Working on a p/p build for wvw
Anyways, was just looking for suggestions, I’m open to anything, just don’t give me p/p is bad this and that because like I said I made this for fun for wvw
Then if it is fun for you, why would it matter what other says about it? Since any suggestions would be based on your personal standard of what fun is.
I find P/P fun also, but I don’t build it the way you do. For instance, even though Bound adds 10% damage, P/P needs Dash, thus I don’t take Bound. It’s more fun, for me, to Dash around and hard to catch rather than dealing more damage and often dying.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
Hi! Yeah Pistol/Pistol is actually a lot of fun.
Here is what i am using in pvp right now.
It works quite well for my purpose. [+1 and decap]
Should work even better in w3 with buffood.
If you have a buddy to roam with you its perfect.
Watch out for reflects, projctile blocks and diamond skin [skill].
- Basic Burst Setup:
https://www.youtube.com/watch?v=rXKP_KTXVy8
- Some Gameplay Clips: [still uploading]
https://www.youtube.com/watch?v=FrdulQP4zQc&feature=youtu.be
Best regards!
Shino
Edit: If you want it way more bursty … Get some Viper gear. You get some exotic viper gear boxes from the hot story.
[5/8 Champion Titles – Legendary Division] [19k+ AP]
[BEER – Dungeon Riders – Desolation]
(edited by Shinobi.3240)
@ Sir Vincent , I only said that to promote positive feedback, it’s still possible to not like something and provide positive feedback. And I think you misunderstood the choice for bounding dodger, it’s not there for the extra damage, but for the access to stealth.
@ Shinobi , thanks for sharing the build, I’ve thought about something hybrid like yours, but I feel like there’s even more condi cleanse now so that’s why i haven’t tried it in wvw, but watching your vid makes me want to get a set and try it anyways
And I think you misunderstood the choice for bounding dodger, it’s not there for the extra damage, but for the access to stealth.
It’s not a misunderstanding since Bound does give +10% damage boost. Whether you choose to use it to gain stealth instead doesn’t really change that fact. You can still Bound followed by Unload for more damage.
In addition, P/P’s sneak attack doesn’t even deal that much damage unless you’re building conditions. Since you’re not building conditions, the value of stealth on P/P is very minimal and BP+Bound is an expensive way to gain stealth – it cost 6 init and an endurance bar.
It is easier to gain stealth using traps and Trapper Runes than using a precious 6 init and endurance to gain stealth. Vampiric is not a good rune anymore anyway — the mist form was the reason why it was popular — now that it’s gone, it’s crap. This is the reason why I have this rune for a very long time ever since my Thief reached level 80. The mist form is great at getting out of jam or after taking a siege damage to the face, but now it’s ruined because of PvP.
P/P doesn’t come with any reliable defense mechanism and the nerf on BP only put the weapon set in a deeper hole. Thus, it is more beneficial to stay mobile and stay in range and in order to accomplish this is to employ Dash instead of Bound. The anti-cc and damage reduction from Dash is something P/P desperately needs. In addition, Dash grants swiftness which is essential in a large map like in WvW.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.