Withdraw interruptible?

Withdraw interruptible?

in Thief

Posted by: Galandil.9641

Galandil.9641

Been back on the game since 8 months of leave.

I played some soloq today, and twice has happened that. I’ve been always under the impression that Withdraw can’t be interrupted in any way (it has the kitten incorporated evade) and has no cast time, but nonetheless I got it cancelled twice.

I didn’t have it on queue after another skill either, and no stun/daze was on me, I just started casting it and after a really brief time it reverted to uncast status.

Just a lag/ping issue or is there something else that I’m missing?

Withdraw interruptible?

in Thief

Posted by: Menzies The Heretic.3415

Menzies The Heretic.3415

Withdraw can’t be interrupted as its an evade. You can however cancel it by weapon swapping/stow weapon. Its been commonly used to dodge incoming fire when you are standing inside Shadows Refuge, without exiting the ring.

There are also some visual bugs related to Withdraw. You can check my signature for that.

* Twitch – Mênzîes – Mesmer pvp
* YouTube – Fun, guides and gameplay

Withdraw interruptible?

in Thief

Posted by: Black Teagan.9215

Black Teagan.9215

One time, in two years, my withdraw was interrupt.

I dont know, if it was a bug or really good timing, but it is/was possible.

Caleb Ferendir
-Charr Thief-
It’s good to be bad!

Withdraw interruptible?

in Thief

Posted by: TheBandicoot.5294

TheBandicoot.5294

Also you have to keep in mind that it can be stopped by external forces. While it is an evade, it can be stopped by unblockable knockbacks. Guardian staff wall, guardian hammer circle, guardian Sanctum (the impenetratable uncrossable bubble), necro fear wall, stuff like that.
And of course what Menzies mentioned.

Withdraw interruptible?

in Thief

Posted by: Dagins.5163

Dagins.5163

Sometimes I have my evade interrupted by a stun or fear, but that’s just ping issue. The animation is played, but no endurance is consumed.

Signed, level 1 alt