my d/p build for solo/small groups, help?
Just looking into it…
5 in trickery for 3 ini on steal? better to put those on acrobatics for more vit and the 2 ini every 10 secs trait…
I dont think getting mug benefits you more (at least for what you say you want) than 10 more in SA for the health in stealth.
i was hoping for something that isnt just a cookie cutter 20 30 20
You can call it whatever you want… you asked for a mix of decent dmg and survivability using d/p (stealth)… thats the trait point distribution for it… changing it too much wont make it better.
I personally use 0/15/30/25/0 and for a “balanced” build that is as far as I can go from the 20/30/20… at least for this weapon-set and game-play.
10/30/30/0/0 pm me in game if u want more info – Coloxus
i was hoping for something that isnt just a cookie cutter 20 30 20
There’s a reason that builds become cookie cutter.
It’s because they’re effective in what they do.
30/30/0/0/10 + 25/30/0/0/15 builds are best for burst
10/30/30/0/0 + 0/30/30/10/0 + 0/20/30/20 are effective for decent burst and survival
I personally use a 0/30/30/10 build using a mix of Berserker and Valkyrie gear and orbs/jewels to gain decent burst and survivability.
As for your build I’d suggest:
10/20/20/20 getting Quick Recovery instead of the Kleptomaniac trait or 0/30/20/20 picking up either Hidden Killer or Executioner instead of Mug (HK providing guaranteed crits for Backstab, Executioner providing large damage output on low health targets creating huge burst with something like Shadow Shot and Heartseeker)
Going 30 into Shadow Arts is also a possibility for additional healing (Though with BP > HS combo only being 3 seconds due to not benefiting from Meld with Shadows, I’m not sure how effective it’d be)
There’s two kinds of people… The quick and the dead”