Why does Disabling Shot fail so much?

Why does Disabling Shot fail so much?

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Posted by: kurtosis.9526

kurtosis.9526

My thief is a brilliant, beautiful, fun as hell work of art and I salute ANet for such a fun class. Which is why Disabling Shot sticks out so much when it fails, more frequently than it should.

It seems like 20% of the time I cast it and don’t actually jump back, rather I get stuck in place. I assume there’s some terrain problem involved here, for example when I’m kiting the Champion Abom outside Caer Shadowfain and I used DS when running up the slight incline there, it tends to fail (and if the Abom has tons of frenzy stacks I can’t afford a single mistep or I get pounded).

Anyone notice this, and are there any work arounds besides know every spot of terrain in the game?

Why does Disabling Shot fail so much?

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Posted by: zerotenshigg.3756

zerotenshigg.3756

Disabling shot fails 90% of the time in wvw when trying to leave, however I found a work around.
this only applies to flat or going down hill
first use disabling hold “s” or the arrow key or w/e bind and make sure your character takes a step back before using the next shot.
I would like to say I’ve gotten out of danger 100% of the time like this but… that taking a step back is costly :/

As for the science, it may be negative. However, do not forget
The thing that there is a scientific side in all the one.
The important one is true. Of me the ruler of my fate, and me also the commander of my soul.

Why does Disabling Shot fail so much?

in Thief

Posted by: kurtosis.9526

kurtosis.9526

So start backtracking an instant before casting DS? Thanks, will try it out.