WvW Gearing, (Help Needed)

WvW Gearing, (Help Needed)

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Posted by: legenduu.4372

legenduu.4372

Ive been playing thief for a good year and have full ascended berserker gear, however whenever i roam with friends, i always get melted down super fast. i want your opinions on how i can still maintain good burst while having decent defences with my gear.
Goals:
• the 17-18k life
• 2700+++ power
• 50% + crit

Ive tried various things like soldier/zerk and zerk/valk but sold gives me way less burst and valk doesnt improve my health that much while also reducing my crit % …
I NEED A PERFECT BALANCE

“Thief is a balanced class” – Anet

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Posted by: Coronit.9432

Coronit.9432

Uhm, maybe Marauder? Best tradeoff damage-survivability. Then maybe a rune with a defensive aspect. Some people here said defender, scrapper, exuberance or maybe even durabiliyt (kinda works on every class ^^ ).
Or just play better, master the in and out :P

Full zerker

Marauder, but still with scholar

Marauder with Exuberance

Just some examples, look what you like.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

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Posted by: Taobella.6597

Taobella.6597

WvW Gearing, (Help Needed)

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Posted by: DenimChicken.8639

DenimChicken.8639

how much does that extra 400 toughness actually help?

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Posted by: Straegen.2938

Straegen.2938

Zerk trinkets, Valk Armor, Exuberance runes. 18k ish health and your hits should be just as strong. Exuberance offsets the precision loss of Valk and synergized with the extra Vitality it gives you. Effectively this is a Marauders only way cheaper than a full re-gear.

Keep in mind crit chance has a big drop off on DPS after 40 percent or so. The DPS difference between 45 and 50 is minimal.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

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Posted by: Coronit.9432

Coronit.9432

how much does that extra 400 toughness actually help?

Together with that much health you would be a lot more tanky, but I´m not a fan of being to tanky. Tried durability + marauder-gear on my rev yesterday and even that is to much for my taste.

@Taobella.6597 why strength runes? you gain almost no advantage from it.

Thief for Live – Noc
Pls more Noc-Noc-Jokes…
How to counter Unrelenting Assault… Not anymore :<

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Posted by: Josh XT.6053

Josh XT.6053

If you want to play extra scummy, you can run my condi build: http://asphyxia.tv/wvw-roaming-thief-condition-build/

Asphyxia [XT] – Fort Aspenwood Roamer
Twitch Stream – AsphyxiaXT
My Builds at Asphyxia.tv/builds

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Posted by: Fat Disgrace.4275

Fat Disgrace.4275

Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])

gw1 – healing signet/frenzy/charge

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Posted by: Taobella.6597

Taobella.6597

@Taobella.6597 why strength runes? you gain almost no advantage from it. [/quote]

it a direct damage mod to pulmonary impact. you could go scholar too if you really wanted. i personally like strength because he suggested he wanted to run with friends means he probably have a fire field active to him.

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Posted by: Coldtart.4785

Coldtart.4785

Keep in mind crit chance has a big drop off on DPS after 40 percent or so. The DPS difference between 45 and 50 is minimal.

wat

It’s linear…

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Posted by: Straegen.2938

Straegen.2938

Keep in mind crit chance has a big drop off on DPS after 40 percent or so. The DPS difference between 45 and 50 is minimal.

wat

It’s linear…

That chart is too simplistic. Damage is a three legged beast (power, crit chance, crit magnitude). If a player takes 100 precision points out and puts it in power or ferocity, did their DPS increase/decrease? The closer to a 100% crit chance we get the less effective putting points into precision over power/ferocity becomes.

In addition, not all damage is effected by crits even on a crit based build. Crit based builds are also greatly effected by Weakness.

Then we have the real issue… Combat DPS is very different than total potential DPS. For example, a glassy thief able to deliver 3 big shots before needing space may have a far less DPS than a thief that can stay in a fight and deliver 5 big shots. On a training dummy that doesn’t fight back, sure the glassy thief has higher DPS than a tankier variant.

Ultimately it is all a balancing act that is very difficult if not impossible to chart.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”