delete post pl0xxx
If changes come you need to adapt… If your build won’t be that usefull anymore then change your build…
You can still keep s/d but maybe try to combine it with another weaponset that gives you the burst you loose by swapping signet initiative and might traits & utilities for other traits & utilities.
Are you serious ? The problem with eles and mesmers was that they were instagibbed by permastealth thieves… d/p permastealth was never a good meta build… even though i used it for a while because it was a hell of a lot of fun xD
I’ve sent you a pm
The nerf to s/d won’t be such a big deal… everyone QQ’s about cast time, well then make sure you have an eye on your target to know if he has any stuns/immobs/kd’s left so you know you’ll have to cast shadow return pretty fast OR simply dodge and cast SR
You’ll most likely not see a nerf in initiative gain but a buff. Things won’t be so different regarding initiative. It’s the freedom from the initiative traits that will allow to use other traits now.
It’s sent :p
Thief is already underpowered and we’ll still get nerfed.
I’m sorry, but this did make me laugh a little. You’re far from underpowered.
I’m sick of people complaining about balance when it’s their class that gets “nerfed”.
Complain when you get “nerfs” but when you get buffed beyond what is required you don’t say anything then.
Justmy2c
Thief is already underpowered and we’ll still get nerfed.
I’m sorry, but this did make me laugh a little. You’re far from underpowered.
I’m sick of people complaining about balance when it’s their class that gets “nerfed”.
Complain when you get “nerfs” but when you get buffed beyond what is required you don’t say anything then.Justmy2c
Then why do people cringe when they hear a Thief was in a dungeon party and why are thieves considered rally fodder in zergs?
In anycase, did anyone ask if the teleport would be at the beginning or the end of the channel for Infiltrator’s Return?
Part-time Kittenposter
Thief is already underpowered and we’ll still get nerfed.
I’m sorry, but this did make me laugh a little. You’re far from underpowered.
I’m sick of people complaining about balance when it’s their class that gets “nerfed”.
Complain when you get “nerfs” but when you get buffed beyond what is required you don’t say anything then.Justmy2c
Then why do people cringe when they hear a Thief was in a dungeon party and why are thieves considered rally fodder in zergs?
In anycase, did anyone ask if the teleport would be at the beginning or the end of the channel for Infiltrator’s Return?
Warriors are good for AoE, Thieves are not.
In a 1v1 with Warrior and Thief, if the Thief chose not to spam Stealth/Blind then the Warrior would obviously win. Stealth/Blinds hold close to no value in Dungeons in terms of winning a fight.
To put it better;
Warriors have better DPS.
Thieves are good for their ability to negate damage, which isn’t needed in dungeons. Which is why Warriors are better choice in dungeons.
Thief is already underpowered and we’ll still get nerfed.
I’m sorry, but this did make me laugh a little. You’re far from underpowered.
I’m sick of people complaining about balance when it’s their class that gets “nerfed”.
Complain when you get “nerfs” but when you get buffed beyond what is required you don’t say anything then.Justmy2c
Then why do people cringe when they hear a Thief was in a dungeon party and why are thieves considered rally fodder in zergs?
In anycase, did anyone ask if the teleport would be at the beginning or the end of the channel for Infiltrator’s Return?
Warriors are good for AoE, Thieves are not.
In a 1v1 with Warrior and Thief, if the Thief chose not to spam Stealth/Blind then the Warrior would obviously win. Stealth/Blinds hold close to no value in Dungeons in terms of winning a fight.
To put it better;
Warriors have better DPS.
Thieves are good for their ability to negate damage, which isn’t needed in dungeons. Which is why Warriors are better choice in dungeons.
Warriors > Thieves in dungeons goes without saying. Warriors were the apex class in dungeons long before they got their rise in all other modes. I want to know why thieves are considered a burden in dungeons, why they’re generally considered just a step above Rangers in pve and non-roaming wvw, yet not underpowered.
Part-time Kittenposter