d/d in a condition set.

d/d in a condition set.

in Thief

Posted by: babazhook.6805

babazhook.6805

I have been using these two builds of late and have great success in Wvw. I go back and forth between the two with slight variants in the utilities dependent on the sititation. The acro build is more “robust” while trickery does more damage over all just due to extra INI.

http://gw2skills.net/editor/?vZAQNAoYVl8MhimYTTw3JQ/EHtEFfIOigwXGtRKqDgDI4A-TVyBABYquxynAAC1DAwDAARlggpEjr9HEVlkuUeQKg7WWB-w

I have been using this of late in PvE and WvW. While the bulk of time is in WvW this week I am there a little less as the Golem rush event distorts what goes on there too much.
With this build you can inflict a whole lot of poison and bleeds in short order. Going Acro instead of trickery is also very doable. It more defensive but still pumps out great damage. If going trickery and assassins reward you can generate very good heals off every Deathblossom. When in a group switch out Shadows rejuvenation for venomshare.

In Champion fights in PVE with groups I have peaked poison damage at over 6k per tick , bleeds at 4k per tick and torment at 2k per tick. Orr is taken over krait to extend poison durations as much as possible over that of bleeds simply because the bleed base duration on the d/d is already very high (It in fact higher then the traditional p/d build traited for 100 percent bleeds).

The healing off leeching/SOM and shamans helps deal with the fragile nature of the thief that tries to fight in close.

SB is an escape and can generate a poison field which one can then use whrle finishers inside of. Caltrops a or RFI can also work very well in place of Skale or the Shadowstep dependent on the nature of the fight. As example I have come across power builds while roaming and Shadowstep is not as useful her as an RFI would be.

In place of Daggerstorm when solo roaming and not expecting to come up against large groups of enemies use BV. Even thieves Guild is very usable here in a solo situtaion as one can use venomshare with the thieves.

A typical rotation would be. Load up your venoms just prior to the battle. Have SB as your weapon. Steal to the enemy and drop a poison field with SB switching immediately to D/d. Possibility exists your venoms reset. DB over the enemy. You can usually pull of three and with heals coming in from the SOM and leeching will generally have good health. Roll out with a dodge or RFI. RFI will refill that ini for more attacks. Stealth as needed for condi cleanse using CnD.

This build has lots of INI and with the DBS you can load on lots of poison/bleed. Note the AA chain also provides a nice long lasting bleed and should be used when you can.

http://gw2skills.net/editor/?vZAQNAoYVl8MhimYTTw3JQ/EHtEEfIHJI6Acgg3X8T2CA-TVyBABYquxynAAC1DAwDAARlggpEjr9HEVlkuUeQKg7WWB-w

This is the Acro variant. It is VERY durable as you get more dodges off the vigor which will come from successful dodge and DB evades. Pain response removes
most damaging conditions on a regular basis. Hard to catch is a beauty of a stun break also giving more dodges .

Each DB will bring in 368 heal off the Assassins reward and 465 heal off the SOM for a base of 830+ each DB. If you then have your venoms up you can have a another source of healing come in at 350+ per strike.

In group fights traiting Daggerstorm acts as a second heal. This works well if your ini low and you need that heal without triggering your SOM.

Improv can be devastating here as it can allow a second immediate application of Poisons and the chances very good one of your utilities resets.

Shamans with its extra Vitality and that healing is very useful here. The loss in Condition damage is not overly much when compared to pure dire and easily made up for by staying longer in the fight to lay on more conditions.

(edited by babazhook.6805)

d/d in a condition set.

in Thief

Posted by: Efface.8460

Efface.8460

Been fiddling with a similar build as I lvl….didn’t read the links but I dig yer synopsis…. Gave me a few tweak ideas… Thanks man

d/d in a condition set.

in Thief

Posted by: babazhook.6805

babazhook.6805

Just an addition. You will note I use cactus fruit salad as a food. This extends condition duration by 40 percent while stealing life on a CRIT.

This is just a leftover of an idea I was toying with.

Since DB an AOE attack and can hit multiple targets it very much like an Unload wherein things that proc on crit are very likely to go off even with a low crit chance.

I was toying with the idea getting a bit more precision so as to push it towards 20 percent and then using that Steal Life on Crit food along with a blood sigil. I am not certain yet whether I am just further ahead with more raw vitality along with extra healing.

To get precision up while not having an affect on Condition damage I would have to lose Vitality and healing while adding power and precision through something like Sinister items.

Smokesreen can aslo work nice with the build. Drop it and do DBs over it and the hwirls lay down lots of blinds and you can use HS for a stealth.

(edited by babazhook.6805)