does anyone else have this problem with C&D

does anyone else have this problem with C&D

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Posted by: Scourge.1563

Scourge.1563

As the title says my problem is with C&D. I use P/D and when I use C&D my toon will strike putting me in stealth and then strike again pulling me out of stealth. This dosent happen all the time but it would happen twice out of ten times maybe more. And no its not me pressing the button twice, I’ve checked that too. It’s really a pain cause I’m in WvW alot.

Naz Gul-Necro/Witch King-Revenant
Watching you Bleed makes me smile…………
Titanium Horde (TANK)(Borlis Pass)

does anyone else have this problem with C&D

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Posted by: Stin.9781

Stin.9781

Disable autoattack, and try not to push too many buttons ahead… Like some people try to do 1-2 heartseers end up doing 3-4 >.< which looks and is kitten

Former Devils Inside Thief R43

does anyone else have this problem with C&D

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Posted by: PopeUrban.2578

PopeUrban.2578

I’ve only ever had this problem when I slip up and hit C&D twice on accident (as it ques up the second one to fire immediately after the first)

One problem that I do have with C&D however is that it doesn’t seem to like applying stealth when used inside a thrown goo field in PvE or WvW. This isn’t a big issue against players in WvW as you don’t often have good from a steal, and when you do (from stealing from a mob) players are not exactly prone to standing in combo fields.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ

does anyone else have this problem with C&D

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Posted by: Eduardo.4675

Eduardo.4675

I’ve only ever had this problem when I slip up and hit C&D twice on accident (as it ques up the second one to fire immediately after the first)

One problem that I do have with C&D however is that it doesn’t seem to like applying stealth when used inside a thrown goo field in PvE or WvW. This isn’t a big issue against players in WvW as you don’t often have good from a steal, and when you do (from stealing from a mob) players are not exactly prone to standing in combo fields.

Of course it doesnt apply stealth after gunk… gunk not only applies conditions, it also ticks dmg… any stealth skill (except shadow refuge, coz it ticks stealth 4 times) will fail if u use gunk…

Edit: blinding powder, now that we speak of stealth, is somewhat imune to stun/daze, as if it was a stunbreaker, im often dazed in melee by wars, and blinding powder keeps usable…just a crumb of my observations; also, a couple of days ago was testing the exact amount of armor the golems have in the mists, whilst also figuring out the exact skill multiplier for backstab, and i realized that the next attack after being stealthed by blinding powder has increased dmg.Not sure whats going on here, if its hidden/ninja patch, or bug, but… those were my observations. For the curious out there, the golems armor is 2598/2320/2182, with backstab Skill Multiplier being 2.39xxx.

Adapt or die. I never die.

(edited by Eduardo.4675)

does anyone else have this problem with C&D

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Posted by: Scourge.1563

Scourge.1563

@Stin I’ve tried that, it did not change it at all. Like I said not sure why but he will use C&D twice. And I only qued up C&D once

Naz Gul-Necro/Witch King-Revenant
Watching you Bleed makes me smile…………
Titanium Horde (TANK)(Borlis Pass)

does anyone else have this problem with C&D

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Posted by: Phantom.8130

Phantom.8130

it could be lag during the click itself causing a second one to end up in the action queue. i’ve had that happen with heartseeker many times. i’d hit it once to act as a gap closer so i could use death blossom for positioning, then CnD +backstab, and end up doing 2 heartseekers which would leave me without enough initiative for the CnD at the end. ideally, there would be an option to turn off action queuing entirely, but i haven’t been able to find anything even remotely resembling that.

does anyone else have this problem with C&D

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Posted by: PopeUrban.2578

PopeUrban.2578

I’ve only ever had this problem when I slip up and hit C&D twice on accident (as it ques up the second one to fire immediately after the first)

One problem that I do have with C&D however is that it doesn’t seem to like applying stealth when used inside a thrown goo field in PvE or WvW. This isn’t a big issue against players in WvW as you don’t often have good from a steal, and when you do (from stealing from a mob) players are not exactly prone to standing in combo fields.

Of course it doesnt apply stealth after gunk… gunk not only applies conditions, it also ticks dmg… any stealth skill (except shadow refuge, coz it ticks stealth 4 times) will fail if u use gunk…

Edit: blinding powder, now that we speak of stealth, is somewhat imune to stun/daze, as if it was a stunbreaker, im often dazed in melee by wars, and blinding powder keeps usable…just a crumb of my observations; also, a couple of days ago was testing the exact amount of armor the golems have in the mists, whilst also figuring out the exact skill multiplier for backstab, and i realized that the next attack after being stealthed by blinding powder has increased dmg.Not sure whats going on here, if its hidden/ninja patch, or bug, but… those were my observations. For the curious out there, the golems armor is 2598/2320/2182, with backstab Skill Multiplier being 2.39xxx.

See, that’s the thing though, right after release and for a while there, it did stealth inside the gunk field. Then, one day, it stopped. It’s bothered me ever since seeing as how I can’t ground target that crap, and if I want to combo with it I nearly always find myself needing to waste a dodge just to get a full sneak attack through the field before it vanishes.

Guild Master – The Papacy [POPE] (Gate of Madness)/Road Scholar for the Durmand Priory
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ