p/p thief pvp build and video
Looks interesting. Thanks for the post.
Wrekkes-Engineer Kore Rok Thief-Asraithe-Ele
I’m using something very similar, just sigil of fire instead of the 5% dmg,
is that better than fire+air in this case?
I’m using something very similar, just sigil of fire instead of the 5% dmg,
is that better than fire+air in this case?
tested all variants
sigils – fire proc on crit 50% and every 5 sec and does around 780 dmg. so with 74% crit chance (fury) its 292.5 dmg every 5 sec
with force its 5% constant so every crit attack from AA does around 1.2-1.5 dmg so 5% more is 67.5 dmg so in 5 sec its 337 dmg
the main difference is when you not crit than 5% more dmg does little bit more so its get to 400 dmg in 5 sec
the main difference is when you enemy is very low. if fire proc with 780 dmg it can down him while with force you will need 1 more attack maybe. (burst versus sustain you might say)
runes by orders:
1. rage gives the best dmg output with fury up-time and ferocity
2. wurm gives 1% less dmg but 1.8k hp
3. thief gives 2% less dmg but have to attack from sides to gain the 10% dmg buff
4. eagle 3% less dmg
5. orge same as eagle
the main difference is your crit chance. if you lucky than rage ,wurm are the best. if you less lucky then all the rest will be best as the raw dmg slight higher
Good video I guess but ughhh…I really hope P/P doesn’t actually become a thing. Looks like the most dull and boring playstyle in the entire game.
Made a Thief to be a fast, shadow dwelling, melee assaulting, pressuring, backstabbing aggressor. Not a “hold #3” and run around outside of fights….guy
Good video I guess but ughhh…I really hope P/P doesn’t actually become a thing. Looks like the most dull and boring playstyle in the entire game.
Made a Thief to be a fast, shadow dwelling, melee assaulting, pressuring, backstabbing aggressor. Not a “hold #3” and run around outside of fights….guy
dont worry it wont.
Good video I guess but ughhh…I really hope P/P doesn’t actually become a thing. Looks like the most dull and boring playstyle in the entire game.
Made a Thief to be a fast, shadow dwelling, melee assaulting, pressuring, backstabbing aggressor. Not a “hold #3” and run around outside of fights….guy
Haha it won’t, this is only for lolz and asking to get flamed and insulted in maths. It’s effective at killing people, even when vs reflect there was enough iniative for unload to carry on.
gw1 – healing signet/frenzy/charge
Rage Sigil does wonders with P/P
Thief – Raiden Hayabusa
Thief – Gouki Kurokawa
Evasion runes traiting in Acro on a P/P set could also be effective. Fury on demand AND 7 seconds switness per dodge , whats not to like.
(edited by babazhook.6805)