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Posted by: darkaheart.4265

darkaheart.4265

So the only reason I’m using my thief in HoT is to rather enough hero points to unlock the whole elite spec since all the hero points of Tyria arent enough. I notice this weekend when i entered HoT i was having a hard time surviving due to NPC high damage and only healing with Withdraw. so i started using Signet of Malice and Invigorating Precision but now im relaying on it too much.

so my question is, what build are you guys use in HoT, if youre using a thief?

Im currently using my wvw build but do you guys think is enough.

i7 3770k @ 4.5 ghz|Z77X-UD5H Motherboard|16GB @ 1600Mhz|GTX 1080|Corsair AX750 PSU|Windows 10 Home

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Posted by: Cynz.9437

Cynz.9437

I am also using malice and invigorating prec + s/p for pve… mobs just dish out too much dmg to run anything else.

All is Vain~
[Teef] guild :>

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Posted by: kaikalii.4198

kaikalii.4198

I run staff with soldier armor and zerker weapons and trinkets. I use withdraw if I’m running bound dodge and physical heal if I’m running dash. It’s plenty of healing for me.

Kaliiii (Thief) – SoS

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Posted by: PopeUrban.2578

PopeUrban.2578

I do it with just SoM in pve. On a d/d condition build with lotus dodge you have generally enough built in evade and passive healing to kill most stuff as long as you keep an eye on your init and end and try to save a dodge or DB for emergency evades.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

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Posted by: EazyPanda.6419

EazyPanda.6419

I used Zerk Staff… With Withdraw, Shadow’s Refuge, Signet of Agility and Roll for Initiative.
I also run the Dash dodge.

Plenty of evades and swiftness, the way to survive in the jungle is to not get hit at all

Though I guess throwing in some soldiers or Valk gear might make it more forgiving.

Anet logic:
where bashing people over the head with a stick deals more damage than a stab to the heart.
-My D.A. = http://eazypanda.deviantart.com/

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Posted by: babazhook.6805

babazhook.6805

I use two builds in Pve. One is a condition d/d build using deathblossom and SOM. His healing fime and he can solo champions.

The other is IP in a staff/pp build. The heal from the IP using a vault into 5 enemies is significant and not something I can pass up.

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Posted by: DeceiverX.8361

DeceiverX.8361

I played Fury/Trickster P/P doing it on one of my alt thieves going DA/CS/Tr with withdraw and NQ. Didn’t have too many problems except for monsters that dealt more damage than my max health.

Most of the champions and missions, aside from Balth, didn’t pose any issues. I would suggest not using a melee-oriented setup for the content unless playing a much tankier build in the form of toughness and vitality.

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Posted by: Sir Vincent III.1286

Sir Vincent III.1286

So the only reason I’m using my thief in HoT is to rather enough hero points to unlock the whole elite spec since all the hero points of Tyria arent enough. I notice this weekend when i entered HoT i was having a hard time surviving due to NPC high damage and only healing with Withdraw. so i started using Signet of Malice and Invigorating Precision but now im relaying on it too much.

so my question is, what build are you guys use in HoT, if youre using a thief?

Im currently using my wvw build but do you guys think is enough.

Your build should be fine if you have not unlocked the Staff yet, but you should consider using S/P instead for cleave and AoE blind. I would personally use Withdraw because it’s an anti-CC, anti-condition, evade, and lots of heal. When you unlocked Channeled Vigor, switch to it as soon as possible. Eventually, CV and Dash will replace Withdraw.

http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.