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Posted by: fumcheg.1936

fumcheg.1936

You should tell us what you think of this). Have you tried it? I see condition damage, but I don’t see conditions themselves. Also no vigor or endurance refill. No crits. I don’t see any advantages of this build over classic S/D.

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Posted by: messiah.1908

messiah.1908

what the purpose of the build, which gameplay?
is it roaming , zerging , raiding?

you basically sitting duck as you cannot dodge, no fast escape . so in zerg or raid group not much big help

in small group like 5 man taking camp or ninja stuff it can work by spreading venom for fast burst

do bloodlust and corruption stacks? i dont think so

i tried the condition build 20,0,30,20,0 as roaming with thieves guild and its fun play 1v1 or 1v2

these days i feel thieves are pushed aside as other classes can do it better
power dmg – warrior
condition – necros and engineer

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Posted by: Zacchary.6183

Zacchary.6183

Venoms suck and I would never recommend any of them.

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Posted by: Daendur.2357

Daendur.2357

I think venoms are poorly designed.
They are too weak compared to other skills even traited.
Maybe if they’ll become unblockable… i mean just the venom application, so the attack can be blocked but the venom part cannot.

Black Thunders [BT] – Gandara