musketeer - theme build

musketeer - theme build

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Posted by: FluffyFox.2756

FluffyFox.2756

So, I was disappointed to find out that no class in this game is kinda like a Fencer or Musketeer type class, so I decided to make my own, using the game’s own limitations to do so.

Here’s the “rules” I set up for myself:
1.) All chosen weapons, skills, and traits must closely match what the Theme Build’s goal is.
2.) All chosen weapons, skills, and traits must have a brief description of WHY it fits the Theme Build.
3.) The Theme Build must be as viable as possible for PvE, PvP, or WvW while still fitting the theme!
4.) The theme build must be FUN!

So, without further adeui, here’s my theme build…

The Musketeer
Base Class: Thief

Class Feature(s):
Steal – A Musketeer must be clever and resourceful, sometimes a foe’s weapon can easily become your own!
Initiative – As ferocious as a well-trained Musketeer can be, one must always be mindful of their own physical limitations. Mastering one’s stamina can help one to achieve victory.

Weapon(s):
Sword/Pistol – A Musketeer’s bread and butter. Although fencing is the Musketeer’s primary skill, one must always be mindful of their enemies and be prepared to engage enemies at a range.
1 Slice, Slash, Crippling Strike, Tactical Strike – The most basic of swordplay techniques, but, among the most effective.
2 Inflitrator’s Strike – A Musketeer can move quicker than the eye to engage their foes face-to-face.
3 Pistol Whip – A quick strike with the butt of your gun to catch your foe off guard, followed by a flurry of blades. En guarde!
4 Headshot – Sometimes all it takes is a quick, painful diversion to turn the flow of battle in your favor!
5 Black Powder – An excess of gumpowder can prove to be a useful tool to save onesself from harm.
Pistol/Pistol – Sometimes it is disadvantegous for a Musketeer to be in the thick of things, or perhaps an enemy is simply out of reach. Sheath that sword, and pull out your other gun!
1 Vital Shot, Sneak Attack – In addition to being master fencers, Musketeers are also master marksmen, as demonstrated by these basic, extremely well-aimed attacks.
2 Body Shot – Rend your foe’s armor with a well-aimed shot!
3 Unload – A hail of bullets works almost as well as a storm of blades… almost.
4 and 5 – see above.

Utilities:
Withdraw – If the going gets tough, the upper hand can be achieved with a backflip and a bandage.
Haste – In moments of extreme concentration, a Musketeer can unleash a flurry of blades like no other.
Signet of Shadows – Musketeers are trained to be light on their feet. This is handy for evading, as well as engaging foes.
Shadow Refuge – A Musketeer must be prepared to protect allies, as well as onesself.
Thieves Guild – All for one, and one for all! Three Musketeers, strike!

Traits: (20/20/0/30/0)
Deadly Arts – +200 Power, +20% Condition Duration
Minor Adept: Serpent’s Touch – Coating your gloves in a fine poison can prove useful against foes that go toe-to-toe with you.
Major Adept: Mug – A Musketeer cannot afford to be light-handed when wresting a foe’s weapon.
Minor Master: Lotus Poison – Apply a more poweful poison to your gloves.
Major Master: Combined Training – A Musketeer is a master of many weapons, especially when used together.
Critical Strikes – +200 Precision, +20% Critical Damage
Minor Adept: Keen Observer – If a Musketeer feels safe, one can plot their attacks with more precision.
Major Adept: Pistol Mastery – Rigorous training with firearms has made you a crack-shot.
Minor Master: Opportunist – Hitting a foe’s weak spot fills the Musketeer with great joy, and helps them to fight even harder.
Major Master: Combo Critical Chance – A Musketeer feels right at home wielding two weapons, and can easily catch a foe off-guard.
Acrobatics – +300 Vitality, +30% Boon Duration
Minor Adept: Expeditious Dodger – Mastery of swordplay is not simply about offense – one must be careful to not get hit as well!
Major Adept: Power of Inertia – Fencing is all about positioning. Quick movements can confuse a foe, opening up potential weaknesses.
Minor Master: Feline Grace – Musketeers take great pride in being nimble.
Major Master: Quick Recovery – Musketeers often undergo rigourous training to improve their stamina.
Minor Grandmaster: Fluid Strikes – If a Musketeer is constantly on the move, then victory will surely be theirs.
Major Grandmaster: Assassin’s Reward – A rush of adrenaline as the Musketeer attacks can cause their wounds to sting a little less.

musketeer - theme build

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Posted by: Mithos.9572

Mithos.9572

What’s the point? I understand what you are going for? But I could probably make any skill sound like something a musketeer would do, except maybe magic, but even then I could spin it to be more conventional…. so, what’s the point?

musketeer - theme build

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Posted by: FluffyFox.2756

FluffyFox.2756

I don’t know. Just for fun. I wanted to play a lightly armored swordsman class with lots of finesse. No class in the game really fits that niche for me…. Not even this one, but, it gets close. If there were active block and parry mechanics, it would be perfect, but as it stands right now, thief relies way too much on stealth. This build is difficult to use because of that.

musketeer - theme build

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Posted by: BabelFish.7234

BabelFish.7234

The P/P should probably be replaced with a SB just so you have access to cluster bombs for tagging and WvW but otherwise cool build, I run something similar with great success in PvE (for some reason Im horrible at low lvl content with the build but lvl 80 content is easy) and WvW.

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Posted by: Archtus.6971

Archtus.6971

The P/P should probably be replaced with a SB just so you have access to cluster bombs for tagging and WvW but otherwise cool build, I run something similar with great success in PvE (for some reason Im horrible at low lvl content with the build but lvl 80 content is easy) and WvW.

That would break the theme.

I think it looks great! Mind if I copy it for my human?

Get rid of the NPE, or I’m getting rid of my account.

musketeer - theme build

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Posted by: FluffyFox.2756

FluffyFox.2756

Haha, why would I mind? feel free! I just thought it would be fun to do.

musketeer - theme build

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Posted by: BabelFish.7234

BabelFish.7234

The P/P should probably be replaced with a SB just so you have access to cluster bombs for tagging and WvW but otherwise cool build, I run something similar with great success in PvE (for some reason Im horrible at low lvl content with the build but lvl 80 content is easy) and WvW.

That would break the theme.

I think it looks great! Mind if I copy it for my human?

I know it would But realistically you can’t have a 100% musketeer if you want to do WvW.

I still like the concept, I’m just pointing out the one major flaw with the practicality of the build.