build idea

build idea

in Thief

Posted by: boumz.9851

boumz.9851

http://gw2skills.net/editor/?fYAQNAV4YlYmSOHbS6E/5Ex2jeqTe6zgsjt/AXB-jUCBYLCykFBi4AO5pIasFXFRjVtAT5iIq2amIq2bATKgIWGB-w

this build focuses basically on shortbow.

Critical Strikes

I Furious retaliation: pretty selfexplanatory
X Critical haste: increases dps since we are ranged anyway
25 First strikes: +10% dmg IF initiative is over 6 (which basically is always)[remember this, i’ll do a thing where i blow your kittening mind]
XI Executioner: selfexplanatory

Acrobatics

more dodges = less dmg received = more initiative = more dps

Trickery

V Thrill of Crime: meh just another fury /swiftness buff imo

VII Bountiful theft: boon rip

25 Lead attacks: [about to blow your kittening mind right about now] 1% dmg per initiative which would be 12-15% dmg.

so let’s stack up the dmg increases on this build:

10% first strikes
20% executioner (if threshold is matched)
15% lead strikes
10% from scholar runes (you should be at full hp all the time)

Tripwire and D/D

shortbow will most likely drive your target insane and he will just try to rush you down.

tripwire = knockdown
(if your target stunbreaks use basilisk venom, most people only run 1 stunbreaker)

d/d = backstab while knocked down / paralyzed

by any means, this build is just an idea, it doesn’t deal the highest dmg, nor is it fun to play (unless you are as sadistic as i am and love to annoy your opponent), it’s just an idea and i’d love to hear your guys feedback.

since thief is being classified as annoying anyway why not go balls out.

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build idea

in Thief

Posted by: Viking Jorun.5413

Viking Jorun.5413

If you’re going for CC you may as well run s/p and be a lockdown thief. As of now it looks like you’re more going for a pure shortbow build to constantly avoid melee enemies.