all this anti stealth annoying

all this anti stealth annoying

in Thief

Posted by: Shadow Dragon.1469

Shadow Dragon.1469

now im doing just fine on thief just wanted to get that out there but some things that annoy me while playing as one and this isnt really a new issue is, other classes now having stealth / reveal (this is my main issue)…

how come a engi a stronger class can have rotating stealth around him that works by itself and be able to reveal a thief without breaking stealth on himself totally anti thief…

there are other classes that have reveal too but engi having it while having access to alot of stealth and invulns and blocks with healing is just broken vs thief

at least let me put my poison field down again without breaking stealth so i can reduce thier healing

playing with ALL classes keeps it fun that’s how i do it

all this anti stealth annoying

in Thief

Posted by: Haptic Repulse.9437

Haptic Repulse.9437

Because Engi must hard counter thief no matter what, for Anet tells us so. Thief must work 3 times as hard and be two times as good as the Engi to win, especially scrapper. As if ranger and revenant reveals weren’t enough…

all this anti stealth annoying

in Thief

Posted by: Haptic Repulse.9437

Haptic Repulse.9437

At this point I usually don’t even bother with engis, 9 times out of ten they aren’t worth the trouble.

all this anti stealth annoying

in Thief

Posted by: bliss.4305

bliss.4305

Scrappers with Stealth Gyro are very annoying to duel. If only they didn’t have a ton of ways to reset fights… Especially the low downtime of Stealth Gyro, chained with stealthed heal, and you’ve got yourself an impossible duel.

I constantly duel against my guildie (who I think plays really well) and I’m doing everything right (dodging reveals, restealthing, stun breaks, timed bursts – you name it). Result is a stale-mate until our food wears off… God forbid if thief/daredevil actually sucked, it would be a swift and easy win for the scrapper. That’s how much of a counter they are to our class. No arguments.

all this anti stealth annoying

in Thief

Posted by: Haptic Repulse.9437

Haptic Repulse.9437

Scrappers with Stealth Gyro are very annoying to duel. If only they didn’t have a ton of ways to reset fights… Especially the low downtime of Stealth Gyro, chained with stealthed heal, and you’ve got yourself an impossible duel.

I constantly duel against my guildie (who I think plays really well) and I’m doing everything right (dodging reveals, restealthing, stun breaks, timed bursts – you name it). Result is a stale-mate until our food wears off… God forbid if thief/daredevil actually sucked, it would be a swift and easy win for the scrapper. That’s how much of a counter they are to our class. No arguments.

Personally I find the stealth heal to be incredibly annoying when combined with gyro, it seems nearly impossible to kill them and with that combo you can’t even interrupt their already very high healing potential.

all this anti stealth annoying

in Thief

Posted by: bliss.4305

bliss.4305

Scrappers with Stealth Gyro are very annoying to duel. If only they didn’t have a ton of ways to reset fights… Especially the low downtime of Stealth Gyro, chained with stealthed heal, and you’ve got yourself an impossible duel.

I constantly duel against my guildie (who I think plays really well) and I’m doing everything right (dodging reveals, restealthing, stun breaks, timed bursts – you name it). Result is a stale-mate until our food wears off… God forbid if thief/daredevil actually sucked, it would be a swift and easy win for the scrapper. That’s how much of a counter they are to our class. No arguments.

Personally I find the stealth heal to be incredibly annoying when combined with gyro, it seems nearly impossible to kill them and with that combo you can’t even interrupt their already very high healing potential.

Yup. Good scrappers really have tons of ways to cover their kitten. Stealth Gyro is fine as is, but its downtime is VERY low. The duration is 30 seconds. The downtime is 30 seconds. And they can aggressively use it to reveal→stealth→reveal→stealth and keep pressure up.

I doubt anything will change though, Irenio is basing all his Scrapper development on PvE, since that game mode seems to be what matters for more than half of the development team.

all this anti stealth annoying

in Thief

Posted by: Agemnon.4608

Agemnon.4608

Because Engi must hard counter thief no matter what, for Anet tells us so. Thief must work 3 times as hard and be two times as good as the Engi to win, especially scrapper. As if ranger and revenant reveals weren’t enough…

I have a ranger and don’t take any reveals. If they have sic’em it means that they have a non-meta utility and the AoE daze, knockback, or invulnerability aren’t there. Two of those will probably be, but not all of them. It’s a bad policy to sacrifice a good general skill just to reveal a thief or mesmer who will only reveal themselves sooner or later anyway.