how can my thief not be useless?
also, here is the build i’ve been playing for a while, but occasionally i change it up:
http://gw2skills.net/editor/?fYAQNAoaVlYmiOHfy5E95Ex2jeqTey9wpGtpdF4KA;TsAg0CtoqxUjoGbNuak1ssYMykCA
every
thief is the same 10/30/30/0/0 build or playing some kind of build that revolves around mug and shadow’s rejuvination with burst damage… it’s really depressing to see because i’m trying to avoid the whole glass cannon 1 shot backstab double dagger build.
So you play 0/30/30/10/0 and after changing 10 traits it isn’t glass cannon build anymore? I don’t know how you play DP but it is usually used in similar way as DD, but yeah you are right there is a lack of viable builds for thief in tPvP. It is basically play glass or go home (in hot join you can play almost everything).
You can become a portable medic.
1) Use runes of mercy (these for resing). Thieves are exceptionally good at resing.
2) Shadow arts 30 (-20% cd on deceptions, shadow’s rejuvenation and shadow’s embrace).
3) Trickery 30 (daze on steal, stealing boons, and ambush trap on resing).
4) Acrobatics 10 for fleet shadow.
5) Pick shadow’s refuge, blinding powder, shadowstep, and thieves guild. Healing skill is obvious.
6) For weapons: sword/dagger and pistol/pistol for extra daze, or shortbow for AoE.
7) Pick berserker’s amulet, because you want to do damage as a thief.
8) Use sigils of nullification to remove boons.
You stomp and res in stealth a lot, and interrupt enemies while they try to heal or burst.
(edited by Dagins.5163)