(edited by Shark GER.3682)
WvW Healing Power a good Idea to invest in?
None of the thieves skills scale well with healing power, so it’s not worth it. You’re better off trying to build for more damage and end the fight before you have they have the chance to do much damage to you.
No, Healing Power sucks. It’s not even worth it if you’re healing your entire team, let alone yourself: http://www.youtube.com/watch?v=aRnw05Boi8I&list=UUYUY9_i44IDNOs_Ja815mlA
I tried with giver armor set(Boon duration,healing,toughness) couple of months ago.It suck bad in both WvWvW roaming and PvE .Excecpt may be when you run with S/P and shortbow set in dungeon or zergfight where there lots of fields popping around that you can use blast finisher with.
Basically healing power is stat for team play.
(edited by LONGA.1652)
If you want healing power, celestial is probably your best bet.
Still, the prospects don’t sound THAT overwhelming.
The mob has spoken and the turrets shall be burnt at the stake.
thieves have passive healing while in stealth and passive condi removal while in stealth and did I mention you’ve got perma stealth? and 100% chance to crit after being in stealth added to the trait that lets you heal part of that crit… Maybe add a sigil of water?
Increasing Healing Power useless!!! I tested.
You can mix apothecary and dire on p/d for good effect. But healing power is only useful if you take the Regen (boon) on stealth trait (in addition to at least another healing trait). The only reasonable scaling that stat has is with the boon.
@OP, no. Healing power is not worth the investment on thief due to horrible scaling.
break. I feel like they should be back by now..”