Why Thieves rock Stronghold
I also heard stealth and caltrops were great for stopping doorbeakers, but I didn’t get around to testing that myself.
I have denied the opposition from destroying our gates by simply littering the path with Caltrops and Chocking Gas.
I’ve also seen a Ranger doing the same thing to our path by using traps and LB Barrage.
The minions in this game are stupidly designed. It would have been better if I take the supply myself and bomb the gates myself. The minions are useless.
Also, there’s no stopping someone from trolling and griefing. I can literally help my opponent win by carrying 2 supplies and die at their gate.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
I felt the meta PS D/P wasnt cutting too well so I switched it to 2/0/6/0/6 and pack runes
served me well
also thanks for mentioning the water field from ranger to help heal the lord a bit, totally escaped me. i have to try this :p
“Revenant is actual proof that devs read the necromancer forum” – Pelopidas.2140
S/D condi works very well for Stronghold. 25 bleed stacks melts most npc’s in a matter of seconds.