Why do Thief Traps miss when blinded?
Woah. Someone who used traps enough to discover this!
I would think they should follow the same rules as necro marks, but I’m not sure whether those are affected by blinds since I usually dodge roll through them.
Yeah haha Im like the only person who uses them. It has been a concern of mine for awhile but It never really bothered me till recently when the updates to servers made them start failing completely somewhat often, so now I have to work with occasional failures due to server timings and the blind failures.
But yeah, they do in fact not work like all the necro marks, since its only one attack for thieves the entire thing misses, while for necro some of the marks having pulse effects that continue after the first attack misses. However, If it is a single attack mark, it will miss for all targets if the necro is blinded. (Something that also makes no sense, necro marks should totally not be blindable if you walk into them)
Something else to note, ranger traps also miss when blinded. As do all the offensive shouts in the game. How Either traps and shouts missing from lack of eyesight makes any sense is beyond me.
(edited by Xeyon.6419)
It happens because they want to pretend that traps never existed and shame you for using them.
Yeah haha Im like the only person who uses them. It has been a concern of mine for awhile but It never really bothered me till recently when the updates to servers made them start failing completely somewhat often, so now I have to work with occasional failures due to server timings and the blind failures.
But yeah, they do in fact not work like all the necro marks, since its only one attack for thieves the entire thing misses, while for necro some of the marks having pulse effects that continue after the first attack misses. However, If it is a single attack mark, it will miss for all targets if the necro is blinded. (Something that also makes no sense, necro marks should totally not be blindable if you walk into them)
Something else to note, ranger traps also miss when blinded. As do all the offensive shouts in the game. How Either traps and shouts missing from lack of eyesight makes any sense is beyond me.
I think you are thinking of wells for necros, not marks. Marks are the patterns they put on the ground and do not pulse iirc.
If it’s standardized to work against ranger traps and shouts, it’s probably working as intended (even if it doesn’t make sense).
Yeah you are right, for some reason I thought mark of blood had a pulse effect. So yes it does work the same for necro marks as it does for traps and shouts.
Something else to note, ranger traps also miss when blinded. As do all the offensive shouts in the game. How Either traps and shouts missing from lack of eyesight makes any sense is beyond me.
/Insert a sarcastic remark about computer code made by monkeys here.
Yeah it’s fine. Using the same mechanics, you can blind the bandit saboteurs who put gunpowder barrels at your feet. Remember not to actually kill the blinded saboteur or else her gunpowder will then hit.