How is the Thief those days in PvE?

How is the Thief those days in PvE?

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Posted by: stumkrav.5379

stumkrav.5379

To be clear, I do not consider any kind of class “is op” and I’m not looking for the best class. I don’t want flames, please stay out to start a freeflame.

A month ago I came back to the game, the truth is that I like it a lot as how Anet is defining the game. In those days I played a Thief and Mesmer but never reaches 80.

Now I have two characters at level 50 and I wonder which I like more … I honestly like the thief, I like his appearance, his gameplay, etc.. But on the other hand, I like that my class has to be competent. The most time I’ve played in GW2 was pve and I want to do fractals and also do some WvW.

My question is not which is better, is if the Thief is a efficient class in PVE, competent to do fractals, farm or do a little step in WvW. Or I should stay with my mesmer?

Thanks in advance.

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Posted by: Wiser with Age.3714

Wiser with Age.3714

That’s a loaded question. What do you consider to be the prime factors for “competence”. Being able to spam Stealth skills? Dealing out insanely hit spikes of damage? Actually having multiple melee weapon set choices? Etc etc.

Stealth is being continually nerfed into the ground. Although the most recent patch reverted the increased Revealed debuff back to its original 3 seconds for PvE, WvW is continually getting new anti-Stealth options. Even for PvE, people question the value of Stealth since it no longer wipes off mob aggro. (If you’re not planning on a Stealth build, then these aspects don’t matter to you.)

ArenaNet is against spike damage. With the latest nerfs / changes to Mug, a Thief doesn’t have the same kind of alpha strike options that it used to use. People care about these changes for PvP and WvW. Yet for PvE, you could debate over just how much this has been affecting you.

The dual skill of Sword/Dagger got revised and buffed. People can actually hit with it now and it’s actually a useful skill. Between the built-in evasion of Sword/Pistol and the viability of Sword/Dagger, you’ve got melee choices.

Pistol/Pistol is still terrible. Shortbow’s attack #1 arrow no longer automatically hits moving targets, which has reduced its viability in WvW and PvP.

We’re supposed to be getting buffs in the mobility department, but they haven’t happened yet. Only time will tell if these theoretical changes will be actually useful.

We are Test Group F. (Don’t ask about what happened to the previous Test Groups.)

How is the Thief those days in PvE?

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Posted by: Alex.6940

Alex.6940

There’s really no content that playing a thief will prevent you from completing, although playing them can certainly be more difficult than playing a guardian doing the same thing for example. Any profession can do high level fractals and contribute in WvW, some at just better or easier to play when doing them.

Whether the enjoyment from playing a thief makes up for their disadvantages in some content is up to you.

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Posted by: stumkrav.5379

stumkrav.5379

Thanks for both reply.