Everything that is wrong with the thief in my view
Note subject is in World vs World.
This thread will be ignored until March 26th, after significant changes have been made that may or may not affect your gameplay.
Have fun hombre.
Note subject is in World vs World.
This thread will be ignored until March 26th, after significant changes have been made that may or may not affect your gameplay.
Have fun hombre.
yes because fixing culling will surely reduce thief damage!
Each hit of Double Strike (the first auto-attack in the 3-part chain) hit you for 1k, and Wild Strike (part 2) hit for THREE THOUSAND. Also take note that you were being attacked by an elementalist, who managed to deal 4k with Lightning Surge.What on earth were you wearing? Paper? Might as well have run in to battle in the nude. There is something seriously wrong here.
You have no excuse.
Resident Thief
(edited by Auesis.7301)
the stealth is ridiculous, but add in the damage and it’s just a total joke.
the fact that any class can dish 7k dmg by pushing 1 button ( which can be pushed multiple times) just shows what a joke pvp in this game is.
A gc thief will always deal that amount of damage regardless you like it or not. Looking at the numbers you died cos you spec-ed yourself to be a gc too so its not the thieves fault he’s doing the damage he is spec-ed to do.
Its like saying why not remove conditional damage from a necro and if you complaining about the stealth remove the death shroud from a necro too because it gives an extra life and stability if you trait it. You basically need to be FAST enough to react and know HOW to react…not complain about a class’s unique characteristic.
Each hit of Double Strike (the first auto-attack in the 3-part chain) hit you for 1k, and Wild Strike (part 2) hit for THREE THOUSAND. What on earth were you wearing? Paper? Might as well have run in to battle in the nude. There is something seriously wrong here.
You have no excuse.
so the solution is to wear only heavy armor and get hit for 5k instead of 7k while thieves run in full zerk without a care in the world because of invis?
and the worst part is a glass canon ranger does about 1k on most of their damage skills. greatsword number 2 hits for 3.5k max.
that totally compares to a thief’s DPS!
the funnier thing is that they took similar damage from a staff elementalist at the same time.
Each hit of Double Strike (the first auto-attack in the 3-part chain) hit you for 1k, and Wild Strike (part 2) hit for THREE THOUSAND. What on earth were you wearing? Paper? Might as well have run in to battle in the nude. There is something seriously wrong here.
You have no excuse.
My semi-CG thief hits for this easy on most targets. Problem with WvW dmg is +% critical damageit is too much of a boost to dmg vs toughness. Whyy thief does so much dmg is fact you can spec in 1 trait line and increase crit chance and crit dmg. Ele/Mesmer/Rangers can also. But a GC ele is to fragile and GC Ranger also but ranger also has crap dmg on weapons so big burst not so big. That leaves mesmer who is all so a powerful class in WvW due to this.
Can’t wait till update to WvW on removing culling, so ‘L2P’ comment will be legit to use for this scenario in the future.
Hello,
Armor + protection = tanky
bersek gear = glas cannon
But since we already got an topic regarding thief, and how overpowered he is, i kindly ask an moderator to merge this topic
https://forum-en.gw2archive.eu/forum/professions/thief/The-thief-and-its-gameplay-Your-feedback-Merged/page/70#post1623952
Best regards,
If it makes you feel any better, i get killed by 9k eviscerate warriors all the time. It is like mini game now, how long can i fight until a warrior sneaks up on me.
Melanessa-Necromancer Cymaniel-Scrapper
Minikata-Guardian Shadyne-Elementalist -FA-
If it makes you feel any better, i get killed by 9k eviscerate warriors all the time. It is like mini game now, how long can i fight until a warrior sneaks up on me.
Dat bullrush 100b, easily the most used combo ive seen from them
If it makes you feel better, I can regale you with recent tales of my victories over thieves.
Two days ago, killed two thieves 2v1. Both level 80, not upleveled. WvW
About 30 minutes ago, go jumped on by a thief while I was at 30% health. Hey guess what, i won without even healing. Also lv 80 not upleveled in WvW.
I can give you all the anecdotes you want. They don’t constitute evidence any more than your anecdotes of you being killed evidences thieves being OP.
For the record I play guardian, and yes, there are plenty of thieves that outplay me. In my experience, people like you think thieves are OP and try to play one not realizing that everyone can kill uplevels really really easily. You guys become the type of people that I destroy above ^. Yes, I’ve been totally destroyed by every kind of thief build at least once, they are good players, I don’t cry OP. I’ve also destroyed every thief build at least once as well. They don’t go on the guardian forums crying about guardians being OP.
Sorry, I was extremely proud that I beat that thief at 30% hp and I needed to chest thump (altho he probably let his guard down thinking I’d be an easy kill at that point)
If it makes you feel better, I can regale you with recent tales of my victories over thieves.
Two days ago, killed two thieves 2v1. Both level 80, not upleveled. WvW
About 30 minutes ago, go jumped on by a thief while I was at 30% health. Hey guess what, i won without even healing. Also lv 80 not upleveled in WvW.I can give you all the anecdotes you want. They don’t constitute evidence any more than your anecdotes of you being killed evidences thieves being OP.
For the record I play guardian, and yes, there are plenty of thieves that outplay me. In my experience, people like you think thieves are OP and try to play one not realizing that everyone can kill uplevels really really easily. You guys become the type of people that I destroy above ^. Yes, I’ve been totally destroyed by every kind of thief build at least once, they are good players, I don’t cry OP. I’ve also destroyed every thief build at least once as well. They don’t go on the guardian forums crying about guardians being OP.
Sorry, I was extremely proud that I beat that thief at 30% hp and I needed to chest thump (altho he probably let his guard down thinking I’d be an easy kill at that point)
I totally agree on this. It’s a matter of how you play and not who plays what that dictates who lives at the end of a fight. Full zerk thieves have not much initiative so and for them to wear you down they need to use alot of what little they have. Or you can totally destroy them by simply smashing them hard cos they’re so vulnerable and can remove very little conds if stacked. FYI unlike most duelist classes a thief technically cannot sustain in a prolonged fight so learn and react fast….it’s the least you can do in gaming.
the stealth is ridiculous, but add in the damage and it’s just a total joke.
the fact that any class can dish 7k dmg by pushing 1 button ( which can be pushed multiple times) just shows what a joke pvp in this game is.
Get some toughness, I hear it reduces damage.
https://twitter.com/TalathionEQ2
Considering the fact that you took 4k from a Lightning Surge, I would assume that you are running some sort of Zerker build as well. Glass Cannon. Im just gonna let you know, he can die just as fast, if not faster than you. If he fails that first hit, its pretty hard to recover, considering how little HP they will have. And thieves are not the only class that can kill quickly. Warriors, Necros, engineers, eles, and ranger all have a very good killtime. And many of them have more natural bulk to back them up.
If it makes you feel better, I can regale you with recent tales of my victories over thieves.
Two days ago, killed two thieves 2v1. Both level 80, not upleveled. WvW
About 30 minutes ago, go jumped on by a thief while I was at 30% health. Hey guess what, i won without even healing. Also lv 80 not upleveled in WvW.I can give you all the anecdotes you want. They don’t constitute evidence any more than your anecdotes of you being killed evidences thieves being OP.
For the record I play guardian, and yes, there are plenty of thieves that outplay me. In my experience, people like you think thieves are OP and try to play one not realizing that everyone can kill uplevels really really easily. You guys become the type of people that I destroy above ^. Yes, I’ve been totally destroyed by every kind of thief build at least once, they are good players, I don’t cry OP. I’ve also destroyed every thief build at least once as well. They don’t go on the guardian forums crying about guardians being OP.
Sorry, I was extremely proud that I beat that thief at 30% hp and I needed to chest thump (altho he probably let his guard down thinking I’d be an easy kill at that point)
picture? no? then i don’t care.
fact is thieves can run glass canon and have more survivability than any other class along with the most damage. other classes get actively punished for running glass canon because they can’t go invis and run away to compensate for high dps. if a glass of any other class gets caught unawares they die. if a thief is surprised he stealths and skips away.
thieves could take a 50% dmg reduction and they’d still be amazing. if a thief doesn’t win in a 1v1 right now they must be really bad.
also play a glass canon ranger. it’s a glass canon thief without the canon or the defense from invis.
Brother, Thieves in full zerker are not the issue unless you’re paper. Then it’s a game of “spotted you first” and “how’s the latency today” … which is rather boring and honestly the Thief has the advantage in both of these games.
It would be helpful if we knew what your class and build were when this happened.
I agree that you were getting hit quite hard by even auto-attacks which makes me quite curious about the answers to these two questions.
Without those answers, I cannot help you further.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.
GlassCannon is risky, no matter what. Everything else is BS
More bads posting showing that they are bads. This month’s update will not change this. Bads will be bads and post evidence of it forever….
Here is a hint OP, Rangers are only good as GC in a full group with support. If you are rolling as a duo, you have other great specs. Try using them.
(edited by Stiv.1820)
I’m a Thief and actually never died to another Thief hitting me even close to that hard even when they catch me first and unload everything before I’m able to roll away. I’m not full zerker though.
I’m a Thief and actually never died to another Thief hitting me even close to that hard even when they catch me first and unload everything before I’m able to roll away. I’m not full zerker though.
He’s a full GC Ranger. He made a post the other day complaining. Pointing out the obvious that Thieves make better GC than a Ranger. In full groups or larger situations GC rangers are fine but he’s trying to play a very group dependent Ranger spec on the small scale and QQing. Rangers have easy access to protection and haste things that just beg for some toughness while still allowing decent damage. OP needs to L2Spec for what he’s doing.
I’m a Thief and actually never died to another Thief hitting me even close to that hard even when they catch me first and unload everything before I’m able to roll away. I’m not full zerker though.
He’s a full GC Ranger. He made a post the other day complaining. Pointing out the obvious that Thieves make better GC than a Ranger. In full groups or larger situations GC rangers are fine but he’s trying to play a very group dependent Ranger spec on the small scale and QQing. Rangers have easy access to protection and haste things that just beg for some toughness while still allowing decent damage. OP needs to L2Spec for what he’s doing.
A GC greatsword ranger at that
Sooo my fellow thieves I got my warrior to level 80 2 days ago. He is kitted in full exotics even has a legendary already since I transmutated it from my mesmer (find boring) to the warrior. Its alot of fun and gives me more perspective.
Thieves no problem its so easy to kill thieves since I know how they play. All the tools are there for a warrior to kill a thief easy. Dat turtle defense +200 toughness trait baslisks me please!! Endure pain NP. Oh your going into refuge ok eat Fear Me!!!! Eat this whirlwind.
Damage? You gotta be kidding me. I can pump out 7k-9k eviserates every 10 secs pretty much. With a point blank bull rush, and a shield bash, and fear of my 100bs landing eviscerate isn’t overly difficult given its short cooldown.
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}
If it makes you feel better, I can regale you with recent tales of my victories over thieves.
Two days ago, killed two thieves 2v1. Both level 80, not upleveled. WvW
About 30 minutes ago, go jumped on by a thief while I was at 30% health. Hey guess what, i won without even healing. Also lv 80 not upleveled in WvW.I can give you all the anecdotes you want. They don’t constitute evidence any more than your anecdotes of you being killed evidences thieves being OP.
For the record I play guardian, and yes, there are plenty of thieves that outplay me. In my experience, people like you think thieves are OP and try to play one not realizing that everyone can kill uplevels really really easily. You guys become the type of people that I destroy above ^. Yes, I’ve been totally destroyed by every kind of thief build at least once, they are good players, I don’t cry OP. I’ve also destroyed every thief build at least once as well. They don’t go on the guardian forums crying about guardians being OP.
Sorry, I was extremely proud that I beat that thief at 30% hp and I needed to chest thump (altho he probably let his guard down thinking I’d be an easy kill at that point)
picture? no? then i don’t care.
fact is thieves can run glass canon and have more survivability than any other class along with the most damage. other classes get actively punished for running glass canon because they can’t go invis and run away to compensate for high dps. if a glass of any other class gets caught unawares they die. if a thief is surprised he stealths and skips away.
thieves could take a 50% dmg reduction and they’d still be amazing. if a thief doesn’t win in a 1v1 right now they must be really bad.
also play a glass canon ranger. it’s a glass canon thief without the canon or the defense from invis.
vespers, a picture will prove little. I would encourage you to roll a thief and go full GC. Let us know your findings. I’ve seen thieves hit for 12K+ on BS crits with the right set up.
I’ve played D/D GC, D/D Condition, D/P backstab/survival, P/D Condition and my findings are that….. I’m a mediocre player. Why don’t I perform like the superstars in the videos are? I have the same gear, same build, etc…… Maybe I switch my builds too much to settle in to one that fits me perfect.
I need to learn my thief (which I’ve played for a long time) the same way you need to learn how to counter a thief with the class you’re playing. I didn’t think the numbers you showed were anything new. Apparently you just zoned into WvW.
It makes me lol when a gc comes on here and complains they took a lot of damage.
If you think that’s bad op, you should see what one of my 4 clone shatters does to a GC ranger. I’ve been hit with 10k backstabs on my mesmer if I’m not paying attention good enough. Then again, I expect it b/c I made the choice to go glass. If you plan on going glass, you better have a way to get yourself out of a situation, or you pay the price.
If it makes you feel better, I can regale you with recent tales of my victories over thieves.
Two days ago, killed two thieves 2v1. Both level 80, not upleveled. WvW
About 30 minutes ago, go jumped on by a thief while I was at 30% health. Hey guess what, i won without even healing. Also lv 80 not upleveled in WvW.I can give you all the anecdotes you want. They don’t constitute evidence any more than your anecdotes of you being killed evidences thieves being OP.
For the record I play guardian, and yes, there are plenty of thieves that outplay me. In my experience, people like you think thieves are OP and try to play one not realizing that everyone can kill uplevels really really easily. You guys become the type of people that I destroy above ^. Yes, I’ve been totally destroyed by every kind of thief build at least once, they are good players, I don’t cry OP. I’ve also destroyed every thief build at least once as well. They don’t go on the guardian forums crying about guardians being OP.
Sorry, I was extremely proud that I beat that thief at 30% hp and I needed to chest thump (altho he probably let his guard down thinking I’d be an easy kill at that point)
picture? no? then i don’t care.
fact is thieves can run glass canon and have more survivability than any other class along with the most damage. other classes get actively punished for running glass canon because they can’t go invis and run away to compensate for high dps. if a glass of any other class gets caught unawares they die. if a thief is surprised he stealths and skips away.
thieves could take a 50% dmg reduction and they’d still be amazing. if a thief doesn’t win in a 1v1 right now they must be really bad.
also play a glass canon ranger. it’s a glass canon thief without the canon or the defense from invis.
Sounds like a L2Play issue.
A thief going stealth because they are low on health? Thats indication for free kill. They can stealth, but doesn’t mean they are not there and can’t be damaged.
The only exclusive skyhammer stream
A thief that dies in stealth either:
(1) Needs to l2p
(2) Got unlucky
The thief can see their opponent, but their opponent can’t see them. As such, the Thief can react to their opponent much easier. Failure to do so is on the Thief’s head.
It’s the difference between seeing your opponent and reacting to what they are doing and not seeing your opponent and blindly guessing with melee/AOE attacks/abilities.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.
A thief that dies in stealth either:
(1) Needs to l2p
(2) Got unlucky
(3) is glas cannon ( no condition removal on that build)
(4) fight against an decent enemy who know how to track his auto attack
(5) is not invulnerable to aoe, and got hit by an 6 k whirlwind
(6) is tracked by an channeling skill
(7) his enemy’s don’t stop aoe the area where he stealthed
edit *
8 – he got knocked back from his refuge by an mesmer /guard/warrior/ranger
A thief that dies in stealth either:
(1) Needs to l2p
(2) Got unluckyThe thief can see their opponent, but their opponent can’t see them. As such, the Thief can react to their opponent much easier. Failure to do so is on the Thief’s head.
It’s the difference between seeing your opponent and reacting to what they are doing and not seeing your opponent and blindly guessing with melee/AOE attacks/abilities.
Not always true. I’m a backstab thief so when I go into backstab mode (stealth) yeah I can see my opponent, but when they are swinging and attacking every inch of air around them, makes it kinda difficult to get it there without getting hurt.
Lol. You guys give flak to people for complaining that we can’t see the thief, only know they are there, and how we should be able to guess correctly when you are going to use skills that are instant cast and give no indicator.
Yet here you are talking about how hard it is for you to get away from someone while stealthed. You know what AOEs each class has. You can see them and they can’t see you. You can dodge roll, shadowstep, etc. while stealthed.
If you are dying while stealthed it is because you didn’t react to that Whirlwind, etc., waited too long to stealth against that class with a channeled attack, etc.. You can at least see those abilities when they are used.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.
No wonder people are whining about thieves, they run full glasscannon expect to survive a burst class… I just started an engineer a week ago, first stat i went for was toughness, thieves? I hunt them.
http://tinyurl.com/koroshibuild
No wonder people are whining about thieves, they run full glasscannon expect to survive a burst class… I just started an engineer a week ago, first stat i went for was toughness, thieves? I hunt them.
:O How could you hunt your own kind?
No wonder people are whining about thieves, they run full glasscannon expect to survive a burst class… I just started an engineer a week ago, first stat i went for was toughness, thieves? I hunt them.
:O How could you hunt your own kind?
I imagine easily with a flamethrower, bombs, and/or grenades, lol!
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.
No wonder people are whining about thieves, they run full glasscannon expect to survive a burst class… I just started an engineer a week ago, first stat i went for was toughness, thieves? I hunt them.
:O How could you hunt your own kind?
I imagine easily with a flamethrower, bombs, and/or grenades, lol!
You just answered your own conundrum of how to deal with us, I hope you know this.
No wonder people are whining about thieves, they run full glasscannon expect to survive a burst class… I just started an engineer a week ago, first stat i went for was toughness, thieves? I hunt them.
:O How could you hunt your own kind?
I imagine easily with a flamethrower, bombs, and/or grenades, lol!
You just answered your own conundrum of how to deal with us, I hope you know this.
If I played an engineer, you’d be correct :-)
I do not play an engineer.
None of the classes I play have spammable AOE unless you count my Mesmer’s sword and my Ranger’s sword/greatsword.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.
Lol. You guys give flak to people for complaining that we can’t see the thief, only know they are there, and how we should be able to guess correctly when you are going to use skills that are instant cast and give no indicator.
Yet here you are talking about how hard it is for you to get away from someone while stealthed. You know what AOEs each class has. You can see them and they can’t see you. You can dodge roll, shadowstep, etc. while stealthed.
If you are dying while stealthed it is because you didn’t react to that Whirlwind, etc., waited too long to stealth against that class with a channeled attack, etc.. You can at least see those abilities when they are used.
And yet you seem determined that no one can ever predict how someone is going to move in certain circumstances or that other classes don’t all have instant moves.
If stealthing to run away theres a good chance you’ve already burnt the rest of your survivability toolset (which will most likely be only endurance, condi removal and shadowstep if that)
If someone knows your condition (read where not AFK when you decided to run away) they will often know at least the general path you will be taking to escape and drop anything they can there.
Stealth is potent, but its only as potent as the enemy is incompetent, the moment the enemy knows what their doing 3-4 seconds of invisibility hardly hinders them.
No wonder people are whining about thieves, they run full glasscannon expect to survive a burst class… I just started an engineer a week ago, first stat i went for was toughness, thieves? I hunt them.
:O How could you hunt your own kind?
It is actually very fun. It started out with the question “why I don’t see a lot of engineers in wvw” which then turned me into loving the class. The engineer is actually a strong pvp class.
After playing a thief for many months, I understand the basic patterns which allows me to “bait” thieves to gank me, the second they start the burst, I stack confusion and unleash the grenades. Fights end in less than 10 seconds.
http://tinyurl.com/koroshibuild
No wonder people are whining about thieves, they run full glasscannon expect to survive a burst class… I just started an engineer a week ago, first stat i went for was toughness, thieves? I hunt them.
:O How could you hunt your own kind?
I imagine easily with a flamethrower, bombs, and/or grenades, lol!
You just answered your own conundrum of how to deal with us, I hope you know this.
If I played an engineer, you’d be correct :-)
I do not play an engineer.
None of the classes I play have spammable AOE unless you count my Mesmer’s sword and my Ranger’s sword/greatsword.
You have a problem killing thieves on your Mesmer? If I target them then MirrorImage+BF when they get to ~1K range half of them steal into BF and die to a shatter…
@Dasorine
I never said you can’t guess. I’ve said that the issue is that you have to guess because there are no indicators. There’s a difference. That difference is quite apparent if you fight a good warrior and then fight a good thief. Versus the warrior, you’re seeing him using abilities and reacting. Versus the thief, you’re seeing him stealth and guessing when to react.
Hell, I saw one good thief change it up quite a bit by not even backstabbing one stealth. He instead let the player waste dodge rolls, etc. for 4 seconds, stealth ended but he didn’t have reveal since he didn’t attack from stealth so he immediately cloak and daggered. The player he fought did as has been suggested on here, he guessed when he’d be backstabbed. He even blew both dodges and a block to prevent being backstabbed. However, instead of being a noob and attacking him, the Thief simply waited, smiled, and restealthed versus his opponent who was now lacking several defensive options he had just blown.Could the player have evaded the cloak and dagger? Yeah, if he hadn’t already blown his dodges, etc. stopping the backstab that never came.
This is the same for “knowing the general path” that a Thief is going to take when stealth. You don’t know which direction they are going to go. They have 360 degrees to choose from. Yes, a noob thief will be very predictable. A good thief will not be.
@Stiv
My post said nothing about having trouble with dealing with Thieves, only that what I posted was not applicable to my Mesmer nor my Ranger (traps are AOE but not spammable and work differently). Most thieves are noobs that try to glass cannon … 2 shatters and you go poof and I’m very fast at generating illusions and shattering :-)
The thieves that scare me are the patient ones that will reset our fight until they win. After a fight has been reset 4-5 times I’m going to make a mistake and they get me … when I realize it’s one of these, I use my escapes to try to get away as the best I’m going to get is a draw (we both stop and bow to each other then move along).
Also, while half of those thieves steal into your Blurred Frenzy (see: noob thieves), the other half laugh as one of your defenses is now on cooldown. It may be a short cooldown but that’s more than enough time to be hit (even killed). Now you have to waste defenses on longer cooldowns if they do anything else “dangerous”.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.
@Dasorine
I never said you can’t guess. I’ve said that the issue is that you have to guess because there are no indicators. There’s a difference. That difference is quite apparent if you fight a good warrior and then fight a good thief. Versus the warrior, you’re seeing him using abilities and reacting. Versus the thief, you’re seeing him stealth and guessing when to react.Hell, I saw one good thief change it up quite a bit by not even backstabbing one stealth. He instead let the player waste dodge rolls, etc. for 4 seconds, stealth ended but he didn’t have reveal since he didn’t attack from stealth so he immediately cloak and daggered. The player he fought did as has been suggested on here, he guessed when he’d be backstabbed. He even blew both dodges and a block to prevent being backstabbed. However, instead of being a noob and attacking him, the Thief simply waited, smiled, and restealthed versus his opponent who was now lacking several defensive options he had just blown.Could the player have evaded the cloak and dagger? Yeah, if he hadn’t already blown his dodges, etc. stopping the backstab that never came.
This is the same for “knowing the general path” that a Thief is going to take when stealth. You don’t know which direction they are going to go. They have 360 degrees to choose from. Yes, a noob thief will be very predictable. A good thief will not be.
@Stiv
My post said nothing about having trouble with dealing with Thieves, only that what I posted was not applicable to my Mesmer nor my Ranger (traps are AOE but not spammable and work differently). Most thieves are noobs that try to glass cannon … 2 shatters and you go poof and I’m very fast at generating illusions and shattering :-)The thieves that scare me are the patient ones that will reset our fight until they win. After a fight has been reset 4-5 times I’m going to make a mistake and they get me … when I realize it’s one of these, I use my escapes to try to get away as the best I’m going to get is a draw (we both stop and bow to each other then move along).
Also, while half of those thieves steal into your Blurred Frenzy (see: noob thieves), the other half laugh as one of your defenses is now on cooldown. It may be a short cooldown but that’s more than enough time to be hit (even killed). Now you have to waste defenses on longer cooldowns if they do anything else “dangerous”.
That’s a true thief imo. The one’s that aren’t about killing you in 3 hits, more so they know that when they are in stealth, they have the upper hand. And they see you panicking, backpeddling, swinging away, while they just sit, and wait, patiently for that one mistake. And hell if their stealth runs out, just CnD again. In a way, we have all the time in the world.
dbl post
and 15 characters later
@Stiv
My post said nothing about having trouble with dealing with Thieves, only that what I posted was not applicable to my Mesmer nor my Ranger (traps are AOE but not spammable and work differently). Most thieves are noobs that try to glass cannon … 2 shatters and you go poof and I’m very fast at generating illusions and shattering :-)The thieves that scare me are the patient ones that will reset our fight until they win. After a fight has been reset 4-5 times I’m going to make a mistake and they get me … when I realize it’s one of these, I use my escapes to try to get away as the best I’m going to get is a draw (we both stop and bow to each other then move along).
Also, while half of those thieves steal into your Blurred Frenzy (see: noob thieves), the other half laugh as one of your defenses is now on cooldown. It may be a short cooldown but that’s more than enough time to be hit (even killed). Now you have to waste defenses on longer cooldowns if they do anything else “dangerous”.
I don’t see a big problem with using BF early. It’s tiny windup can get you killed if you don’t use it preemptively anyway. There’s always distortion which if you don’t use early is wasted on the 50% reset.
I agree with you on the reset thieves. The only way to kill them is to get them to run while on sword and having having swap and blink up and that’s only if you use GS. Not very good chance of that situation. At least their reset time is right around the Mesmers relatively short cooldown times so we are almost full power each round. Unlike say.. an Engie camping in a Supply Drop which is just something you wait out then freekill the engie.
except its not so much guessing if you sit down and work on getting down how people react, no more than “guessing” which way a warrior will run/charge and putting your aoe there.
I don’t see a big problem with using BF early. It’s tiny windup can get you killed if you don’t use it preemptively anyway. There’s always distortion which if you don’t use early is wasted on the 50% reset.
Chalk it up to difference in playstyles :-) I don’t always take the 50% reset either.
I agree with you on the reset thieves. The only way to kill them is to get them to run while on sword and having having swap and blink up and that’s only if you use GS. Not very good chance of that situation. At least their reset time is right around the Mesmers relatively short cooldown times so we are almost full power each round. Unlike say.. an Engie camping in a Supply Drop which is just something you wait out then freekill the engie.
Yeah, I often find myself avoiding anything with more than 30-40 sec cooldown whenever possible. I feel bad for some classes but Engie has other ways they can handle stealth … more than most actually … just not a very largely played class so the few out there don’t have as much of a community to learn from.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.
I actually might record some engi vs thief footage. So much fun. Dislike wasting the supply drop just for that engage on thief… that aoe stun can save your life.
http://tinyurl.com/koroshibuild
Norn Engi ftw … losing? Snow Leopard and get the heck out of there with your own personal stealth + long charge. That charge has gotten me from the outer gate of Bay to just past the entrance to the supply camp in about a second or two.
I don’t like long cooldowns like the Engi elites … especially since the dro kitten tationary … so I opt for the long Norn cooldown that lets me just get away … though I use this on the Ranger when scouting (no 80 Engi atm) … prevents a zerg from running me over.
Try your best to not make mistakes, but, when you do make mistakes, learn from them.
Better yourself.
I actually might record some engi vs thief footage. So much fun. Dislike wasting the supply drop just for that engage on thief… that aoe stun can save your life.
On my thief I avoid/run from SD. It’s got to be one of the more powerful elites out there. Your own little home base. Too bad you can’t trait it to be a little tank on wheels that moves at 50% speed or something. Would be erserm.
I’m playing my warrior now at level 80 and the damage my warrior does laughs at thief damage seriously.
Playing the 2 classes with highest possible damage. The warrior gets away with glass cannon way more than a thief it has traits so you can do that.
I have 2.6k armor on my warrior, 2.1k power, 56% crit chance, 65% at level 3 adrenaline, and 97% crit damage. With 20.7k hip rofl that blows my thief out the water.
The one thing the thief has over warrior is just the fact that you dictate if the fight is going to happen or not and can disengage easier than any other class.
With that said my warriors mobility is fine with 30 secs of swiftness every 48 seconds so only 18 secs that I don’t have swiftness. I have no mobility issues and I don’t run war horn.
These arguments of dodges etc and that you can see attacks are silly. Of course you can’t see everything a person that is invisible but unless you are running some super dodge build you have no way to dodge everything.
I can 7k-9k eviscerate every 10 secs. 100bs every 8, whirlwind every 12, a bola pretty much will let you hit a full 100bs without frenzy provided they have no stun breakers.
The only high damage skill I have found that is hard to land is 100bs without frenzy. A shield, bash, bull rush, hydro many sigil easily help with that problem.
A person who is thinking is going to make you blow CDs no matter the class I do it on my thief and I do it on my warrior now. So what am I saying ? Thief is fine and I love warrior too!!
Sinnastor{Warrior}Sinnacle{Mesmer}Sintacs
{Thief}