on the released.

All is vain.

Which sigil - force or air for daggers?

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Posted by: Deepsky.6083

Deepsky.6083

i’m founding double sigils of frailty very good with backstab build