Would you quit if Thief don't get rifle next?

Would you quit if Thief don't get rifle next?

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Posted by: Hakuryuu.8634

Hakuryuu.8634

I’m just curious about the general consensus of fellow Thieves about a rifle spec.

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Posted by: BobbyT.7192

BobbyT.7192

I think rifles would look dumb on a thief so no I wouldn’t

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Posted by: Ron Cordova.9824

Ron Cordova.9824

I think rifle would be the very last weapon I would want thief to get

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Posted by: EazyPanda.6419

EazyPanda.6419

I don’t really care for rifle because I’m the melee type
I’ll be stoked if we get greatsword, dual sword, axe etc.

Anet logic:
where bashing people over the head with a stick deals more damage than a stab to the heart.
-My D.A. = http://eazypanda.deviantart.com/

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Posted by: Coldin.2840

Coldin.2840

I pretty much already quit because Thief got Staff instead of Rifle. If they get another melee weapon, I will just throw my hands up in the air and give up any faith I have in Anet devs.

Coldin – Thief – Sanctum of Rall

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Posted by: Dery.2819

Dery.2819

I really think a rifle with some Sniper elite spec will be amazing for thievs

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

If we was an “assassin” then may be, a thief? I can’t imagine a thief going around with a rifle lol

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

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Posted by: Kaishina.6584

Kaishina.6584

Thief with sniper rifle mounted with silencer skill number 5 grants stealth to yourself and target aoe in a 900 radius arround your target. Number 1 in stealth deals 4k damage that have 100% crit chance and has 1.5 second to load. This or no riffle.

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Posted by: Kaishina.6584

Kaishina.6584

Thief with sniper rifle mounted with silencer skill number 5 grants stealth to yourself and target aoe in a 900 radius arround your target. Number 1 in stealth deals 4k damage that have 100% crit chance and has 1.5 second to load. This or no riffle.

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Posted by: Kaliny.8265

Kaliny.8265

If by rifle you mean any weapon with consistent 1200 range gameplay, then yes I would quit if thief don`t get rifle.

But I would be happy even throwing snowballs at people if it would make me viable at something while also giving me some 1200 range solid gameplay.

I’m not always rude and sarcastic… Sometimes i’m asleep.

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Posted by: moje.1863

moje.1863

I couldn’t care less about another elite spec. If they don’t fix their kittening game i gonna quit before even a next elite spec being announced.

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Posted by: SpreadCheese.5208

SpreadCheese.5208

Next elite spec wont happen for another 1 to 2 years or maybe 3 if this game is still worth developing for.

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Posted by: Vornollo.5182

Vornollo.5182

Anything 1200 range would be good. Don’t care if it’s a rifle, as long as it’s 1200 range.

[PUSH] Constant Pressure

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Posted by: Sorel.4870

Sorel.4870

The way you phrase it i strange. Yes, I want a rifle for next thief spec, providing I still play this game in three years, which is far from certain. No, if the next thief spec was announced tonight and it was wielding a focus, I would not quit the game. Why? Because I’m already having fun with a game where thief can’t wield rifles.

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Posted by: Petoox.6570

Petoox.6570

Nah, I’d love off hand Sword.

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Posted by: Liquicity.3621

Liquicity.3621

Nah, I’d love off hand Sword.

^— this

but ill admit our range options are crap : /

Only thing that’s making me quit this class (and this game) is if the next “balance” patch has only one change and its a bug “fix”

We need some overarching changes, and if they are just going to continue dodging us by posting on reddit instead of official, and not fixing issues simply “addressing” them.

If they can’t show this class the much needed attention it needs i’ll just prove the devs are fan boy’s of one class only and cant be trusted with my time money or effort.

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Posted by: Doggie.3184

Doggie.3184

Rifle wont do us much good when they can’t even get pistols right. No reason a single bullet should do less damage than an arrow. Also; SB actually needs some buffs on speed/condi/range. Cluster Bomb is so gravity defyingly slow that I can’t even use up my ini bar at max range. I don’t want another broken range weapon, nor do I want our broken range weapons replaced instead of fixed.

A 1handed weapon would give us more build options, especially if it’s usable in both hands. Gimme dual Torch.

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

(edited by Doggie.3184)

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Posted by: assassin.7895

assassin.7895

rifle is kitten.

1. anet cant make it deal good damage, because casuals will cry “omg 15k rifle one shot and stealth”
2. projectile hate is common
3. pistol is already kitten, no reason to get another similar weapon

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Posted by: Zero Day.2594

Zero Day.2594

You guys all know, that it will be an offhand torch….

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Posted by: Tengu.5267

Tengu.5267

nope, Rifle on thief is a poor choice. increase the range of shortbow to 1200, come up with something unique for the next spec.. like an “assassin” elite spec, one with hexes….
http://wiki.guildwars.com/wiki/Assassin's_Promise

Human Thief-CD

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Posted by: luzt.7692

luzt.7692

I don’t think thats really unique, D/D Necro and Shiro/Mallyx Revenant fall in the same category to me.

Said that, some strong debuffing type of elite spec would be good for thief so we can contribute to parties. They would have to be unique debuffs instead of vulnerability and weakness.

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Posted by: Xiahou Mao.9701

Xiahou Mao.9701

I can’t really imagine how good they’d have to make Rifle to make people want to use it over Shortbow, so no, I wouldn’t quit if it wasn’t the next weapon.

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Posted by: pepper.6179

pepper.6179

why not 1200 range mace

[SA]

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Posted by: Doggie.3184

Doggie.3184

why not 1200 range mace

So that would mean buffing Pistols to 1200 range and adding this skin + burn damage on AA?

Attachments:

| Fort Aspenwood (NA): Sylvari Daredevil Thief Main: All Classes 80. |
Please Remove/Fix Thief Trait: “Last Refuge.”
“Hard to Catch” is a Horrible and Useless Trait. Fixed 6/23/15. Praise Dwayna.

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Posted by: pepper.6179

pepper.6179

why not 1200 range mace

So that would mean buffing Pistols to 1200 range and adding this skin + burn damage on AA?

haha how did i miss this

[SA]

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Posted by: AsurasRCute.4136

AsurasRCute.4136

Whether I walk or not will more likely be down to whether they make P/P better or worse in the nearish future; not what they do with another elite spec in a few years or sometime-never.

Wouldn’t mind a rifle but I’m not that bothered either way… I’d much prefer that a good range sniper shot was built into the core P/P set (with a nifty little scope animation), but then we have the P/x and x/P clash problem.

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Posted by: Tahm.8290

Tahm.8290

I want thieves to get torch and have the skin be a Molotov kittentail. = w=)

~Basil Starshower~
~Worst Tempest NA~
~Skritt Kings~

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Posted by: Paulie.6215

Paulie.6215

We’re down to discussing the NEXT elite spec now? Have things gotten that bad?

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Posted by: Nike.2631

Nike.2631

Pistol and shortbow should tell you exactly how much damage ANet is comfortable giving to thieves at range.

We may get rifle at some point, but its going to suck compared to the lofty expectations of the player base, pretty much the way all ranged damage weapons do in this game. They want GW2 gameplay to be all melee, all the time.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

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Posted by: Reem.3578

Reem.3578

We’re down to discussing the NEXT elite spec now? Have things gotten that bad?

Well…
Yeah.

“You judge too much with your eyes alone…”

And yes, i play [Teef] :)

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Posted by: Zero Day.2594

Zero Day.2594

Molotov kittentail

One of the best censorship ever.

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Posted by: reikken.4961

reikken.4961

rifle? no thanks
sword off hand preferred. or axe. or even a shield. or a scepter!!??!

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Posted by: yolo swaggins.2570

yolo swaggins.2570

I am never going to understand why anyone would want another melee weapon.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

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Posted by: Bugg.9231

Bugg.9231

Teef gs would be sick, so would a rifle, so would a axe or double sword, and or long bow. I just find ways to be gud teefing be smarter then your foe.

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Posted by: reikken.4961

reikken.4961

I am never going to understand why anyone would want another melee weapon.

as opposed to another ranged weapon? This isn’t a good argument. our melee/ranged mix is almost equal

1 melee 2h, 1 ranged 2h
2 melee main hand, 1 ranged main hand
1 melee off hand, 1 ranged off hand

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Posted by: Redfeather.6401

Redfeather.6401

I want the next elite to be a magic thief. Last night I came up with the profession mechanic and utility skills and everything. Maybe I’ll post it someday when I’m not dead tired from the holiday craziness.

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Posted by: yolo swaggins.2570

yolo swaggins.2570

I am never going to understand why anyone would want another melee weapon.

as opposed to another ranged weapon? This isn’t a good argument. our melee/ranged mix is almost equal

1 melee 2h, 1 ranged 2h
2 melee main hand, 1 ranged main hand
1 melee off hand, 1 ranged off hand

Technically we got 3 melee weapons and 2 ranged weapons that don’t have any value beyond short range. So more like 3 melee and 2 not-really melee weapons.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

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Posted by: martin.1653

martin.1653

Witch-hunter – rifle or crossbow oriented with a touch of magic. Basically make Van Helsing.

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Posted by: AsurasRCute.4136

AsurasRCute.4136

Witch-hunter – rifle or crossbow oriented with a touch of magic. Basically make Van Helsing.

JFYI, if you really want this, you can get pretty close with an Engineer.

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Posted by: martin.1653

martin.1653

Well one could also make S/P thief pick skills that could suit the theme and roleplay it, but that won’t get you far…

(edited by martin.1653)

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Posted by: AsurasRCute.4136

AsurasRCute.4136

Sure, but the Engineer would actually be good in game.

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Posted by: Vornollo.5182

Vornollo.5182

I am never going to understand why anyone would want another melee weapon.

as opposed to another ranged weapon? This isn’t a good argument. our melee/ranged mix is almost equal

1 melee 2h, 1 ranged 2h
2 melee main hand, 1 ranged main hand
1 melee off hand, 1 ranged off hand

Technically we got 3 melee weapons and 2 ranged weapons that don’t have any value beyond short range. So more like 3 melee and 2 not-really melee weapons.

Another thing to avoid confusion.
I think Yolo’s talking about a 1200 range weapon, of which we currently have a whopping total of… Zero.

[PUSH] Constant Pressure

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Posted by: yolo swaggins.2570

yolo swaggins.2570

I am never going to understand why anyone would want another melee weapon.

as opposed to another ranged weapon? This isn’t a good argument. our melee/ranged mix is almost equal

1 melee 2h, 1 ranged 2h
2 melee main hand, 1 ranged main hand
1 melee off hand, 1 ranged off hand

Technically we got 3 melee weapons and 2 ranged weapons that don’t have any value beyond short range. So more like 3 melee and 2 not-really melee weapons.

Another thing to avoid confusion.
I think Yolo’s talking about a 1200 range weapon, of which we currently have a whopping total of… Zero.

Basically.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

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Posted by: PopeUrban.2578

PopeUrban.2578

Longbow

And yeah, no.

That’s dumb.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: SpeedFiend.4521

SpeedFiend.4521

Anything short of 1200 range rifle on next elite spec means I’ll re purpose my thief to a fancy-lookin mule toon.

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Posted by: Kaishina.6584

Kaishina.6584

Why ??? Just why 1200 range weapon ?? If ranger gets 2500 range u will cry for 3000 range weapon cause thats how you are. Actually dual handed katana is the way to go

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Posted by: yolo swaggins.2570

yolo swaggins.2570

You mean sword…. since they are the same thing.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

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Posted by: Kaishina.6584

Kaishina.6584

A sword is a sword a katana is a katana but yea lets just call it a sword for the sake of modelling

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Posted by: yolo swaggins.2570

yolo swaggins.2570

Katana means long sword. Hence why I said sword.

Secondly thieves have enough melee-ranged weapons.

Liaison for [Teef]
“Please stop complaining about stuff you don’t even know about.” ~Nocta

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Posted by: Hannibal.5739

Hannibal.5739

how about adding sais & shurikens