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Posted by: Smiley.5376

Smiley.5376

Calm down. The only real downside of the patch will be the cast time on shadow return… You’ll have to anticipate more instead of “oh kitten press 2”…

Signets will be put away and other utilities will be used now. The boost in initiative gain isn’t that small… Also the nerf to opportunist mostly affects p/p thieves with ricochet when a lot of enemies are around… wich is mostly in WvW but not in tPvP. It also only REALLY affects those that have higher then 50% crit chance… someone made a post about it with graphs that clearly explain what the opportunist nerf really means.

Instead of protesting, try to make some alternative builds that take into account these changes, i’ve done it and it turns out my build will be boosted by the upcoming initiative changes.

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Posted by: Smiley.5376

Smiley.5376

If changes come you need to adapt… If your build won’t be that usefull anymore then change your build…

You can still keep s/d but maybe try to combine it with another weaponset that gives you the burst you loose by swapping signet initiative and might traits & utilities for other traits & utilities.

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Posted by: Smiley.5376

Smiley.5376

Are you serious ? The problem with eles and mesmers was that they were instagibbed by permastealth thieves… d/p permastealth was never a good meta build… even though i used it for a while because it was a hell of a lot of fun xD

I’ve sent you a pm

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Posted by: Smiley.5376

Smiley.5376

The nerf to s/d won’t be such a big deal… everyone QQ’s about cast time, well then make sure you have an eye on your target to know if he has any stuns/immobs/kd’s left so you know you’ll have to cast shadow return pretty fast OR simply dodge and cast SR

You’ll most likely not see a nerf in initiative gain but a buff. Things won’t be so different regarding initiative. It’s the freedom from the initiative traits that will allow to use other traits now.

It’s sent :p

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Posted by: Zach.3264

Zach.3264

Thief is already underpowered and we’ll still get nerfed.

I’m sorry, but this did make me laugh a little. You’re far from underpowered.
I’m sick of people complaining about balance when it’s their class that gets “nerfed”.
Complain when you get “nerfs” but when you get buffed beyond what is required you don’t say anything then.

Justmy2c

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Posted by: Dual.8953

Dual.8953

Thief is already underpowered and we’ll still get nerfed.

I’m sorry, but this did make me laugh a little. You’re far from underpowered.
I’m sick of people complaining about balance when it’s their class that gets “nerfed”.
Complain when you get “nerfs” but when you get buffed beyond what is required you don’t say anything then.

Justmy2c

Then why do people cringe when they hear a Thief was in a dungeon party and why are thieves considered rally fodder in zergs?

In anycase, did anyone ask if the teleport would be at the beginning or the end of the channel for Infiltrator’s Return?

Registered Altaholic
Part-time Kittenposter

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Posted by: Zach.3264

Zach.3264

Thief is already underpowered and we’ll still get nerfed.

I’m sorry, but this did make me laugh a little. You’re far from underpowered.
I’m sick of people complaining about balance when it’s their class that gets “nerfed”.
Complain when you get “nerfs” but when you get buffed beyond what is required you don’t say anything then.

Justmy2c

Then why do people cringe when they hear a Thief was in a dungeon party and why are thieves considered rally fodder in zergs?

In anycase, did anyone ask if the teleport would be at the beginning or the end of the channel for Infiltrator’s Return?

Warriors are good for AoE, Thieves are not.

In a 1v1 with Warrior and Thief, if the Thief chose not to spam Stealth/Blind then the Warrior would obviously win. Stealth/Blinds hold close to no value in Dungeons in terms of winning a fight.

To put it better;
Warriors have better DPS.
Thieves are good for their ability to negate damage, which isn’t needed in dungeons. Which is why Warriors are better choice in dungeons.

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Posted by: Dual.8953

Dual.8953

Thief is already underpowered and we’ll still get nerfed.

I’m sorry, but this did make me laugh a little. You’re far from underpowered.
I’m sick of people complaining about balance when it’s their class that gets “nerfed”.
Complain when you get “nerfs” but when you get buffed beyond what is required you don’t say anything then.

Justmy2c

Then why do people cringe when they hear a Thief was in a dungeon party and why are thieves considered rally fodder in zergs?

In anycase, did anyone ask if the teleport would be at the beginning or the end of the channel for Infiltrator’s Return?

Warriors are good for AoE, Thieves are not.

In a 1v1 with Warrior and Thief, if the Thief chose not to spam Stealth/Blind then the Warrior would obviously win. Stealth/Blinds hold close to no value in Dungeons in terms of winning a fight.

To put it better;
Warriors have better DPS.
Thieves are good for their ability to negate damage, which isn’t needed in dungeons. Which is why Warriors are better choice in dungeons.

Warriors > Thieves in dungeons goes without saying. Warriors were the apex class in dungeons long before they got their rise in all other modes. I want to know why thieves are considered a burden in dungeons, why they’re generally considered just a step above Rangers in pve and non-roaming wvw, yet not underpowered.

Registered Altaholic
Part-time Kittenposter