need help with traits build
after maxing out critical strikes it is pretty much your preference. 15 into trickery for the extra initiative and thrill of the crime never hurts, and acrobatics is also quite useful if you need some survivability.
Gungnir Grimm – 80 Thief
Gungnir Aurus – 80 Guardian
[AUX] Isle of Janthir
Gungnir Aurus – 80 Guardian
[AUX] Isle of Janthir
You actually level faster from level 60 with D/D.
You can gather up the mobs and cripple them. Then just use Death Blossom to stack bleed. Rinse and repeat.
You can even use Dagger Storm for clean up.
S/P is too much a single target weapon set IMO – meaning slower way of leveling up. With D/D, you have access to a lot of AoE skills, which is prefered if you’re leveling up.
EDIT:
The traits would be 0/30/20/0/10. At least, that’s what I used. May differ depending on your playstyle.
http://sirvincentiii.com ~ In the beginning…there was Tarnished Coast…
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
(edited by Sir Vincent III.1286)