(edited by Sylvia.8395)
Why do people whine so much about thieves in SPVP
Because people can’t lose to something on fair terms. If they lose, they were simply at a disadvantage. I’d had it happen to me all the time. The only thing I even think is remotely OP in this game is the Moa transformation. It’s pretty much a guaranteed victory in a 1v1 if you’re a Mesmer. Anything aside from that people are just whining about.
Thief used to be considered UP. Now people are claiming it’s OP because they want to build glass cannons and get away with it.
Because Thief dmg is > that of most classes and they aren’t any squishier than the rest of the classes either. They have more mobility/utility through stealth/teleports and can initiative dump, then stealth/reload and come back at the CD based classes.
^ you have no idea what you are talking about.
I was trying out different builds and went a pistol whip build. to my dismay in only an hour about 5-6 people had whispered me raging about gimmicks and crying overpowered. Not only this build but others as well. I havent tried anything involving HS yet but im sure people cry about that too. I got a few rage whispers while using condition damage d/d build. Why do people cry so much?
The general gripe with people was that I was spamming the same move over and over. I don’t understand what they expect me to do, switch to my other weapon and use abilities that do subpar damage compared to spamming death blossom or pistol whip?
People cry when you beat them, period. It doesn’t matter how – if you beat them, you’re clearly using a gimmick, because it’s impossible that you’re actually any good or, god forbid, they’re unskilled. If you are using a gimmick, its counter is extremely easy, and thus they’re unskilled – gimmicks are, by their nature, easy to defend against/avoid.
Just /ignore them or, even better, if they’re breaking the rules of the game, report them and get them banned for 3 days.
You know what they say about the leading man? He never dies.
Because this is how MMOs work:
Class A beat me, I’m Class B. Class A is overpowered and gimmicky.
I beat Class A, I’m Class B. What a noob, he needs to learn to play.
Class A beat me, I’m Class A. That guy has no life.
I beat Class A, I’m Class A. I’m the best player of this class, that guy will never learn how to play.
Also, a lot of the “I got rolled by…” stories always involve some epic 1 on 1 scenario that they should have had the advantage in, except in reality, odds are a second or third player was nearby and contributed to their demise. But you crit them with Move X, so you’re the overpowered one.
Hi, devil’s advocate here.
Clearly every single complaint about Thieves in PvP is the result of ragevision. None of them could be possibly legit, because every single thief player is a 1337 ninja that acquires godlike reflexes and decision-making powers on par with Kasparov the moment they pick thief. There’s no way some of the profession’s abilities may be overtuned.
Mesmers, Guardians and Warriors are clearly OP though, am I right?
I’d assume because they don’t take the time to play one and understand that we have some easy counters for a lot of builds. That’s the cardinal rule, really. Don’t understand a classes mechanics and how to real with them? Roll one and figure out what their limitations are.
People roll thief for all of two seconds and get excited that they can spam attacks because of our resource system (which is, really, not even ideal in most case) and then their confirmation bias kicks in. And that’s for the people who actually bother to try the class instead of just complaining that a Thief killed them while being totally ignorant of the mechanics as to why it happened (ie. build, utility skill usage, etc.)
Because losing to a class that can get away spaming 1 attack, be it heartseeker, Pistolwhip or whatever is really frustrating and seems cheep and cheesy.
Frustration is born when you don’t understand why you lost, or you don’t feel it was a fair fight. This has been the same in all MMOs and when I see videos like this: http://www.youtube.com/watch?v=Hh5zjK7ITpQ&list=UUqpWfKAHMihI0ATOFMxiotw&index=1&feature=plcp
I can hardly blame them.
Ramanthes, even if it’s not “ragevision” it’s simply the way the human brain functions, 9 times out of 10. Have you ever noticed the way people get when they post about being hacked or, even worse, being banned?
In the re-telling of the story, they make themselves sound flawless. Perfect. They didn’t make a single mistake. So it can’t possibly be their fault! Right?
Yet, when the truth is revealed by somebody with officially verifiable information, they are outed as liars. That they did make significant mistakes, and that they are the cause of their own demise.
Often it’s simply that they want to avoid the social stigma associated with failure and making mistakes, to the point that they’re willing to risk the significantly worse social stigma of being a liar.
You know what they say about the leading man? He never dies.
(edited by DrakeWurrum.6049)
Drake the same can be said about people defending their position. It can’t be that they were carried by the class being overtuned (which I’m not saying is or is not, that’s up to A-net to decide). No, the only logical explanation is that they are the epitome of skill, their opponents suck and need to l2p and the ability to spam high damage abilities and escape almost any situation has nothing to do with having the upperhand in many engagements, especially those were the thief initiates.
My point is, both sides of the ridiculous argument are just as bad. One side dismisses every claim of them doing anything wrong and lays the blame solely on OP profession mechanics, the other vehemently denies that anything can be wrong with the profession itself, only the opponent.
they pm you raging? why don’t you report them? it is so easy and so satisfying
…because thief is the most faceroll class with the highest burst dps.
Screenshot and post on the forum, I’ve had a lack of tears since I started playing GW2. They were plenty easier to farm in EVE.
Shukran, or you could act like an adult and just ignore the pm and accept it for what it is. Why add insult to injury when some one rages at having been beat, only children go running to teacher after hitting someone else in the face.
If you feel the need to police the game, police the game, don’t misuse the report system for your own entertainment, nor encourage others to do the same, as that is also reportable behaviour.
I have no idea why people bother to message you, that is just lame, but anyway I think the general gripe about thieves is that they are pretty easy to play, have lot of skills that handle the mobilty for you (e.g leap to the target, leap away, etc) which is quite easy compared to other games I’ve played where it is down to you to get in postion/get away more rather than a skill that is doing it for you. Then on top of that very high burst damage compared to most classes, the best escapbility (which tends to annoy players) and the ability to easily leave then re-enter combat.
The only “diffcult” bit is they are quite squishy, but then then this is largely offest by the fact they can escape better than any other class can easily leave and re-enter combat a little later, are hugely mobile, etc, so really the only “difficult” bit is not getting burst down / making sure you have inititive (which is often largely negated by traits) / utlity skills off cooldown to escape.
Which bacially leaves it as very powerful class in sPvP, that is pretty faceroll to play and tends to irritate others as it can so easily escape, hence the whining (not helped by the fact some people are playing classes that are somewhat UP and have lots of broken skills/traits, eg – Necro).
(edited by Sylosi.6503)
I get accused of having no skill all the time. Especially after i 1v2 or 1v3 and get the executes off.
“All you do is evade all our attacks, and DoT people, that doesn’t take skill!!”
Tournaments are the only games i can play where people dont leave because of QQing.
You know its simple, all of as has the same game copy, so when we create a thief class we have exactly the same experience with the class like you do.. we know the combos (its not a skill to know them, they are on wiki) and we use the same gear like you do, and we won 1v2, 1v3…
So maybe thats way a strange legend spreading around that Thief is op , )
Because HS is/was a ridicolously strong skill and the shortbow needs to be looked at? If you don’t think the thief is, in the least, one of the stronger hotjoin pvp classes then you are in denial. Not saying that all the complaints are warranted, but that there’s a bit of truth in them.
P.s. this comes from an Engineer who easily rolls every thief that’s not being played by a significantly better player then me, for the simple nature of my particular build.
“You can’t have more than 10 HS decks because that would confuse people”
“30 fps is more cinematic”
every mmo has a scapegoat
thief is that scapegoat
we are gonna be nerfed into oblivion cuz anet does kneejerk nerfs witout letting te meta evolve
if you dont let the meta evolve it will never stabalize
The classes that can get away with the most minimal of effort while resulting in success are typically complained about.
If class A has to use abilities 1-5 on two different skills bars to get a kill
While class B has to use abilitiy 1, people will complain.
Now at higher level of play, people are required to do more. But the general population isn’t there. They just know that they died to a thief spamming haste + PW/HS.
I’ve had my fingers ache after playing. I haven’t had this in any game in a long time. Meaning, the Thief takes skill, it takes a lot of effort, and you have to know how to escape with your hide at the last moment.
I know that in WvW, the non-80 players who jump down to try and kill me, a geared Thief who has only played the Thief and will only play the Thief, and then get rolled like they just fell off a cliff, are the same ones coming to the forums to complain.
It doesn’t help that I /laugh and ROFL at them.
because they don’t understand how thieves work. They see a thief use the same ability a couple times without cooldown and automatically assume it can be spammed infinitely with no resource mechanic, because their class doesn’t have a resource mechanic. They don’t realize that using a couple 5-6 initiative attacks can prevent us from doing anything else if we don’t get initiative regen from those attacks critting. They don’t realize that a lot of other attacks have broken melee range and miss even if you’re in range (of course post-nerf even heartseeker can do this). They also can’t figure out how to counter anything, because they’re trying to have the same playstyle of just spamming damage abilities. You can completely shut a heartseeker or pistolwhip thief down with one button, if you put forth even the tiniest bit of effort in doing so.
Yes, if everyone is just spamming damage abilities, the thief will win. That’s how they were designed. But if everyone is putting forth effort to buff, debuff, CC, counter, etc, the thief actually comes out fairly low on the totem pole.
we are gonna be nerfed into oblivion cuz anet does kneejerk nerfs witout letting te meta evolve
So far as I’ve seen, they don’t do “kneejerk nerfs” at all.
They were right to “nerf” Heartseeker earlier, because the nerf did exactly one thing: forced people to specifically use it as an execute.
You know what they say about the leading man? He never dies.
we are gonna be nerfed into oblivion cuz anet does kneejerk nerfs witout letting te meta evolve
So far as I’ve seen, they don’t do “kneejerk nerfs” at all.
They were right to “nerf” Heartseeker earlier, because the nerf did exactly one thing: forced people to specifically use it as an execute.
nerfing cuz its easy is a far cry from nerfing cuz its unbalanced. it was still not worth it damage per ini wise to spam hs when target was above 66%, but people did it cuz it was easy.
they didnt let the game mature at all, they keep this strategy, the games balance will become just like wow, a sad state of flavor of the month.
Stealth classes get complained about because stealth classes in MMOs always combine high burst with multiple target drops/stealth. GW2 Thief is no exception and is just as irritating to fight.