WvW Staff-D/P Need help

WvW Staff-D/P Need help

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Posted by: Painkiller.4361

Painkiller.4361

Hi,

i start playing Staff some days ago, but need help with my build.

This is my Build:

http://gw2skills.net/editor/?vZAQNAW4an8lClOhFmCGOBkmiFqiaO77+x3LE+gSoLBCgDA-TlCFQBqTzwa0BgElYL4gAQgLAg+U/RhKPi3+DA4JAcRlgBAQA+tvx38Nw5Nv5Nv5NP38m38m38mlCocdWA-w

i want to go more tanky. Or is this tanky enough? What would you change ?

S1 Legend; S2 Legend; S3 Legend
Thief – Cake Walk[Cake]

WvW Staff-D/P Need help

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Posted by: Puz.8529

Puz.8529

That is more than tanky enough. Since you are running acro you do not need that much more. Your main defense is evades and some stealth, no need to overdo it. Might even swap the staff to marauder as well? (or even zerk)

As long as you avoid falling for the vault repeat pit it should be fine.

Puz – TDA

WvW Staff-D/P Need help

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Posted by: Jugglemonkey.8741

Jugglemonkey.8741

Do you really need daredevil runes when your crit chance is 80% on staff and 90% on D/P anyway?

Critical Kit, Thief.
Don’t follow me, unless you enjoy being chased by angry men with sticks.
Power Build Condi Build

WvW Staff-D/P Need help

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Posted by: Straegen.2938

Straegen.2938

This build wrecks pretty much everything including other thieves and to my knowledge has no inherent weaknesses. When someone complains about how strong a Staff build is, this is typically what they just ran into. Bunkery (toughness, health, evades), slippery (chain stealths more than any build in the game) and hits like a truck (damage bonus stacking is ferocious). In some cases it might need to reset a fight and take Pain Response but that is pretty rare. Instant Reflexes is the Anti-Thief trait but as noted some builds like Condi Chrono have strong cover condi.

http://gw2skills.net/editor/?vZAQNAW4al0MhSnY5TwwJw/ELIFFXDEALQXIkBfwc7P/7PA-TlSBQBqQDBjUCugjEgIV+9gLAgGOoAeS9HAu/ge0NAgHAQAAEgf7b8NfDcezbezbezzNv5Nv5NvZpAEYrF-w

Movement is Dodge, Vault, Dodge, Vault which keeps speed and init up pretty much 100%. Same for attacks… Bound should always lead Vault even if you have to stealth to do it. The damage mods cause Vault to hit ridiculously hard with that guaranteed crit. Upper Hand and Staff Mastery gen more init than Trickery. Switch to D/P for resets and stealth Vaults. The energy sig makes for a relatively cheap BP/Bound stealth.

I hate fighting this thief build more than any other thief build.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

(edited by Straegen.2938)