condition damage build
Dire P/D is the easiest, cheesiest, most disgustingly overpowered and self-disgracingly skill-less build currently in WvW small-scale.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
Depends on your play style. Each to their own. I’ve been trying to get better at playing condi-thief and currently I find P/D (auto bleeds) is nice and then D/D for mobility and I needed something that procs poison (auto-chain att) plus immob from pistol #2 then switch to D/D and hit #3 is interesting for bleed stacks; I managed to get roughly 20ish stacks very quickly using this method but it really burns your initiative and we all know: no initi will get you killed so be careful.
I use the standard Krait runes for the obvious bleed duration bonuses and the nice condi proc when you hit your elite which is either for me personally: Bas Venom or Dagger Storm when facing rangers that spam RF.. Oh boy.
Trinkets are all Carrion, armor is Dire from what I remember and my weps are Carrion also. I believe I have malice sigil + corrup sigil on main then switched weps I have malice & bursting sigils.
Idk why but I love Pistol #3 skill which applies Torment which is great for moving targets.. And if they get too close just hit the immob skill. Very handy.
I use standard utilities from left to right: #6 the heal that makes you stealth for 3 secs (good burst set up for the pistol bleed), #7 Shadow Refuge, #8 always constantly switching between Blinding Powder and the one where you Shadow Step to target location which then becomes Shadow return, #9 constantly switching between the Venom that applies Poison (5 hits) and it lasts I’ve noticed I got up to 1 min 30+ seconds of Poison with traits and the other thief utility that grants 25% movement speed but I hate having that and would switch it anyday for something else but sadly I have no other means for movement speed…
Anyway I’m on my phone so I forget what traits I have but it’s all for max condi dmg, steal recharge rate and condi duration.
I run food 24/7 on my condi thief (toxic thing that gives 100+ condi dmg and 10+ condi duration) with the Rare Veggie Pizza (40+ condi DURATION and I think 70+ condi dmg) so I’m sitting at an interesting 80-90+ condi duration.
But yeah, still experimenting. It may be slow at killing things but it’s very fun!
Dire P/D is the easiest, cheesiest, most disgustingly overpowered and self-disgracingly skill-less build currently in WvW small-scale.
Build needs removed from the game entirely.
Dire P/D is the easiest, cheesiest, most disgustingly overpowered and self-disgracingly skill-less build currently in WvW small-scale.
Build needs removed from the game entirely.
+1
The P/D-Build people are talking about: http://metabattle.com/wiki/Build:Thief_-_P/D_Condi_roamer
Easy and fun to play. You’ll find some other good builds there, too.
And yes, they hate us cause they ain’t us.
The P/D-Build people are talking about: http://metabattle.com/wiki/Build:Thief_-_P/D_Condi_roamer
Easy and fun to play. You’ll find some other good builds there, too.
And yes, they hate us cause they ain’t us.
You know dats right. Foolish little teefs with no condi removal. :P
The P/D-Build people are talking about: http://metabattle.com/wiki/Build:Thief_-_P/D_Condi_roamer
Easy and fun to play. You’ll find some other good builds there, too.
And yes, they hate us cause they ain’t us.
No… I’m pretty sure everyone just hates dire P/D because it’s just disgustingly OP with no required skill to play successfully making most people’s efforts playing anything else well feel wasted and dejected.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
The P/D-Build people are talking about: http://metabattle.com/wiki/Build:Thief_-_P/D_Condi_roamer
Easy and fun to play. You’ll find some other good builds there, too.
And yes, they hate us cause they ain’t us.
No… I’m pretty sure everyone just hates dire P/D because it’s just disgustingly OP with no required skill to play successfully making most people’s efforts playing anything else well feel wasted and dejected.
Ding ding we have a winner
The P/D-Build people are talking about: http://metabattle.com/wiki/Build:Thief_-_P/D_Condi_roamer
Easy and fun to play. You’ll find some other good builds there, too.
And yes, they hate us cause they ain’t us.
No… I’m pretty sure everyone just hates dire P/D because it’s just disgustingly OP with no required skill to play successfully making most people’s efforts playing anything else well feel wasted and dejected.
My server is currently in a horrible place where we’re constantly facing BB and they got like whole guild groups running that kitten, it’s literally only PU mesmers and dire thieves. Someone gave me the oldest advice in the world: “if you can’t beat them- join them” and so I went dire condi thief. It lasted half an hour, I can’t bring myself to play that, it just feels so wrong and lame.
Went back to zerker d/d, I die almost all the time but at least I can look at myself in the mirror with no shame.
The P/D-Build people are talking about: http://metabattle.com/wiki/Build:Thief_-_P/D_Condi_roamer
Easy and fun to play. You’ll find some other good builds there, too.
And yes, they hate us cause they ain’t us.
No… I’m pretty sure everyone just hates dire P/D because it’s just disgustingly OP with no required skill to play successfully making most people’s efforts playing anything else well feel wasted and dejected.
My server is currently in a horrible place where we’re constantly facing BB and they got like whole guild groups running that kitten, it’s literally only PU mesmers and dire thieves. Someone gave me the oldest advice in the world: “if you can’t beat them- join them” and so I went dire condi thief. It lasted half an hour, I can’t bring myself to play that, it just feels so wrong and lame.
Went back to zerker d/d, I die almost all the time but at least I can look at myself in the mirror with no shame.
See, I can relate to not being able to stand a build, but this is just ridiculous. “I can look at myself in the mirror with no shame.” Seriously? As if people playing a strong build in a video game should have shame?
You should be ashamed of yourself for playing such a strong build as D/D. You should stop relying on dagger offhand as a crutch and start using only dagger mainhand with no offhand weapon. Those of us who are truly skilled don’t have to rely on our build as a crutch.
0/0/0/0/0 new meta!
Or, to put it in other words: http://www.sirlin.net/articles/playing-to-win
Oh don’t get me wrong, I totally get people that enjoy playing certain builds that have no downsides, I also enjoy playing in god mode in single player RPG’s. I just like having a challenge and that “fair game” thing in my MMO’s.
Hacking allows you to “play-to-win” without any disadvantages, perhaps we should all do that?
If that’s all you got out of that article, than you didn’t understand it, sorry.
Sorry, I wasn’t even referring to it.
Or, to put it in other words: http://www.sirlin.net/articles/playing-to-win
Nailed it.
I would listen if people could demonstrate that a build other than condi pays off more in the end. For example, if P/D was merely a crutch which could only get so good, and D/P was harder to play, but could be more effective with skillful gaming, then I would listen.
But in my experience with every form of thief, P/D when played correctly, gives the most “bang for buck” so to speak.
The P/D-Build people are talking about: http://metabattle.com/wiki/Build:Thief_-_P/D_Condi_roamer
Easy and fun to play. You’ll find some other good builds there, too.
And yes, they hate us cause they ain’t us.
No… I’m pretty sure everyone just hates dire P/D because it’s just disgustingly OP with no required skill to play successfully making most people’s efforts playing anything else well feel wasted and dejected.
My server is currently in a horrible place where we’re constantly facing BB and they got like whole guild groups running that kitten, it’s literally only PU mesmers and dire thieves. Someone gave me the oldest advice in the world: “if you can’t beat them- join them” and so I went dire condi thief. It lasted half an hour, I can’t bring myself to play that, it just feels so wrong and lame.
Went back to zerker d/d, I die almost all the time but at least I can look at myself in the mirror with no shame.
But those BB thiefs are really realy bad.
Or, to put it in other words: http://www.sirlin.net/articles/playing-to-win
Nailed it.
I would listen if people could demonstrate that a build other than condi pays off more in the end. For example, if P/D was merely a crutch which could only get so good, and D/P was harder to play, but could be more effective with skillful gaming, then I would listen.
But in my experience with every form of thief, P/D when played correctly, gives the most “bang for buck” so to speak.
And that’s exactly it.
Dire P/D offers the lowest skill floor by an astronomical margin with the best reward with basically the same skill ceiling as every other build. The sad part is that the floor is so low and the reward so high that the ceiling is almost indiscernible from the floor because the results provided are always there.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/
Or, to put it in other words: http://www.sirlin.net/articles/playing-to-win
Nailed it.
I would listen if people could demonstrate that a build other than condi pays off more in the end. For example, if P/D was merely a crutch which could only get so good, and D/P was harder to play, but could be more effective with skillful gaming, then I would listen.
But in my experience with every form of thief, P/D when played correctly, gives the most “bang for buck” so to speak.
And that’s exactly it.
Dire P/D offers the lowest skill floor by an astronomical margin with the best reward with basically the same skill ceiling as every other build. The sad part is that the floor is so low and the reward so high that the ceiling is almost indiscernible from the floor because the results provided are always there.
I believe you are exaggerating to a large degree.
Or, to put it in other words: http://www.sirlin.net/articles/playing-to-win
Nailed it.
I would listen if people could demonstrate that a build other than condi pays off more in the end. For example, if P/D was merely a crutch which could only get so good, and D/P was harder to play, but could be more effective with skillful gaming, then I would listen.
But in my experience with every form of thief, P/D when played correctly, gives the most “bang for buck” so to speak.
That’s kind of the point. It’s the best, by far.
Some people play P/D to win.
Some people avoid P/D and play to whine.
Do you want to be a winner or a whiner?
Love,
Avid Perplexity Engi/Necro player
Bruh use Trip Wire,Needle & Shadow Trap with Trap Runes with 1 0 6 3 4 way more fun and mobility.
The Dhuumfire thread