looking for pve/dungeon build

looking for pve/dungeon build

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Posted by: Saverin.4165

Saverin.4165

So started playing again and the game has changed alot in 8 months im looking for a build that can do explorable dungeons or high level fractal runs. Ive tried a few builds and looked around to research some builds but the diversity of most of them leave me more confused then helped.

looking for pve/dungeon build

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Posted by: MyCondolences.8172

MyCondolences.8172

Basically put 30 in critical hits. Thats the bulk of your dmg there. The other 40points wont make a drastic difference in your dmg output.
Deadly arts for more dmg
Shadow arts for stealth
Acrobatics is for hp and hp regen
Trickery adds nearly as much dmg as deadly arts but adds some bonuses to steal

Typical DPS build is 25/30/0/0/15. I’m currently running 10/30/30/0/0 because i like the added condi cleanse/hp regen and regeneration buff every time i used CnD.

looking for pve/dungeon build

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Posted by: Clumsy.6257

Clumsy.6257

disclaimer: if you have or ever will use the excuse “i play how i want” to purposely under-perform and slow down your group then these builds are not for you

25/30/0/0/15 – basic meta build, useful for organized groups or experienced thieves

30/30/0/0/10 – absolute max dps, don’t use unless very experienced, leaves little room for error

25/30/0/15/0 – useful for soloing stuff, also useful for pugging fractals

25/30/10/0/5 – before initiative change last patch, would outdamage 25/30/0/0/15 at 18 seconds and continue to outperform the longer the fight dragged on, haven’t calculated if its still effective since the change, also has the added bonus of 10 in SA for condi removal although it sacrifices damage, not useful in organized groups