did they change our stealth?

did they change our stealth?

in Thief

Posted by: Kensuke.2307

Kensuke.2307

Seems like before i could use cloak and dagger until i ran out of initiative but now it seems like i keep gettin a immune thing when i try to do it twice in a row which kinda sucks cuz that means im takeing hits i wouldn’t normally take specially sucks when im using my healing skill and running away and it doesn’t let me go invisible. im more or less a solo player so fighting some enemies stealth is kinda my main skill specially fighting multiple enemies.

did they change our stealth?

in Thief

Posted by: DrakeWurrum.6049

DrakeWurrum.6049

Nope. Our stealth has a “Revealed” effect when we break it. Can’t restealth for about 2-3 seconds. Has been this way since BWE2.

Otherwise perma-stealth would be possible, which is crazy OP.

I hope you haven’t forgotten my role in this little story. I’m the leading man.
You know what they say about the leading man? He never dies.

did they change our stealth?

in Thief

Posted by: Kensuke.2307

Kensuke.2307

lul i guess. 2 secs makes a big diff tho really never noticed it until just now be nice if the revealed thing was just for PVP not PVE

(edited by Kensuke.2307)

did they change our stealth?

in Thief

Posted by: ColdSpyder.9082

ColdSpyder.9082

There has always been a “revealed” debuff when exiting stealth, as the first responder stated.
This promotes tactical stealth as opposed to “Sit there and be forever invis” play, which has little to no challenge associated with it.
Yes, OP, now you have to learn how to stay alive other than spamming stealth.
I recommend using S/P or even S/D to have plenty of evasion.

did they change our stealth?

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Posted by: Amon.8214

Amon.8214

For you to just notice it, means you are improving and response better. Don’t take it as weak point but rather play around it.

Neo Amon
Downunder Guild [DU].