Bedroom Knights. [Sock]
Sea of Sorrows
(edited by Scribbles.3974)
hey everyone, comming back after a long break.
so, ive been messing around with this revealed training thing and what ive been seeing is that by my combat log, the extra power does not apply to your first strike from stealth, ill keep doing some more testing with and with out and showing yall the numbers.
all of these numbers were done on a heavy golem with fury as well as the 5% bonus from dagger training in the heart of the mists.
the tests were done with the following stats
ferocity – 946 – 213%
power – 2138
precision – 2039 – 64%
my BS crits were hitting about 4k upwards of 4.9k with out the trait on the heavy golem.
with out the trait and 1 stack of might, i’m critting about 5k – 5.1k consistantly.
since one stack of might is 35 power, i decided to kick it up a notch and do it with 6 stacks of might which is 210 extra power. already i can see a huge spike in numbers, off of two consecutive crits with the same buffs on it ranged from 5.3k to 6.7k.
now if this trait did infact buff the in stealth damage we would not only see a buff to power whilst in stealth, but we could project to see numbers more in the range of 5.5k+ from stealth the first hit.
(edited by Scribbles.3974)
double post to notify everyone that ive updated the OP with numbers
There’s currently a confusion when it come to the tooltip of this trait.
Pre-patch, the description was;
“Gain up to 200 extra power when you are revealed”
Post-patch, the description is;
“Gain up to 200 extra power when striking an enemy from stealth”
So, as far as I know, people are still testing which one is correct, but judging from the posts in the Thief Forum, it seems that the current tooltip is wrong that it functions as what was introduced pre-patch. I’m only 80% confident about this since I have not tested this myself.
(edited by Sir Vincent III.1286)
if you want the setup im currently using to retest ill post it here, but i think i might use a different trait than this one, not worth the grandmaster slot imho
Try this.
1) Make sure you have no buff.
2) Only put points into DA and take RT as your GM.
3) Note your current Power.
4) Backstab something
5) Check your Power while Revealed
6) Wait for Revealed to wear off — note your Power
7) Post your result
this does not change power number or tooltip damage of any skills. And as far as it goes, I failing to notice any stable damage gain on anything at all.
under the conditions you posted, 2138 pre backstab, and 2338 post backstab, after revealed wore off back to 2138
this does not change power number or tooltip damage of any skills. And as far as it goes, I failing to notice any stable damage gain on anything at all.
actually it does change the damage on tooltips, just note your double strike before, and after the backstab.
If that is the case, then yes, the tooltip is indeed wrong.
Thanks for testing it.
np, i was also testing out the invigorating precision one, and that ones also sort of a dud :/ unfortunately
havent gotten the other ones to see how well they do either gonna work on those today XD
My guess is that mechanics-wise, this trait grants a different type of Revealed (the trait tooltip subtly implies that it is a different effect) – it looks and functions the same as the original Revealed, but grants 200 Power as well. Since Revealed only applies when you break stealth through direct damage or by leaving SR prematurely, your first hit will not benefit from the power boost. That would instead require the boost to be coded to stealth instead, which renders the purpose of the trait moot.
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